Player Matchup

Gilgamesh
Gilgamesh
Drkwngduk559
Gilgamesh
Level 160
God Stats
3W - 7L
1,155 SR
Queue Stats
711W - 655L
1,569 Elo+
Solo
Artio
Artio
OGL0RDFARQUAD
Artio
Level 116
God Stats
0W - 1L
1,271 SR
Queue Stats
32W - 39L
1,462 Elo+
Party 1
Chronos
Chronos
ProfessorBeast
Chronos
Level 146
God Stats
2W - 2L
1,682 SR
Queue Stats
10W - 8L
1,538 Elo+
Party 1
Fenrir
Fenrir
TheRealPenith
Fenrir
Level 103
God Stats
2W - 2L
1,640 SR
Queue Stats
162W - 171L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blueKarma242
Morgan Le Fay
Level 115
God Stats
0W - 1L
1,432 SR
Queue Stats
6W - 5L
1,574 Elo+
Party 1
Team Averages
Level 128
1,436 SR
1,528 Elo+

VS

Team Averages
Level 116
1,649 SR
1,532 Elo+
Athena
Athena
Aceboogie786
Athena
Level 141
God Stats
16W - 18L
1,405 SR
Queue Stats
198W - 203L
1,464 Elo+
Solo
Persephone
Persephone
Blackhand590
Persephone
Level 130
God Stats
4W - 3L
1,581 SR
Queue Stats
103W - 89L
1,489 Elo+
Solo
Apollo
Apollo
KMF Ikifar
Apollo
Level 119
God Stats
8W - 4L
1,951 SR
Queue Stats
230W - 205L
1,491 Elo+
Party 2
Charybdis
Charybdis
NotDockxi
Charybdis
Level 37
God Stats
7W - 5L
1,647 SR
Queue Stats
144W - 104L
1,623 Elo+
Solo
Fenrir
Fenrir
TacoDaBaco
Fenrir
Level 153
God Stats
6W - 5L
1,658 SR
Queue Stats
771W - 739L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drkwngduk559
Gilgamesh
8
0 / 4 / 3
5,525
460
5,001
11,958
7,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
5,553
463
2,187
9,587
8,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 4 / 0
5,961
497
2,564
9,495
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 5 / 1
5,881
490
2,328
6,460
1,726
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
blueKarma242
Morgan Le Fay
9
0 / 4 / 2
5,294
441
3,604
8,019
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
8 / 1 / 4
7,258
605
6,545
11,310
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Blackhand590
Persephone
12
3 / 2 / 0
7,409
617
7,697
6,420
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
KMF Ikifar
Apollo
12
1 / 0 / 3
7,344
612
3,368
4,593
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
NotDockxi
Charybdis
14
5 / 0 / 3
8,034
670
9,451
8,246
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
TacoDaBaco
Fenrir
12
4 / 2 / 1
7,233
603
6,945
8,705
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
21
21
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
8
1
4
10
W
Persephone
Blackhand590
Persephone
3
2
0
1.5
L
Gilgamesh
Drkwngduk559
Gilgamesh
0
4
3
0.38
W
Apollo
KMF Ikifar
Apollo
1
0
3
2.5
W
Charybdis
NotDockxi
Charybdis
5
0
3
6.5
L
0
4
0
0
L
1
4
0
0.25
W
Fenrir
TacoDaBaco
Fenrir
4
2
1
2.25
L
3
5
1
0.7
L
Morgan Le Fay
blueKarma242
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
34,006
45,519
Taken
39,274
22,823
Mitigated
17,791
10,652
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,545
1,282
297
2,555
11,310
7,872
20
2,065
9,245
27,855
0
W
Persephone
Blackhand590
Persephone
7,697
71
63
2,523
6,420
2,174
609
2,612
3,806
43,696
0
L
Gilgamesh
Drkwngduk559
Gilgamesh
5,001
838
165
3,076
11,958
7,113
0
5,463
6,395
4,006
15,217
W
Apollo
KMF Ikifar
Apollo
3,368
1,804
0
2,526
4,593
1,972
354
1,777
2,816
0
37,260
W
Charybdis
NotDockxi
Charybdis
9,451
4,677
0
3,963
8,246
2,497
434
1,026
7,220
0
65,449
L
2,187
144
0
3,587
9,587
8,970
86
561
9,026
26,515
0
L
2,564
745
0
2,459
9,495
2,355
0
654
8,841
29,385
4,130
W
Fenrir
TacoDaBaco
Fenrir
6,945
2,522
0
3,904
8,705
3,276
0
2,025
6,680
0
45,506
L
2,328
874
0
482
6,460
1,726
0
2,386
4,008
0
8,627
L
Morgan Le Fay
blueKarma242
Morgan Le Fay
3,604
138
0
883
8,019
2,659
0
4,760
3,007
25,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
37,278
219
Minions Killed
398
0
Camps Cleared
0
1,133,819
Distance Traveled
1,268,018
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,258
605
37
3
0
296,560
1
W
Persephone
7,409
617
83
7
0
242,156
3
L
Gilgamesh
5,525
460
30
3
0
245,507
4
W
Apollo
7,344
612
87
7
0
224,411
7
W
Charybdis
8,034
670
102
9
0
234,227
1
L
Artio
5,553
463
59
5
0
211,883
1
L
Chronos
5,961
497
67
6
0
240,329
0
W
Fenrir
7,233
603
89
7
0
270,664
2
L
Fenrir
5,881
490
14
1
0
220,924
0
L
Morgan Le Fay
5,294
441
49
4
0
215,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role