Player Matchup

Horus
Horus
DamnWonderful
Horus
Level 83
God Stats
1W - 3L
1,563 SR
Queue Stats
8W - 20L
1,384 Elo+
Solo
Fafnir
Fafnir
MUFASA KILLEN
Fafnir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,368 Elo+
Solo
Jing Wei
Jing Wei
Paranoid_Reclus
Jing Wei
Level 89
God Stats
4W - 13L
1,262 SR
Queue Stats
191W - 216L
1,476 Elo+
Solo
Persephone
Persephone
R0manR3l0ad3d
Persephone
Level 96
God Stats
9W - 6L
1,525 SR
Queue Stats
133W - 142L
1,434 Elo+
Solo
Vulcan
Vulcan
Xtremelife
Vulcan
Level 141
God Stats
36W - 45L
1,394 SR
Queue Stats
67W - 72L
1,407 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,414 Elo+

VS

Team Averages
Level 137
1,443 SR
1,444 Elo+
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DanyWalker21
Zeus
Level 129
God Stats
4W - 3L
1,484 SR
Queue Stats
116W - 109L
1,505 Elo+
Solo
Bellona
Bellona
FallAcrobat4014
Bellona
Level 150
God Stats
179W - 288L
1,333 SR
Queue Stats
413W - 607L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TriggerMeTimbers
Morgan Le Fay
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 73L
1,569 Elo+
Solo
Pele
Pele
kidAQUAman151
Pele
Level 148
God Stats
5W - 5L
1,398 SR
Queue Stats
377W - 556L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
11,374
1,034
7,917
21,010
17,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 5 / 5
10,040
913
6,122
21,877
20,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
17
3 / 3 / 9
10,777
980
10,760
18,899
6,077
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
R0manR3l0ad3d
Persephone
16
2 / 10 / 8
10,635
967
11,053
17,357
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Xtremelife
Vulcan
15
1 / 5 / 5
9,212
837
6,774
7,518
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

94

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 1 / 9
11,264
1,024
12,853
5,153
1,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 1 / 12
12,684
1,153
33,188
8,338
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 6 / 10
9,937
903
7,642
15,305
8,793
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
TriggerMeTimbers
Morgan Le Fay
18
7 / 0 / 9
11,744
1,068
18,782
10,491
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 8 / 6
10,675
970
10,354
12,809
5,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
16
Kills
26
26
Deaths
16
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
9
9.5
L
6
3
7
3.17
W
10
1
12
16
W
0
6
10
0.83
L
4
5
5
1.3
L
Jing Wei
3
3
9
2.5
L
Persephone
R0manR3l0ad3d
Persephone
2
10
8
0.6
W
Morgan Le Fay
TriggerMeTimbers
Morgan Le Fay
7
0
9
11.5
L
Vulcan
Xtremelife
Vulcan
1
5
5
0.7
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,626
Damage
82,819
86,661
Taken
52,096
52,645
Mitigated
22,769
6,392
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,853
5,377
0
0
5,153
1,888
0
2,413
2,740
0
33,745
L
7,917
3,652
1,147
2,695
21,010
17,819
0
11,106
9,605
0
19,391
W
33,188
2,082
0
1,230
8,338
2,868
0
5,627
2,711
47,743
0
W
7,642
2,278
133
1,281
15,305
8,793
0
5,318
9,987
0
28,932
L
6,122
3,152
15
1,608
21,877
20,628
0
12,035
9,387
8,270
0
L
Jing Wei
10,760
7,853
0
0
18,899
6,077
0
11,581
7,085
0
31,193
L
Persephone
R0manR3l0ad3d
Persephone
11,053
479
0
124
17,357
5,272
0
12,146
5,017
34,595
0
W
Morgan Le Fay
TriggerMeTimbers
Morgan Le Fay
18,782
912
0
2,049
10,491
3,953
0
5,286
5,205
37,647
0
L
Vulcan
Xtremelife
Vulcan
6,774
5,162
290
513
7,518
2,849
0
3,770
3,594
15,886
0
W
10,354
3,732
40
1,965
12,809
5,267
0
5,305
7,504
0
24,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
56,304
138
Minions Killed
207
3
Camps Cleared
9
834,155
Distance Traveled
988,938
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,264
1,024
48
4
2
207,110
2
L
Horus
11,374
1,034
31
3
1
165,351
1
W
Zeus
12,684
1,153
33
3
5
200,901
0
W
Bellona
9,937
903
47
4
0
182,692
3
L
Fafnir
10,040
913
2
0
0
168,497
0
L
Jing Wei
10,777
980
52
5
1
209,750
0
L
Persephone
10,635
967
34
3
0
194,136
0
W
Morgan Le Fay
11,744
1,068
36
3
1
242,350
0
L
Vulcan
9,212
837
19
2
1
96,421
3
W
Pele
10,675
970
43
4
1
155,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role