Player Matchup

Chang'e
Chang'e
Arvak1
Chang'e
Level 89
God Stats
3W - 0L
1,856 SR
Queue Stats
26W - 36L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Hillwilliam
Ne Zha
Level 128
God Stats
3W - 4L
1,481 SR
Queue Stats
376W - 382L
1,478 Elo+
Solo
Zeus
Zeus
SVMMY SOSA
Zeus
Level 146
God Stats
5W - 6L
1,393 SR
Queue Stats
912W - 920L
1,473 Elo+
Solo
Hou Yi
Hou Yi
XazelPR
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,506 Elo+
Solo
Hercules
Hercules
finalsoraiii
Hercules
Level 109
God Stats
3W - 5L
1,381 SR
Queue Stats
169W - 176L
1,482 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,472 Elo+

VS

Team Averages
Level 108
1,516 SR
1,518 Elo+
King Arthur
King Arthur
Grengolok
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Solo
Bellona
Bellona
OSK Tempest
Bellona
Level 84
God Stats
1W - 1L
1,767 SR
Queue Stats
35W - 31L
1,762 Elo+
Solo
Thoth
Thoth
Tusken_Savage
Thoth
Level 119
God Stats
0W - 3L
1,196 SR
Queue Stats
28W - 32L
1,444 Elo+
Solo
Horus
Horus
tmac5889
Horus
Level 149
God Stats
3W - 7L
1,471 SR
Queue Stats
252W - 262L
1,454 Elo+
Solo
Ymir
Ymir
tonny_kid
Ymir
Level 145
God Stats
5W - 3L
1,646 SR
Queue Stats
256W - 268L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arvak1
Chang'e
17
5 / 3 / 21
10,768
828
9,991
13,047
5,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
18
7 / 4 / 14
11,031
849
16,370
12,166
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 2 / 16
11,420
878
22,389
7,675
3,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
XazelPR
Hou Yi
18
10 / 3 / 13
11,315
870
15,967
11,030
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
finalsoraiii
Hercules
15
0 / 5 / 22
9,552
735
7,536
21,234
21,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grengolok
King Arthur
13
2 / 10 / 6
8,419
648
10,212
18,100
17,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
OSK Tempest
Bellona
18
6 / 4 / 9
9,966
767
14,331
16,272
22,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 6 / 10
9,925
763
16,791
11,178
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
tmac5889
Horus
13
1 / 6 / 9
8,610
662
2,536
15,507
18,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
18
4 / 5 / 13
10,307
793
7,937
22,786
26,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
31
Kills
17
17
Deaths
31
86
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arvak1
Chang'e
5
3
21
5.17
L
King Arthur
Grengolok
King Arthur
2
10
6
0.5
W
Ne Zha
7
4
14
3.5
L
Bellona
OSK Tempest
Bellona
6
4
9
2.63
W
9
2
16
8.5
L
4
6
10
1.5
W
Hou Yi
XazelPR
Hou Yi
10
3
13
5.5
W
Hercules
finalsoraiii
Hercules
0
5
22
2.2
L
Horus
tmac5889
Horus
1
6
9
0.92
L
Ymir
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,253
Damage
51,807
65,152
Taken
83,843
41,459
Mitigated
90,294
26,270
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arvak1
Chang'e
9,991
1,576
7,997
5,061
13,047
5,079
1,095
7,242
5,660
22,759
0
L
King Arthur
Grengolok
King Arthur
10,212
860
610
904
18,100
17,920
0
6,967
11,133
6,831
17,266
W
Ne Zha
16,370
4,264
404
2,924
12,166
5,828
897
4,575
7,364
0
34,100
L
Bellona
OSK Tempest
Bellona
14,331
1,430
1,029
3,626
16,272
22,472
0
6,442
9,830
0
24,665
W
22,389
2,138
806
1,789
7,675
3,257
1,372
4,473
3,103
37,938
0
L
16,791
305
1,342
1,251
11,178
5,025
0
5,250
5,928
33,313
0
W
Hou Yi
XazelPR
Hou Yi
15,967
8,563
1,114
1,183
11,030
5,547
1,315
4,288
6,416
0
32,206
W
Hercules
finalsoraiii
Hercules
7,536
2,114
769
4,223
21,234
21,748
486
6,712
13,827
1,240
11,114
L
Horus
tmac5889
Horus
2,536
1,359
5,928
4,309
15,507
18,639
0
6,239
9,268
0
7,016
L
Ymir
7,937
1,104
2,211
4,161
22,786
26,238
0
8,189
14,597
21,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
47,227
131
Minions Killed
101
0
Camps Cleared
0
1,090,711
Distance Traveled
1,044,051
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,768
828
24
2
0
225,196
0
L
King Arthur
8,419
648
19
1
0
179,053
0
W
Ne Zha
11,031
849
32
2
0
229,278
1
L
Bellona
9,966
767
19
1
0
242,715
0
W
Zeus
11,420
878
31
2
0
215,479
1
L
Thoth
9,925
763
29
2
0
214,486
1
W
Hou Yi
11,315
870
30
2
0
208,933
0
W
Hercules
9,552
735
14
1
0
211,825
0
L
Horus
8,610
662
6
0
0
179,073
0
L
Ymir
10,307
793
28
2
0
228,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role