Player Matchup

Sun Wukong
Sun Wukong
BelongToDaStreet
Sun Wukong
Level 29
God Stats
0W - 1L
1,768 SR
Queue Stats
15W - 15L
1,521 Elo+
Party 1
Mulan
Mulan
C_0_V_A_
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ForlornCub913
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,266 SR
Queue Stats
68W - 88L
1,346 Elo+
Solo
Nemesis
Nemesis
MoneyMarr97
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,462 Elo+
Party 1
Athena
Athena
Yung_Swiffer
Athena
Level 29
God Stats
0W - 5L
1,558 SR
Queue Stats
9W - 18L
1,338 Elo+
Solo
Team Averages
Level 25
1,518 SR
1,406 Elo+

VS

Team Averages
Level 28
1,508 SR
1,447 Elo+
Ganesha
Ganesha
Holywetwipes
Ganesha
Level 30
God Stats
84W - 63L
1,693 SR
Queue Stats
84W - 63L
1,564 Elo+
Solo
Agni
Agni
SHADOWLANDS18
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 118L
1,358 Elo+
Solo
Charybdis
Charybdis
Slappry
Charybdis
Level 29
God Stats
2W - 6L
1,619 SR
Queue Stats
39W - 46L
1,444 Elo+
Solo
Thanatos
Thanatos
Uliiology
Thanatos
Level 28
God Stats
2W - 2L
1,226 SR
Queue Stats
55W - 43L
1,489 Elo+
Solo
Nu Wa
Nu Wa
ribbit2001
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BelongToDaStreet
Sun Wukong
14
3 / 5 / 5
8,914
469
7,901
13,587
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
C_0_V_A_
Mulan
16
12 / 4 / 1
10,361
545
15,303
15,424
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
ForlornCub913
Morgan Le Fay
11
1 / 10 / 5
7,235
381
4,826
13,218
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MoneyMarr97
Nemesis
12
0 / 5 / 8
7,541
397
5,618
12,077
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
11
0 / 3 / 1
7,298
384
2,661
11,998
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Holywetwipes
Ganesha
19
10 / 0 / 7
12,377
651
19,250
15,209
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 4 / 4
8,984
473
3,112
7,601
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Slappry
Charybdis
17
2 / 2 / 0
10,374
546
5,255
11,365
3,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Uliiology
Thanatos
17
10 / 2 / 3
10,798
568
12,733
16,879
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
0 / 8 / 6
8,200
432
6,228
11,687
2,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
16
Kills
27
27
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BelongToDaStreet
Sun Wukong
3
5
5
1.1
L
Mulan
C_0_V_A_
Mulan
12
4
1
3.13
L
Morgan Le Fay
ForlornCub913
Morgan Le Fay
1
10
5
0.35
W
Ganesha
Holywetwipes
Ganesha
10
0
7
13.5
L
Nemesis
MoneyMarr97
Nemesis
0
5
8
0.8
W
5
4
4
1.75
W
Charybdis
Slappry
Charybdis
2
2
0
1
W
Thanatos
Uliiology
Thanatos
10
2
3
5.75
L
Athena
0
3
1
0.17
W
Nu Wa
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
46,578
66,304
Taken
62,741
34,471
Mitigated
31,170
9,884
Healing
32,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BelongToDaStreet
Sun Wukong
7,901
1,911
0
1,408
13,587
11,374
0
6,257
7,330
0
51,412
L
Mulan
C_0_V_A_
Mulan
15,303
2,388
0
5,478
15,424
5,752
179
6,018
9,406
0
70,234
L
Morgan Le Fay
ForlornCub913
Morgan Le Fay
4,826
863
78
1,002
13,218
3,509
210
5,842
7,376
37,899
0
W
Ganesha
Holywetwipes
Ganesha
19,250
1,644
0
7,962
15,209
15,139
645
2,521
12,215
86,478
0
L
Nemesis
MoneyMarr97
Nemesis
5,618
1,442
0
827
12,077
3,336
116
6,800
5,277
0
33,073
W
3,112
242
0
792
7,601
1,950
362
1,050
6,457
37,673
0
W
Charybdis
Slappry
Charybdis
5,255
3,347
0
5,212
11,365
3,866
3,637
1,289
9,992
0
91,566
W
Thanatos
Uliiology
Thanatos
12,733
3,273
0
17,534
16,879
7,249
920
1,899
14,680
0
76,099
L
Athena
2,661
806
156
935
11,998
10,500
460
3,673
8,325
24,248
0
W
Nu Wa
6,228
3,448
0
702
11,687
2,966
1,187
1,214
10,372
29,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
50,733
356
Minions Killed
519
0
Camps Cleared
0
1,704,709
Distance Traveled
1,726,477
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,914
469
71
4
0
364,164
2
L
Mulan
10,361
545
121
6
0
374,320
3
L
Morgan Le Fay
7,235
381
59
3
0
300,471
1
W
Ganesha
12,377
651
108
6
0
366,583
2
L
Nemesis
7,541
397
54
3
0
376,472
1
W
Agni
8,984
473
84
4
0
372,812
8
W
Charybdis
10,374
546
154
8
0
328,747
3
W
Thanatos
10,798
568
116
6
0
406,755
0
L
Athena
7,298
384
51
3
0
289,282
0
W
Nu Wa
8,200
432
57
3
0
251,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role