Player Matchup

Yemoja
Yemoja
Daddy Thug Tea
Yemoja
Level 16
God Stats
2W - 4L
1,260 SR
Queue Stats
13W - 44L
995 Elo+
Solo
Artemis
Artemis
ScottFamilyKilU
Artemis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,430 Elo+
Solo
Anubis
Anubis
ToxIcPandaZ58
Anubis
Level 13
God Stats
2W - 2L
1,792 SR
Queue Stats
6W - 18L
1,272 Elo+
Solo
Team Averages
Level 59
1,517 SR
1,233 Elo+

VS

Team Averages
Level 103
1,633 SR
1,519 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FilthyGrandma
Izanami
Level 101
God Stats
1W - 1L
1,678 SR
Queue Stats
11W - 13L
1,567 Elo+
Party 1
Cerberus
Cerberus
xCHUNKYAYAx
Cerberus
Level 66
God Stats
6W - 5L
1,719 SR
Queue Stats
272W - 281L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,445
586
1,640
7,900
2,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 2 / 1
7,633
694
1,905
3,206
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 2
7,149
650
5,782
8,630
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 1 / 8
8,599
782
9,723
8,326
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Izanami
11
4 / 1 / 5
7,707
701
2,120
2,813
858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xCHUNKYAYAx
Cerberus
11
4 / 1 / 7
8,047
732
4,671
9,522
6,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
13
13
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
1
8
9
W
0
5
3
0.3
L
Izanami
4
1
5
6.5
W
2
2
1
1.25
W
1
6
2
0.33
L
Cerberus
xCHUNKYAYAx
Cerberus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,327
Damage
16,514
19,736
Taken
20,661
6,550
Mitigated
12,376
2,176
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,723
2,377
583
2,750
8,326
5,328
1,159
2,942
5,384
0
34,146
W
1,640
1,009
405
0
7,900
2,642
0
1,578
6,107
7,644
0
L
Izanami
2,120
1,007
0
406
2,813
858
524
1,576
1,237
0
19,837
W
1,905
932
0
126
3,206
892
0
1,243
1,870
0
3,009
W
5,782
1,176
0
1,645
8,630
3,016
108
2,042
6,206
24,062
0
L
Cerberus
xCHUNKYAYAx
Cerberus
4,671
785
172
1,392
9,522
6,190
312
3,462
6,060
19,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,227
Gold Earned
24,353
47
Minions Killed
131
0
Camps Cleared
9
324,891
Distance Traveled
501,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,599
782
54
5
4
206,339
1
W
Yemoja
6,445
586
12
1
0
143,277
1
L
Izanami
7,707
701
34
3
3
95,234
0
W
Artemis
7,633
694
3
0
0
45,395
0
W
Anubis
7,149
650
32
3
0
136,219
0
L
Cerberus
8,047
732
43
4
2
200,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role