Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
CTRLxULTxDEL
Sol
Masters
Level 156
God Stats
24W - 14L
1,734 SR
Queue Stats
592W - 581L
1,986 MMR
Solo
Fenrir
Fenrir
Masters
MibaeI
Fenrir
Masters
Level 119
God Stats
3W - 4L
1,631 SR
Queue Stats
216W - 183L
2,692 MMR
Party 1
Izanami
Izanami
Platinum II
NekoKwaii
Izanami
Platinum II
Level 153
God Stats
2W - 2L
1,457 SR
Queue Stats
221W - 206L
1,854 MMR
Party 2
Athena
Athena
Platinum II
iMrToxicTaco
Athena
Platinum II
Level 144
God Stats
8W - 5L
1,564 SR
Queue Stats
501W - 498L
1,938 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,577 SR
1,994 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,618 SR
2,235 MMR
Nike
Nike
Diamond III
Vematron
Nike
Diamond III
Level 160
God Stats
2W - 3L
1,775 SR
Queue Stats
145W - 103L
2,643 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Ziphyll
Morgan Le Fay
Masters
Level 144
God Stats
13W - 14L
1,596 SR
Queue Stats
474W - 463L
2,501 MMR
Solo
Sylvanus
Sylvanus
Platinum II
perc cobainn
Sylvanus
Platinum II
Level 159
God Stats
10W - 12L
1,635 SR
Queue Stats
359W - 362L
1,876 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
snaky2
Gilgamesh
Platinum I
Level 125
God Stats
23W - 14L
1,678 SR
Queue Stats
149W - 124L
1,844 MMR
Solo
Cupid
Cupid
Masters
xlGod 0f Warlx
Cupid
Masters
Level 157
God Stats
2W - 4L
1,406 SR
Queue Stats
724W - 707L
2,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 0
4,851
693
1,131
2,923
840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 0 / 1
4,569
653
1,843
2,677
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
MibaeI
Fenrir
8
3 / 0 / 3
4,931
704
3,269
5,384
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NekoKwaii
Izanami
7
1 / 3 / 1
4,364
623
1,719
5,053
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
6
1 / 1 / 1
4,077
582
2,173
6,891
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebOdinArtioCthulhuTiamat

VS

Bans
RaijinKhepriUllrHelGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
0 / 1 / 0
3,922
560
1,197
3,993
1,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Ziphyll
Morgan Le Fay
8
0 / 2 / 0
4,288
613
3,026
3,306
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
perc cobainn
Sylvanus
7
0 / 0 / 4
4,719
674
2,376
4,217
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
snaky2
Gilgamesh
7
0 / 1 / 0
4,297
614
1,692
3,336
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
4 / 3 / 0
4,863
695
6,381
5,335
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
1
0
1
1.5
W
Fenrir
MibaeI
Fenrir
3
0
3
4.5
W
Izanami
NekoKwaii
Izanami
1
3
1
0.5
L
Nike
0
1
0
0
L
Morgan Le Fay
Ziphyll
Morgan Le Fay
0
2
0
0
W
Athena
1
1
1
1.5
L
Sylvanus
perc cobainn
Sylvanus
0
0
4
2
L
Gilgamesh
snaky2
Gilgamesh
0
1
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,135
Damage
14,672
22,928
Taken
20,187
6,839
Mitigated
7,320
8,951
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,131
135
0
1,675
2,923
840
0
62
2,593
0
30,264
W
1,843
448
0
1,421
2,677
772
0
1,438
1,035
21,669
2,245
W
Fenrir
MibaeI
Fenrir
3,269
964
0
3,282
5,384
1,761
0
732
4,614
0
19,073
W
Izanami
NekoKwaii
Izanami
1,719
1,451
0
1,189
5,053
992
0
961
4,092
0
19,865
L
Nike
1,197
40
0
1,018
3,993
1,730
0
0
3,993
0
14,782
L
Morgan Le Fay
Ziphyll
Morgan Le Fay
3,026
468
0
734
3,306
1,052
0
1,515
1,791
23,593
0
W
Athena
2,173
536
0
1,384
6,891
2,474
0
1,909
4,924
9,410
0
L
Sylvanus
perc cobainn
Sylvanus
2,376
1,326
624
2,792
4,217
2,215
0
909
3,308
13,737
0
L
Gilgamesh
snaky2
Gilgamesh
1,692
319
0
1,718
3,336
963
0
455
2,881
0
22,224
L
6,381
4,679
0
1,280
5,335
1,360
313
1,033
4,302
0
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
22,089
238
Minions Killed
216
0
Camps Cleared
0
760,888
Distance Traveled
667,687
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,851
693
75
11
0
170,846
2
W
Sol
4,569
653
50
7
0
146,649
1
W
Fenrir
4,931
704
51
7
0
166,767
1
W
Izanami
4,364
623
50
7
0
133,366
2
L
Nike
3,922
560
36
5
0
108,336
2
L
Morgan Le Fay
4,288
613
53
8
0
138,621
3
W
Athena
4,077
582
12
2
0
143,260
1
L
Sylvanus
4,719
674
29
4
0
123,309
1
L
Gilgamesh
4,297
614
54
8
0
171,709
3
L
Cupid
4,863
695
44
6
0
125,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role