Player Matchup

Izanami
Izanami
B4tm4nS Angel
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 1
Olorun
Olorun
Beefy5Layer5464
Olorun
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
23W - 15L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
BigGlizzy4358
Gilgamesh
Level 13
God Stats
3W - 1L
1,727 SR
Queue Stats
21W - 20L
1,560 Elo+
Party 1
Loki
Loki
Busting1994
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,580 Elo+
Party 1
Fenrir
Fenrir
StillOrc443093
Fenrir
Level 18
God Stats
3W - 0L
1,794 SR
Queue Stats
32W - 30L
1,554 Elo+
Party 1
Team Averages
Level 14
1,564 SR
1,561 Elo+

VS

Team Averages
Level 14
1,731 SR
1,616 Elo+
Bellona
Bellona
A_tankewe
Bellona
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 9L
1,680 Elo+
Solo
Baron Samedi
Baron Samedi
DragonSMURF_
Baron Samedi
Level 17
God Stats
6W - 3L
1,782 SR
Queue Stats
13W - 12L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
LifeAsKirb
Gilgamesh
Level 8
God Stats
1W - 2L
1,792 SR
Queue Stats
156W - 153L
1,566 Elo+
Party 2
Vamana
Vamana
ScrubZero_000
Vamana
Level 24
God Stats
2W - 5L
1,781 SR
Queue Stats
33W - 29L
1,603 Elo+
Party 2
Sol
Sol
TrollBlue9747
Sol
Level 18
God Stats
1W - 1L
1,799 SR
Queue Stats
62W - 44L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 0 / 1
8,198
586
3,033
5,797
1,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 2
7,469
534
8,999
9,438
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
BigGlizzy4358
Gilgamesh
11
1 / 1 / 3
6,891
492
4,908
8,945
4,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 0 / 1
9,009
644
8,335
6,799
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 5 / 5
7,363
526
4,476
8,271
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A_tankewe
Bellona
7
0 / 4 / 0
5,077
363
599
5,656
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
DragonSMURF_
Baron Samedi
12
2 / 4 / 2
7,195
514
4,645
6,982
2,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LifeAsKirb
Gilgamesh
9
1 / 4 / 3
6,253
447
3,816
10,795
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 0
7,184
513
2,571
5,823
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 4 / 1
6,721
480
9,319
12,671
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
8
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
A_tankewe
Bellona
0
4
0
0
W
Izanami
2
0
1
2.5
W
3
2
2
2
W
Gilgamesh
BigGlizzy4358
Gilgamesh
1
1
3
2.5
W
9
0
1
9.5
L
Baron Samedi
DragonSMURF_
Baron Samedi
2
4
2
0.75
L
Gilgamesh
LifeAsKirb
Gilgamesh
1
4
3
0.63
L
2
0
0
2
W
1
5
5
0.7
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
20,950
39,250
Taken
41,927
15,053
Mitigated
20,745
15,603
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A_tankewe
Bellona
599
138
0
200
5,656
4,718
0
0
5,656
0
9,335
W
Izanami
3,033
2,322
0
2,880
5,797
1,872
2,914
795
5,002
0
55,458
W
8,999
4,580
26
4,116
9,438
3,534
150
4,609
4,829
42,808
6,933
W
Gilgamesh
BigGlizzy4358
Gilgamesh
4,908
578
0
1,788
8,945
4,391
338
3,191
5,754
0
31,740
W
8,335
2,880
0
4,314
6,799
2,247
0
1,171
5,628
0
61,182
L
Baron Samedi
DragonSMURF_
Baron Samedi
4,645
827
0
1,639
6,982
2,900
0
0
6,982
39,123
0
L
Gilgamesh
LifeAsKirb
Gilgamesh
3,816
541
0
1,891
10,795
7,198
0
2,345
8,450
0
15,601
L
2,571
1,083
0
2,158
5,823
2,610
0
639
5,184
0
44,072
W
4,476
980
0
2,479
8,271
3,009
0
4,198
4,073
0
37,822
L
9,319
3,655
0
6,673
12,671
3,319
39
4,863
7,808
51,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
32,430
462
Minions Killed
310
0
Camps Cleared
0
1,341,775
Distance Traveled
1,201,085
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,077
363
14
1
0
137,994
0
W
Izanami
8,198
586
118
8
0
256,986
3
W
Olorun
7,469
534
92
7
0
234,037
5
W
Gilgamesh
6,891
492
56
4
0
280,141
4
W
Loki
9,009
644
118
8
0
309,419
4
L
Baron Samedi
7,195
514
91
7
0
244,411
1
L
Gilgamesh
6,253
447
23
2
0
257,500
0
L
Vamana
7,184
513
101
7
0
325,346
0
W
Fenrir
7,363
526
78
6
0
261,192
0
L
Sol
6,721
480
81
6
0
235,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role