Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DaXUchihaShisui
Poseidon
Level 129
God Stats
12W - 13L
1,483 SR
Queue Stats
370W - 389L
1,398 Elo+
Solo
Loki
Loki
ImWeeb
Loki
Level 149
God Stats
5W - 3L
1,153 SR
Queue Stats
143W - 115L
1,476 Elo+
Party 1
Bacchus
Bacchus
Truthseeker4986
Bacchus
Level 89
God Stats
7W - 8L
1,528 SR
Queue Stats
78W - 86L
1,385 Elo+
Solo
Team Averages
Level 127
1,433 SR
1,452 Elo+

VS

Team Averages
Level 105
1,524 SR
1,489 Elo+
Achilles
Achilles
 
Achilles
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BettyPhuckzer
Gilgamesh
Level 92
God Stats
86W - 58L
1,636 SR
Queue Stats
542W - 523L
1,550 Elo+
Solo
Cernunnos
Cernunnos
EndGrim
Cernunnos
Level 124
God Stats
10W - 4L
1,660 SR
Queue Stats
491W - 478L
1,524 Elo+
Solo
Athena
Athena
Nepeh
Athena
Level 105
God Stats
3W - 3L
1,467 SR
Queue Stats
183W - 214L
1,433 Elo+
Party 2
Sol
Sol
reij3011
Sol
Level 123
God Stats
1W - 3L
1,360 SR
Queue Stats
259W - 285L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 2 / 3
9,834
578
13,469
11,154
3,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
 
King Arthur
13
0 / 7 / 2
8,194
482
4,773
14,242
9,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
17
6 / 2 / 2
10,666
627
7,764
10,232
3,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
ImWeeb
Loki
19
9 / 1 / 3
11,085
652
11,066
12,025
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 11
7,782
458
6,164
11,934
12,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 2 / 0
10,046
591
13,033
15,358
19,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
BettyPhuckzer
Gilgamesh
12
3 / 2 / 1
8,036
473
3,861
7,108
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
EndGrim
Cernunnos
15
3 / 5 / 2
8,982
528
10,847
13,578
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Nepeh
Athena
13
1 / 6 / 5
7,747
456
5,819
13,742
15,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 7 / 0
8,340
491
3,466
12,048
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
22
Kills
15
15
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
3
4.25
W
King Arthur
 
King Arthur
0
7
2
0.14
L
Achilles
 
Achilles
8
2
0
4
L
Gilgamesh
BettyPhuckzer
Gilgamesh
3
2
1
1.75
W
Poseidon
6
2
2
3.5
L
Cernunnos
EndGrim
Cernunnos
3
5
2
0.8
W
Loki
ImWeeb
Loki
9
1
3
10.5
L
Athena
Nepeh
Athena
1
6
5
0.58
W
0
3
11
1.83
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,236
Damage
37,026
59,587
Taken
61,834
35,276
Mitigated
48,277
14,801
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,469
10,778
0
4,291
11,154
3,624
1,174
2,937
8,217
0
72,452
W
King Arthur
 
King Arthur
4,773
671
0
1,995
14,242
9,518
0
1,084
13,158
0
39,773
L
Achilles
 
Achilles
13,033
4,121
0
2,910
15,358
19,416
304
278
15,080
7,778
48,620
L
Gilgamesh
BettyPhuckzer
Gilgamesh
3,861
924
0
1,536
7,108
3,343
0
935
6,173
0
40,551
W
Poseidon
7,764
1,638
0
4,227
10,232
3,511
468
3,667
6,565
75,484
0
L
Cernunnos
EndGrim
Cernunnos
10,847
6,646
0
3,012
13,578
5,252
0
4,041
9,537
0
64,173
W
Loki
ImWeeb
Loki
11,066
3,376
0
2,617
12,025
5,852
0
1,409
10,616
0
81,721
L
Athena
Nepeh
Athena
5,819
1,184
0
804
13,742
15,546
32
3,376
10,366
22,135
0
W
6,164
1,463
65
1,606
11,934
12,771
0
2,206
9,728
19,933
0
L
3,466
739
0
3,386
12,048
4,720
757
5,298
6,750
58,834
5,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,561
Gold Earned
43,151
546
Minions Killed
455
0
Camps Cleared
0
1,603,188
Distance Traveled
1,536,778
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,834
578
126
7
0
290,095
4
W
King Arthur
8,194
482
94
6
0
301,740
2
L
Achilles
10,046
591
97
6
0
316,623
1
L
Gilgamesh
8,036
473
82
5
0
259,424
0
W
Poseidon
10,666
627
145
9
0
291,615
5
L
Cernunnos
8,982
528
120
7
0
296,963
2
W
Loki
11,085
652
150
9
0
389,245
4
L
Athena
7,747
456
30
2
0
360,488
4
W
Bacchus
7,782
458
31
2
0
330,493
0
L
Sol
8,340
491
126
7
0
303,280
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role