Player Matchup

Bellona
Bellona
BamBanito
Bellona
Level 145
God Stats
8W - 5L
1,651 SR
Queue Stats
480W - 489L
1,539 Elo+
Party 2
Apollo
Apollo
Clouded023
Apollo
Level 66
God Stats
2W - 5L
1,393 SR
Queue Stats
231W - 212L
1,523 Elo+
Party 1
Hel
Hel
SeraphxT
Hel
Level 160
God Stats
1W - 5L
1,120 SR
Queue Stats
383W - 332L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
Wyvxrn
Zhong Kui
Level 159
God Stats
2W - 5L
1,207 SR
Queue Stats
249W - 221L
1,524 Elo+
Party 1
Ganesha
Ganesha
Zigfrid PK
Ganesha
Level 129
God Stats
2W - 3L
1,384 SR
Queue Stats
299W - 301L
1,536 Elo+
Party 2
Team Averages
Level 132
1,351 SR
1,533 Elo+

VS

Team Averages
Level 134
1,570 SR
1,545 Elo+
Zhong Kui
Zhong Kui
BigBlake
Zhong Kui
Level 125
God Stats
1W - 0L
1,629 SR
Queue Stats
17W - 18L
1,545 Elo+
Party 3
Yemoja
Yemoja
MrNoFear
Yemoja
Level 88
God Stats
1W - 0L
1,540 SR
Queue Stats
9W - 8L
1,565 Elo+
Party 3
Chaac
Chaac
SpecialDragoonJ
Chaac
Level 148
God Stats
8W - 3L
1,603 SR
Queue Stats
486W - 477L
1,524 Elo+
Solo
Artio
Artio
VACARAMARA
Artio
Level 160
God Stats
29W - 26L
1,580 SR
Queue Stats
1,107W - 1,104L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
omgitzshook
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BamBanito
Bellona
15
3 / 6 / 5
10,020
668
11,805
29,960
28,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Clouded023
Apollo
15
2 / 6 / 4
9,060
604
9,407
15,614
6,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 1 / 5
9,737
649
9,600
12,800
10,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Wyvxrn
Zhong Kui
17
3 / 3 / 7
9,525
635
21,872
18,986
12,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Zigfrid PK
Ganesha
17
0 / 4 / 10
9,000
600
15,729
20,648
10,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBlake
Zhong Kui
19
10 / 2 / 9
11,872
791
29,016
23,457
28,234
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
MrNoFear
Yemoja
18
0 / 1 / 16
11,170
745
6,474
8,430
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 13
10,688
713
19,807
28,075
23,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
18
2 / 1 / 18
11,442
763
11,661
32,038
28,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
omgitzshook
Tsukuyomi
16
5 / 6 / 10
10,865
724
23,076
17,094
11,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
12
Kills
20
20
Deaths
12
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
BamBanito
Bellona
3
6
5
0.92
W
Zhong Kui
BigBlake
Zhong Kui
10
2
9
7.25
L
Apollo
Clouded023
Apollo
2
6
4
0.67
W
Yemoja
MrNoFear
Yemoja
0
1
16
8
L
4
1
5
6.5
W
3
2
13
4.75
W
Artio
2
1
18
11
L
Zhong Kui
Wyvxrn
Zhong Kui
3
3
7
2.17
L
Ganesha
Zigfrid PK
Ganesha
0
4
10
1.25
W
Tsukuyomi
omgitzshook
Tsukuyomi
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,413
Damage
90,034
98,008
Taken
109,094
68,019
Mitigated
101,319
55,020
Healing
78,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BamBanito
Bellona
11,805
2,840
1,150
7,608
29,960
28,420
67
11,691
18,269
568
19,636
W
Zhong Kui
BigBlake
Zhong Kui
29,016
2,394
2,989
6,706
23,457
28,234
1,409
10,495
12,962
43,872
0
L
Apollo
Clouded023
Apollo
9,407
4,829
1,373
1,821
15,614
6,350
0
7,762
7,852
0
18,817
W
Yemoja
MrNoFear
Yemoja
6,474
2,666
23,683
2,833
8,430
9,782
1,002
4,733
3,697
16,688
0
L
9,600
345
21,456
9,601
12,800
10,035
129
7,545
5,255
17,949
0
W
19,807
2,743
2,409
11,124
28,075
23,425
1,005
11,729
16,346
0
39,317
W
Artio
11,661
29
10,597
14,202
32,038
28,613
0
10,571
21,467
20,366
0
L
Zhong Kui
Wyvxrn
Zhong Kui
21,872
777
1,319
5,560
18,986
12,613
24
8,901
10,085
35,324
0
L
Ganesha
Zigfrid PK
Ganesha
15,729
151
2,116
3,016
20,648
10,601
0
11,252
9,396
35,547
0
W
Tsukuyomi
omgitzshook
Tsukuyomi
23,076
5,609
2,558
1,018
17,094
11,265
800
10,164
6,930
0
44,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
56,037
120
Minions Killed
134
0
Camps Cleared
0
1,375,593
Distance Traveled
1,490,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,020
668
27
2
0
285,700
0
W
Zhong Kui
11,872
791
26
2
0
282,985
0
L
Apollo
9,060
604
34
2
0
262,137
0
W
Yemoja
11,170
745
16
1
0
246,153
0
L
Hel
9,737
649
16
1
0
297,371
0
W
Chaac
10,688
713
31
2
0
324,527
0
W
Artio
11,442
763
17
1
0
344,507
0
L
Zhong Kui
9,525
635
43
3
0
271,537
0
L
Ganesha
9,000
600
0
0
0
258,848
0
W
Tsukuyomi
10,865
724
44
3
0
292,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role