Player Matchup

Charybdis
Charybdis
Dubzaborou
Charybdis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,587 Elo+
Solo
Agni
Agni
Lolo64566
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Prozacc_princess
Aphrodite
Level 21
God Stats
1W - 1L
1,719 SR
Queue Stats
22W - 38L
1,220 Elo+
Solo
Achilles
Achilles
RevNantSpirit
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,524 Elo+
Solo
Pele
Pele
SmUrFCazador
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,701 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,519 Elo+

VS

Team Averages
Level 16
1,533 SR
1,538 Elo+
Achilles
Achilles
DownMonumental
Achilles
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 38L
1,525 Elo+
Solo
Chiron
Chiron
MookieMocha
Chiron
Level 28
God Stats
5W - 6L
1,443 SR
Queue Stats
151W - 114L
1,622 Elo+
Solo
Khepri
Khepri
YEP Rock5341
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Scylla
Scylla
grootdingus2159
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
temp-494491
Gilgamesh
Level 10
God Stats
1W - 0L
1,721 SR
Queue Stats
9W - 4L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dubzaborou
Charybdis
2
0 / 1 / 0
2,661
532
429
1,186
102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
6
4 / 2 / 1
4,210
842
3,542
2,303
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
4
0 / 2 / 0
2,797
559
202
1,800
384
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
RevNantSpirit
Achilles
4
0 / 2 / 0
3,093
619
1,107
3,430
793
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
2 / 1 / 0
3,387
677
707
2,468
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
2 / 0 / 0
3,833
767
2,216
2,463
1,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
7
3 / 0 / 0
4,175
835
2,122
1,917
355
Khepri
2
1 / 6 / 0
2,931
586
516
5,105
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 2
3,217
643
931
2,016
555
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
temp-494491
Gilgamesh
6
2 / 0 / 0
3,912
782
913
2,560
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
6
Kills
8
8
Deaths
6
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
0
2
L
Charybdis
Dubzaborou
Charybdis
0
1
0
0
L
Agni
4
2
1
2.25
W
Chiron
3
0
0
3
L
Aphrodite
0
2
0
0
L
Achilles
RevNantSpirit
Achilles
0
2
0
0
L
2
1
0
2
W
Khepri
1
6
0
0.17
W
0
0
2
1
W
Gilgamesh
temp-494491
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,987
Damage
6,698
11,187
Taken
14,061
2,622
Mitigated
4,941
2,850
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,216
612
0
1,629
2,463
1,009
0
0
2,463
0
12,020
L
Charybdis
Dubzaborou
Charybdis
429
299
0
401
1,186
102
0
0
1,186
0
4,226
L
Agni
3,542
1,177
0
615
2,303
616
0
1,320
983
14,392
0
W
Chiron
2,122
1,086
0
1,515
1,917
355
0
202
1,715
0
19,739
L
Aphrodite
202
111
0
225
1,800
384
0
0
1,800
2,525
0
L
Achilles
RevNantSpirit
Achilles
1,107
291
0
774
3,430
793
0
0
3,026
0
7,085
L
707
246
0
835
2,468
727
0
127
2,341
0
11,220
W
Khepri
516
319
0
52
5,105
2,049
0
1,273
3,832
898
0
W
931
124
190
172
2,016
555
0
1,510
506
7,993
0
W
Gilgamesh
temp-494491
Gilgamesh
913
289
0
872
2,560
973
0
759
1,801
0
15,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,148
Gold Earned
18,068
94
Minions Killed
112
0
Camps Cleared
0
380,828
Distance Traveled
490,391
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,833
767
20
4
0
100,113
0
L
Charybdis
2,661
532
7
1
0
32,363
0
L
Agni
4,210
842
31
6
0
95,080
1
W
Chiron
4,175
835
38
8
0
93,206
1
L
Aphrodite
2,797
559
2
0
0
77,017
0
L
Achilles
3,093
619
25
5
0
68,155
0
L
Pele
3,387
677
29
6
0
108,213
1
W
Khepri
2,931
586
1
0
0
93,061
0
W
Scylla
3,217
643
8
2
0
96,059
2
W
Gilgamesh
3,912
782
45
9
0
107,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role