Player Matchup

Cupid
Cupid
Areaper916
Cupid
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 81L
1,503 Elo+
Solo
Geb
Geb
IkZGHOSTI
Geb
Level 62
God Stats
16W - 8L
1,683 SR
Queue Stats
281W - 198L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
vlahix
Baron Samedi
Level 28
God Stats
40W - 20L
1,652 SR
Queue Stats
141W - 69L
1,668 Elo+
Party 2
Team Averages
Level 46
1,611 SR
1,608 Elo+

VS

Team Averages
Level 20
1,380 SR
1,175 Elo+
Agni
Agni
BruceBruceWithIT
Agni
Level 14
God Stats
0W - 2L
1,440 SR
Queue Stats
15W - 19L
1,077 Elo+
Party 1
Thor
Thor
Raizo773
Thor
Level 25
God Stats
6W - 4L
1,194 SR
Queue Stats
14W - 16L
1,112 Elo+
Party 1
Yemoja
Yemoja
boselly127
Yemoja
Level 22
God Stats
19W - 24L
1,505 SR
Queue Stats
27W - 32L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
3 / 1 / 9
8,516
774
9,538
6,458
2,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 10
8,266
751
8,190
10,755
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
vlahix
Baron Samedi
14
10 / 0 / 4
9,578
871
13,497
9,780
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,953
632
7,389
11,620
3,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
3 / 7 / 0
7,228
657
5,403
12,747
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
boselly127
Yemoja
10
0 / 3 / 3
7,069
643
5,376
11,811
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
1
9
7.5
L
1
5
2
0.4
W
2
3
10
2.33
L
Thor
3
7
0
0.43
L
Yemoja
boselly127
Yemoja
0
3
3
0.5
W
Baron Samedi
vlahix
Baron Samedi
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
18,168
26,993
Taken
36,178
11,248
Mitigated
15,434
10,287
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
9,538
4,534
207
2,272
6,458
2,092
182
2,466
3,992
0
29,970
L
7,389
663
383
1,966
11,620
3,632
0
8,101
3,253
25,631
0
W
8,190
462
0
1,063
10,755
5,122
0
5,256
5,499
27,934
0
L
Thor
5,403
671
0
250
12,747
4,155
0
8,060
4,368
0
15,556
L
Yemoja
boselly127
Yemoja
5,376
727
310
770
11,811
7,647
0
5,075
6,542
14,345
0
W
Baron Samedi
vlahix
Baron Samedi
13,497
454
1,729
5,016
9,780
4,034
553
5,527
4,253
30,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
21,250
128
Minions Killed
88
7
Camps Cleared
3
668,156
Distance Traveled
585,907
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,516
774
30
3
1
200,376
3
L
Agni
6,953
632
48
4
2
206,062
4
W
Geb
8,266
751
37
3
6
232,939
1
L
Thor
7,228
657
23
2
1
184,203
4
L
Yemoja
7,069
643
17
2
0
195,642
1
W
Baron Samedi
9,578
871
61
6
0
234,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role