Player Matchup

Cthulhu
Cthulhu
GenXCouRAGE
Cthulhu
Level 18
God Stats
5W - 6L
1,472 SR
Queue Stats
27W - 36L
1,443 Elo+
Party 3
Tiamat
Tiamat
MrEarkwood
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 139L
1,296 Elo+
Party 2
Chaac
Chaac
MysticKelp
Chaac
Level 29
God Stats
11W - 11L
1,518 SR
Queue Stats
133W - 169L
1,410 Elo+
Party 2
Charybdis
Charybdis
UnknownInfinit
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 285L
1,470 Elo+
Solo
Sol
Sol
cardpoop
Sol
Level 6
God Stats
0W - 2L
1,207 SR
Queue Stats
4W - 11L
1,379 Elo+
Party 3
Team Averages
Level 22
1,439 SR
1,400 Elo+

VS

Team Averages
Level 21
1,811 SR
1,774 Elo+
Neith
Neith
Orideana
Neith
Level 14
God Stats
31W - 3L
1,999 SR
Queue Stats
46W - 6L
1,868 Elo+
Party 1
Artemis
Artemis
Otomatone Sloth
Artemis
Level 20
God Stats
4W - 3L
1,556 SR
Queue Stats
28W - 35L
1,373 Elo+
Solo
Ymir
Ymir
bobothebonoboo
Ymir
Level 29
God Stats
7W - 0L
2,004 SR
Queue Stats
301W - 94L
1,771 Elo+
Party 1
Fenrir
Fenrir
smelmapits
Fenrir
Level 38
God Stats
2W - 0L
1,733 SR
Queue Stats
171W - 28L
2,013 Elo+
Party 1
Vulcan
Vulcan
soapjelly
Vulcan
Level 5
God Stats
5W - 1L
1,762 SR
Queue Stats
7W - 1L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GenXCouRAGE
Cthulhu
12
1 / 11 / 0
7,050
881
8,364
17,362
14,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
MrEarkwood
Tiamat
12
0 / 11 / 0
6,837
855
2,795
17,431
7,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
13
0 / 10 / 0
7,042
880
4,554
23,920
25,299
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
UnknownInfinit
Charybdis
13
0 / 12 / 1
7,106
888
5,759
15,704
4,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 10 / 0
7,080
885
2,242
14,643
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orideana
Neith
17
10 / 0 / 30
10,233
1,279
20,902
5,829
2,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 1 / 19
9,064
1,133
15,435
5,546
2,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
12 / 0 / 28
10,459
1,307
10,504
6,391
6,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
smelmapits
Fenrir
16
16 / 0 / 18
10,220
1,278
15,471
7,650
3,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
soapjelly
Vulcan
17
6 / 0 / 34
9,736
1,217
16,773
3,810
1,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
181
1
Kills
52
54
Deaths
1
1
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GenXCouRAGE
Cthulhu
1
11
0
0.09
L
Tiamat
MrEarkwood
Tiamat
0
11
0
0
L
Chaac
0
10
0
0
W
Neith
Orideana
Neith
10
0
30
25
W
8
1
19
17.5
L
Charybdis
UnknownInfinit
Charybdis
0
12
1
0.04
W
12
0
28
26
L
0
10
0
0
W
Fenrir
smelmapits
Fenrir
16
0
18
25
W
Vulcan
soapjelly
Vulcan
6
0
34
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
79,085
89,060
Taken
29,226
57,330
Mitigated
16,024
5,113
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GenXCouRAGE
Cthulhu
8,364
430
391
10
17,362
14,609
0
6,164
11,198
16,601
0
L
Tiamat
MrEarkwood
Tiamat
2,795
505
54
1,033
17,431
7,130
0
5,840
11,591
8,314
0
L
Chaac
4,554
946
0
2,646
23,920
25,299
0
7,360
16,560
0
19,268
W
Neith
Orideana
Neith
20,902
11,518
0
994
5,829
2,452
0
3,200
2,629
0
30,103
W
15,435
8,827
0
944
5,546
2,317
0
2,806
2,740
0
27,577
L
Charybdis
UnknownInfinit
Charybdis
5,759
2,352
0
97
15,704
4,828
0
4,429
11,275
0
18,143
W
10,504
3,058
1,856
1,062
6,391
6,162
0
2,724
3,667
19,913
0
L
2,242
388
0
882
14,643
5,464
0
3,484
11,159
12,941
0
W
Fenrir
smelmapits
Fenrir
15,471
6,797
0
2,024
7,650
3,480
0
3,108
4,542
0
24,830
W
Vulcan
soapjelly
Vulcan
16,773
4,897
0
0
3,810
1,613
0
1,563
2,247
27,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
49,712
96
Minions Killed
130
3
Camps Cleared
6
569,073
Distance Traveled
734,966
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,050
881
15
2
0
127,344
0
L
Tiamat
6,837
855
14
2
2
119,178
1
L
Chaac
7,042
880
33
4
0
103,977
0
W
Neith
10,233
1,279
25
3
0
151,179
0
W
Artemis
9,064
1,133
23
3
1
123,035
0
L
Charybdis
7,106
888
15
2
0
110,190
0
W
Ymir
10,459
1,307
25
3
0
137,959
0
L
Sol
7,080
885
19
2
1
108,384
2
W
Fenrir
10,220
1,278
22
3
5
149,944
0
W
Vulcan
9,736
1,217
35
4
0
172,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role