Player Matchup

Merlin
Merlin
AlbinoBlkXican
Merlin
Level 145
God Stats
7W - 5L
1,638 SR
Queue Stats
491W - 256L
1,757 Elo+
Party 1
Sylvanus
Sylvanus
BokChewy
Sylvanus
Level 104
God Stats
35W - 18L
1,753 SR
Queue Stats
392W - 209L
1,723 Elo+
Party 1
Cliodhna
Cliodhna
Criiiiiiisp
Cliodhna
Level 137
God Stats
242W - 168L
1,653 SR
Queue Stats
405W - 312L
1,708 Elo+
Solo
Team Averages
Level 129
1,681 SR
1,729 Elo+

VS

Team Averages
Level 86
1,663 SR
1,680 Elo+
Nox
Nox
JoelDaAzzhole
Nox
Level 160
God Stats
26W - 12L
1,864 SR
Queue Stats
1,002W - 443L
1,781 Elo+
Solo
Achilles
Achilles
Makwani
Achilles
Level 86
God Stats
16W - 11L
1,626 SR
Queue Stats
151W - 146L
1,611 Elo+
Solo
Medusa
Medusa
eljhosuas
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,893
618
8,787
11,976
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
BokChewy
Sylvanus
14
0 / 2 / 10
9,802
613
6,501
11,755
14,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Criiiiiiisp
Cliodhna
17
8 / 1 / 1
11,354
710
18,209
11,099
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
9,851
616
9,772
12,384
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Makwani
Achilles
13
3 / 2 / 3
9,402
588
11,491
13,515
14,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
eljhosuas
Medusa
13
2 / 5 / 2
9,591
599
8,616
11,223
3,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
7
7
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Sylvanus
BokChewy
Sylvanus
0
2
10
2.5
W
Cliodhna
Criiiiiiisp
Cliodhna
8
1
1
8.5
L
2
3
4
1.33
L
Achilles
Makwani
Achilles
3
2
3
2.25
L
Medusa
eljhosuas
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
29,879
34,830
Taken
37,122
24,041
Mitigated
25,187
10,639
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,787
409
0
765
11,976
4,833
752
5,467
6,509
52,493
0
W
Sylvanus
BokChewy
Sylvanus
6,501
1,427
3,064
3,260
11,755
14,573
411
3,627
8,128
15,778
2,217
W
Cliodhna
Criiiiiiisp
Cliodhna
18,209
498
0
3,550
11,099
4,635
1,775
2,107
8,992
0
43,917
L
9,772
582
0
2,314
12,384
7,305
0
6,332
6,052
36,351
0
L
Achilles
Makwani
Achilles
11,491
896
0
1,109
13,515
14,699
0
5,321
8,194
2,587
26,820
L
Medusa
eljhosuas
Medusa
8,616
3,367
0
1,188
11,223
3,183
0
3,505
7,718
0
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
28,844
197
Minions Killed
195
10
Camps Cleared
4
860,728
Distance Traveled
817,730
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,893
618
97
6
8
248,669
0
W
Sylvanus
9,802
613
36
2
1
273,424
4
W
Cliodhna
11,354
710
64
4
1
338,635
3
L
Nox
9,851
616
91
6
3
276,281
0
L
Achilles
9,402
588
22
1
0
275,279
4
L
Medusa
9,591
599
82
5
1
266,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role