Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Victality
Discordia
Level 116
God Stats
4W - 2L
1,669 SR
Queue Stats
152W - 150L
1,471 Elo+
Solo
Medusa
Medusa
年轻人不讲武德
Medusa
Level 144
God Stats
3W - 1L
1,651 SR
Queue Stats
183W - 155L
1,924 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,579 Elo+

VS

Team Averages
Level 91
1,422 SR
1,491 Elo+
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ResupineMage
Izanami
Level 51
God Stats
3W - 5L
1,290 SR
Queue Stats
51W - 46L
1,496 Elo+
Party 1
Ganesha
Ganesha
ShadowSwitz
Ganesha
Level 86
God Stats
0W - 2L
1,296 SR
Queue Stats
120W - 91L
1,542 Elo+
Party 1
Hel
Hel
Whira
Hel
Level 84
God Stats
16W - 28L
1,502 SR
Queue Stats
269W - 276L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wizzywizard
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 10L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
11 / 1 / 26
12,594
1,259
24,083
13,007
15,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
 
Bastet
19
13 / 1 / 23
11,902
1,190
18,912
12,445
4,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
 
Yemoja
19
2 / 1 / 34
11,879
1,188
5,396
8,899
6,333
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
Victality
Discordia
19
2 / 2 / 24
10,573
1,057
14,126
5,590
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 2 / 14
12,984
1,298
27,239
13,095
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 8 / 0
11,041
1,104
11,716
24,360
20,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
ResupineMage
Izanami
15
0 / 8 / 3
8,825
883
8,131
14,994
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
ShadowSwitz
Ganesha
17
0 / 10 / 6
9,863
986
7,205
21,348
23,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
Whira
Hel
15
0 / 9 / 2
8,906
891
5,834
16,709
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
wizzywizard
Ah Muzen Cab
17
2 / 9 / 4
10,466
1,047
16,319
16,482
6,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
22
44
Kills
7
7
Deaths
44
121
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
26
24
W
Bastet
 
Bastet
13
1
23
24.5
W
Yemoja
 
Yemoja
2
1
34
19
L
Hercules
 
Hercules
5
8
0
0.63
L
Izanami
ResupineMage
Izanami
0
8
3
0.19
L
Ganesha
ShadowSwitz
Ganesha
0
10
6
0.3
W
Discordia
Victality
Discordia
2
2
24
7
L
Hel
Whira
Hel
0
9
2
0.11
L
Ah Muzen Cab
wizzywizard
Ah Muzen Cab
2
9
4
0.44
W
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,756
Damage
49,205
53,036
Taken
93,893
33,664
Mitigated
62,996
17,324
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,083
2,548
0
6,078
13,007
15,936
0
3,845
8,729
0
38,745
W
Bastet
 
Bastet
18,912
3,075
0
0
12,445
4,514
0
3,651
8,483
0
23,360
W
Yemoja
 
Yemoja
5,396
1,592
6,012
3,013
8,899
6,333
0
2,043
6,813
10,274
0
L
Hercules
 
Hercules
11,716
4,111
0
3,864
24,360
20,977
0
6,201
17,791
0
17,689
L
Izanami
ResupineMage
Izanami
8,131
5,281
144
485
14,994
5,255
0
2,918
11,851
0
24,923
L
Ganesha
ShadowSwitz
Ganesha
7,205
534
0
0
21,348
23,053
0
4,375
16,745
17,086
0
W
Discordia
Victality
Discordia
14,126
625
230
561
5,590
1,827
0
424
5,116
24,529
0
L
Hel
Whira
Hel
5,834
107
5,799
2,733
16,709
7,627
0
2,395
13,891
20,757
0
L
Ah Muzen Cab
wizzywizard
Ah Muzen Cab
16,319
5,315
0
1,738
16,482
6,084
0
3,633
12,679
0
49,085
W
27,239
14,972
0
1,430
13,095
5,054
0
3,076
9,926
0
63,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,932
Gold Earned
49,101
199
Minions Killed
185
10
Camps Cleared
4
1,016,669
Distance Traveled
955,181
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,594
1,259
37
4
5
227,158
0
W
Bastet
11,902
1,190
21
2
1
240,431
0
W
Yemoja
11,879
1,188
10
1
0
176,106
0
L
Hercules
11,041
1,104
19
2
0
197,530
1
L
Izanami
8,825
883
39
4
1
188,284
0
L
Ganesha
9,863
986
0
0
0
186,106
0
W
Discordia
10,573
1,057
32
3
0
181,006
0
L
Hel
8,906
891
49
5
2
189,662
0
L
Ah Muzen Cab
10,466
1,047
78
8
1
193,599
2
W
Medusa
12,984
1,298
99
10
4
191,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role