Player Matchup

Anhur
Anhur
Comet Sora
Anhur
Level 8
God Stats
5W - 4L
1,685 SR
Queue Stats
225W - 188L
1,546 Elo+
Party 1
Loki
Loki
ImTheLastShadow
Loki
Level 97
God Stats
4W - 2L
1,595 SR
Queue Stats
766W - 654L
1,566 Elo+
Party 1
Izanami
Izanami
Tetsuoe
Izanami
Level 27
God Stats
13W - 16L
1,762 SR
Queue Stats
165W - 203L
1,411 Elo+
Solo
Hades
Hades
YEP Rock5341
Hades
Level 3
God Stats
2W - 2L
1,281 SR
Queue Stats
3W - 4L
1,550 Elo+
Solo
Yemoja
Yemoja
natsu100drake
Yemoja
Level 27
God Stats
27W - 35L
1,495 SR
Queue Stats
63W - 90L
1,406 Elo+
Solo
Team Averages
Level 32
1,563 SR
1,496 Elo+

VS

Team Averages
Level 6
1,468 SR
1,457 Elo+
Bellona
Bellona
A_tankewe
Bellona
Level 3
God Stats
4W - 5L
1,303 SR
Queue Stats
11W - 9L
1,587 Elo+
Solo
Yemoja
Yemoja
BLADEWING7585
Yemoja
Level 6
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Nemesis
Nemesis
XxGenbu96xX
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Solo
Artemis
Artemis
dim_lantern54
Artemis
Level 12
God Stats
19W - 34L
1,368 SR
Queue Stats
28W - 41L
1,366 Elo+
Solo
Fenrir
Fenrir
grihagu
Fenrir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
5 / 1 / 1
6,961
580
4,382
5,361
1,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 0 / 3
8,740
728
5,687
6,981
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Tetsuoe
Izanami
11
7 / 3 / 1
7,979
665
6,482
6,541
1,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 2
8,151
679
8,179
9,423
4,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 4
6,217
518
1,520
5,898
3,186
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A_tankewe
Bellona
7
0 / 6 / 2
4,490
374
1,352
8,830
5,541
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 4 / 0
4,704
392
1,787
6,223
3,291
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
XxGenbu96xX
Nemesis
8
2 / 3 / 1
5,707
476
3,446
7,979
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
10
2 / 6 / 1
5,988
499
3,902
7,546
2,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
grihagu
Fenrir
7
1 / 6 / 1
5,180
432
4,162
8,327
2,272
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
24
Kills
5
5
Deaths
25
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
A_tankewe
Bellona
0
6
2
0.17
L
0
4
0
0
W
Anhur
5
1
1
5.5
W
5
0
3
6.5
W
Izanami
Tetsuoe
Izanami
7
3
1
2.5
L
Nemesis
XxGenbu96xX
Nemesis
2
3
1
0.83
W
7
0
2
8
L
Artemis
2
6
1
0.42
L
Fenrir
grihagu
Fenrir
1
6
1
0.25
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,250
Damage
14,649
34,204
Taken
38,905
13,496
Mitigated
15,840
15,533
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A_tankewe
Bellona
1,352
546
0
740
8,830
5,541
69
3,452
5,378
0
6,253
L
1,787
671
531
68
6,223
3,291
414
3,152
3,071
12,346
0
W
Anhur
4,382
2,507
0
2,255
5,361
1,416
429
423
4,938
0
26,364
W
5,687
1,913
0
4,396
6,981
2,315
0
80
6,901
0
67,004
W
Izanami
Tetsuoe
Izanami
6,482
4,319
0
0
6,541
1,998
2,348
0
6,541
0
37,151
L
Nemesis
XxGenbu96xX
Nemesis
3,446
1,528
0
1,630
7,979
2,664
0
2,176
5,803
0
26,570
W
8,179
2,077
0
5,278
9,423
4,581
1,908
1,063
8,360
40,096
0
L
Artemis
3,902
1,740
199
765
7,546
2,072
17
139
7,407
0
27,781
L
Fenrir
grihagu
Fenrir
4,162
1,515
0
972
8,327
2,272
370
780
7,547
0
14,414
W
1,520
79
366
3,238
5,898
3,186
877
221
5,677
17,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
26,069
365
Minions Killed
151
0
Camps Cleared
0
1,104,289
Distance Traveled
1,024,887
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,490
374
8
1
0
180,647
0
L
Yemoja
4,704
392
23
2
0
181,880
0
W
Anhur
6,961
580
49
4
0
237,142
0
W
Loki
8,740
728
124
10
0
276,980
1
W
Izanami
7,979
665
73
6
0
197,170
0
L
Nemesis
5,707
476
46
4
0
224,518
0
W
Hades
8,151
679
82
7
0
189,946
0
L
Artemis
5,988
499
50
4
0
194,915
0
L
Fenrir
5,180
432
24
2
0
242,927
0
W
Yemoja
6,217
518
37
3
0
203,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role