Player Matchup

Medusa
Medusa
GucciiFlops
Medusa
Level 65
God Stats
0W - 2L
1,351 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 3
Bakasura
Bakasura
ItsFinity
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
Nick2258
Aphrodite
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Sol
Sol
Sambu03
Sol
Level 26
God Stats
10W - 14L
1,481 SR
Queue Stats
55W - 70L
1,418 Elo+
Solo
Cthulhu
Cthulhu
ThikEskimo
Cthulhu
Level 42
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 3
Team Averages
Level 48
1,503 SR
1,485 Elo+

VS

Team Averages
Level 69
1,380 SR
1,328 Elo+
Mercury
Mercury
ImTheMoneyGuy
Mercury
Level 27
God Stats
8W - 13L
1,336 SR
Queue Stats
32W - 41L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
RustyFuns
Cthulhu
Level 54
God Stats
1W - 1L
1,165 SR
Queue Stats
10W - 22L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
n0thingabs0lute
Jormungandr
Level 121
God Stats
1W - 4L
1,216 SR
Queue Stats
22W - 25L
1,261 Elo+
Party 1
Discordia
Discordia
savagemokey
Discordia
Level 117
God Stats
33W - 19L
1,681 SR
Queue Stats
413W - 441L
1,505 Elo+
Party 2
Rama
Rama
tacotaco2495
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 3 / 6
10,091
673
9,431
9,956
3,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ItsFinity
Bakasura
17
8 / 8 / 5
12,325
822
14,416
23,715
11,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Nick2258
Aphrodite
17
4 / 7 / 7
11,367
758
6,514
16,697
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
19
9 / 3 / 9
12,871
858
22,905
14,826
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ThikEskimo
Cthulhu
17
0 / 5 / 8
9,344
623
7,720
19,455
19,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
4 / 6 / 11
11,354
757
7,080
12,662
5,078
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
RustyFuns
Cthulhu
18
5 / 2 / 16
12,557
837
11,118
20,121
26,313
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
n0thingabs0lute
Jormungandr
18
4 / 4 / 14
11,783
786
17,020
21,713
21,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
savagemokey
Discordia
20
9 / 4 / 9
13,749
917
24,761
13,469
5,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 9
10,791
719
11,437
11,993
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
85
22
Kills
26
26
Deaths
22
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
6
1.33
W
Mercury
4
6
11
1.58
L
Bakasura
ItsFinity
Bakasura
8
8
5
1.31
L
Aphrodite
Nick2258
Aphrodite
4
7
7
1.07
W
Cthulhu
RustyFuns
Cthulhu
5
2
16
6.5
L
Sol
9
3
9
4.5
L
Cthulhu
ThikEskimo
Cthulhu
0
5
8
0.8
W
Jormungandr
n0thingabs0lute
Jormungandr
4
4
14
2.75
W
Discordia
savagemokey
Discordia
9
4
9
3.38
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,986
Damage
71,416
84,649
Taken
79,958
49,686
Mitigated
63,099
17,372
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,431
4,532
0
44
9,956
3,644
1,731
8,018
1,661
0
35,231
W
Mercury
7,080
3,544
0
0
12,662
5,078
1,799
5,728
6,185
0
23,770
L
Bakasura
ItsFinity
Bakasura
14,416
10,312
861
5,388
23,715
11,478
0
10,049
12,863
0
21,788
L
Aphrodite
Nick2258
Aphrodite
6,514
1,576
594
4,061
16,697
8,875
429
11,543
4,339
18,219
0
W
Cthulhu
RustyFuns
Cthulhu
11,118
435
1,647
2,710
20,121
26,313
810
6,794
13,230
27,053
0
L
Sol
22,905
6,955
0
4,753
14,826
5,950
458
10,920
3,382
60,130
4,926
L
Cthulhu
ThikEskimo
Cthulhu
7,720
417
837
834
19,455
19,739
69
9,280
9,505
24,307
0
W
Jormungandr
n0thingabs0lute
Jormungandr
17,020
2,976
108
3,575
21,713
21,489
482
12,430
8,863
42,760
0
W
Discordia
savagemokey
Discordia
24,761
894
268
4,258
13,469
5,814
831
5,288
7,406
58,913
0
W
11,437
8,732
0
1,675
11,993
4,405
3,646
5,418
5,542
0
27,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,998
Gold Earned
60,234
289
Minions Killed
284
6
Camps Cleared
8
1,313,410
Distance Traveled
1,392,578
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,091
673
58
4
0
236,836
1
W
Mercury
11,354
757
40
3
2
298,574
4
L
Bakasura
12,325
822
44
3
1
278,961
1
L
Aphrodite
11,367
758
37
2
0
228,067
2
W
Cthulhu
12,557
837
57
4
1
301,870
5
L
Sol
12,871
858
113
8
5
271,480
3
L
Cthulhu
9,344
623
37
2
0
298,066
2
W
Jormungandr
11,783
786
58
4
2
276,712
0
W
Discordia
13,749
917
85
6
1
284,982
3
W
Rama
10,791
719
44
3
2
230,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role