Player Matchup

Pele
Pele
Gold V
DragonBird777
Pele
Gold V
Level 131
God Stats
116W - 102L
1,519 SR
Queue Stats
447W - 439L
1,380 MMR
Solo
Geb
Geb
Gold II
JoeyG99
Geb
Gold II
Level 119
God Stats
4W - 3L
1,661 SR
Queue Stats
42W - 41L
1,562 MMR
Solo
Charybdis
Charybdis
Gold III
PuffPuffGreen
Charybdis
Gold III
Level 148
God Stats
14W - 12L
1,549 SR
Queue Stats
278W - 275L
1,529 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Vibach
Tsukuyomi
Gold II
Level 51
God Stats
2W - 8L
1,467 SR
Queue Stats
44W - 48L
1,350 MMR
Solo
Janus
Janus
Silver I
maunt1n
Janus
Silver I
Level 118
God Stats
3W - 7L
1,464 SR
Queue Stats
410W - 420L
1,101 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,532 SR
1,384 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,513 SR
1,526 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
AmiroF
Arachne
Gold IV
Level 108
God Stats
27W - 15L
1,552 SR
Queue Stats
320W - 321L
1,379 MMR
Solo
Rama
Rama
Masters
Rottwen
Rama
Masters
Level 160
God Stats
8W - 7L
1,752 SR
Queue Stats
210W - 199L
2,746 MMR
Solo
Nike
Nike
Silver I
mrooteiin
Nike
Silver I
Level 67
God Stats
3W - 10L
1,255 SR
Queue Stats
111W - 115L
1,171 MMR
Solo
Vulcan
Vulcan
Silver II
tnxforthebuy
Vulcan
Silver II
Level 86
God Stats
29W - 29L
1,508 SR
Queue Stats
243W - 258L
835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 3
10,501
525
10,299
17,436
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
2 / 8 / 7
8,900
445
11,986
18,992
18,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
PuffPuffGreen
Charybdis
16
0 / 5 / 0
9,499
475
5,135
10,452
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Vibach
Tsukuyomi
15
1 / 7 / 3
9,370
469
10,740
19,963
10,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
maunt1n
Janus
15
3 / 9 / 3
9,465
473
8,666
12,577
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshLokiAthenaTiamatArtio

VS

Bans
SolFenrirKhepriOdinSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 4 / 11
10,475
524
7,609
21,536
26,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
AmiroF
Arachne
20
11 / 3 / 5
13,436
672
9,869
16,891
11,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Rottwen
Rama
20
10 / 0 / 4
13,946
697
14,532
20,303
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
19
9 / 1 / 5
12,331
617
10,394
20,459
17,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
18
4 / 5 / 12
12,108
605
15,890
11,928
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
13
Kills
35
35
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
11
1.63
W
Arachne
AmiroF
Arachne
11
3
5
4.5
L
7
6
3
1.42
L
Geb
2
8
7
0.69
L
Charybdis
PuffPuffGreen
Charybdis
0
5
0
0
W
Rama
Rottwen
Rama
10
0
4
12
L
Tsukuyomi
Vibach
Tsukuyomi
1
7
3
0.36
L
Janus
maunt1n
Janus
3
9
3
0.5
W
Nike
9
1
5
11.5
W
Vulcan
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,826
Damage
58,294
79,420
Taken
91,117
42,742
Mitigated
68,577
17,423
Healing
39,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,609
663
0
6,039
21,536
26,664
545
6,540
14,813
32,970
0
W
Arachne
AmiroF
Arachne
9,869
6,087
0
7,526
16,891
11,143
3,861
2,938
13,849
0
103,479
L
10,299
1,812
0
5,393
17,436
5,798
12
7,036
10,296
0
52,502
L
Geb
11,986
903
0
1,620
18,992
18,952
0
7,689
11,145
29,445
0
L
Charybdis
PuffPuffGreen
Charybdis
5,135
3,347
0
2,411
10,452
3,115
3,300
412
10,040
0
69,564
W
Rama
Rottwen
Rama
14,532
10,821
0
15,497
20,303
7,776
4,872
4,548
15,751
0
142,654
L
Tsukuyomi
Vibach
Tsukuyomi
10,740
2,869
0
7,429
19,963
10,928
0
5,401
13,689
0
62,748
L
Janus
maunt1n
Janus
8,666
270
0
570
12,577
3,949
0
5,218
7,158
56,142
0
W
Nike
10,394
652
0
7,885
20,459
17,513
908
2,248
18,187
14,579
51,421
W
Vulcan
15,890
4,471
0
2,289
11,928
5,481
1,491
5,161
6,579
75,869
4,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
62,296
501
Minions Killed
631
0
Camps Cleared
0
1,831,957
Distance Traveled
1,912,633
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,475
524
42
2
0
366,441
5
W
Arachne
13,436
672
146
7
0
455,619
3
L
Pele
10,501
525
99
5
0
375,115
6
L
Geb
8,900
445
21
1
0
390,561
7
L
Charybdis
9,499
475
160
8
0
307,163
2
W
Rama
13,946
697
192
10
0
349,742
2
L
Tsukuyomi
9,370
469
106
5
0
378,734
3
L
Janus
9,465
473
115
6
0
380,384
8
W
Nike
12,331
617
109
5
0
378,511
5
W
Vulcan
12,108
605
142
7
0
362,320
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role