Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
VoOdOoMushro0m
Skadi
Level 29
God Stats
3W - 3L
1,524 SR
Queue Stats
5W - 11L
1,140 Elo+
Party 1
Bacchus
Bacchus
prodishwasher69
Bacchus
Level 16
God Stats
2W - 3L
1,317 SR
Queue Stats
5W - 10L
1,204 Elo+
Party 1
Team Averages
Level 61
1,447 SR
1,282 Elo+

VS

Team Averages
Level 67
1,483 SR
1,400 Elo+
Cliodhna
Cliodhna
Dewark1161
Cliodhna
Level 125
God Stats
22W - 15L
1,623 SR
Queue Stats
58W - 68L
1,444 Elo+
Party 2
Scylla
Scylla
Strive4Gr8tnes23
Scylla
Level 26
God Stats
34W - 39L
1,472 SR
Queue Stats
71W - 95L
1,327 Elo+
Party 2
Ymir
Ymir
elpinshilukalv
Ymir
Level 49
God Stats
16W - 13L
1,355 SR
Queue Stats
70W - 72L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 6 / 1
8,656
787
6,730
8,167
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 1
6,669
606
3,895
8,209
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 6 / 5
7,286
662
4,822
12,875
12,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dewark1161
Cliodhna
14
16 / 2 / 3
10,128
921
16,309
9,608
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 12
8,069
734
5,549
6,136
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 16
9,092
827
5,125
12,950
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
20
20
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
1
0.75
W
Cliodhna
Dewark1161
Cliodhna
16
2
3
8.75
W
2
2
12
4
L
1
8
1
0.19
W
2
2
16
5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,447
Damage
26,983
29,251
Taken
28,694
17,261
Mitigated
19,909
1,480
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,730
320
0
568
8,167
2,634
0
3,697
4,470
19,096
0
W
Cliodhna
Dewark1161
Cliodhna
16,309
2,293
0
1,746
9,608
4,421
2,325
3,586
5,830
0
33,784
W
5,549
347
0
2,281
6,136
2,148
160
2,672
3,290
26,670
0
L
3,895
1,781
0
0
8,209
2,354
0
2,997
5,212
0
13,259
W
5,125
1,438
0
1,910
12,950
13,340
206
4,793
7,647
14,777
0
L
4,822
896
162
750
12,875
12,273
0
3,980
8,895
8,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,611
Gold Earned
27,289
73
Minions Killed
113
0
Camps Cleared
7
509,433
Distance Traveled
583,616
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,656
787
35
3
0
164,172
3
W
Cliodhna
10,128
921
46
4
5
207,773
0
W
Scylla
8,069
734
50
5
2
183,643
0
L
Skadi
6,669
606
27
2
0
157,215
1
W
Ymir
9,092
827
17
2
0
192,200
0
L
Bacchus
7,286
662
11
1
0
188,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role