Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DuoVisen
Athena
Level 113
God Stats
1W - 0L
1,699 SR
Queue Stats
8W - 6L
1,608 Elo+
Party 2
Kukulkan
Kukulkan
WoodnoteAngel
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
doompitt
Gilgamesh
Level 86
God Stats
1W - 0L
1,353 SR
Queue Stats
3W - 1L
1,564 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,543 Elo+

VS

Team Averages
Level 76
1,461 SR
1,328 Elo+
Vamana
Vamana
F w G Flow
Vamana
Level 102
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 1
Hercules
Hercules
F w G Kelz
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 1
Nemesis
Nemesis
F w G Phil
Nemesis
Level 68
God Stats
0W - 2L
1,086 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Janus
Janus
nazmoney103
Janus
Level 109
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
6 / 3 / 4
13,454
791
14,254
12,801
5,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
DuoVisen
Athena
19
5 / 0 / 6
13,490
794
9,913
22,542
27,799
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
WoodnoteAngel
Kukulkan
18
1 / 2 / 9
12,414
730
9,411
10,341
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
doompitt
Gilgamesh
18
4 / 1 / 7
12,441
732
17,644
23,760
21,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
F w G Flow
Vamana
19
4 / 2 / 1
12,776
752
14,482
20,921
16,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
F w G Kelz
Hercules
16
0 / 5 / 0
10,396
612
7,543
17,883
14,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
F w G Phil
Nemesis
17
1 / 4 / 1
11,671
687
7,048
14,580
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 5 / 4
11,781
693
16,699
12,474
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
6
6
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
3
4
2.67
W
Athena
DuoVisen
Athena
5
0
6
8
L
Vamana
F w G Flow
Vamana
4
2
1
2.25
L
Hercules
F w G Kelz
Hercules
0
5
0
0
L
Nemesis
F w G Phil
Nemesis
1
4
1
0.38
W
Kukulkan
WoodnoteAngel
Kukulkan
1
2
9
2.75
W
Gilgamesh
doompitt
Gilgamesh
4
1
7
7.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,222
Damage
45,772
69,444
Taken
65,858
59,819
Mitigated
44,053
21,579
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,254
5,449
0
2,227
12,801
5,301
4,147
5,297
7,504
0
68,522
W
Athena
DuoVisen
Athena
9,913
2,910
3,550
8,235
22,542
27,799
726
5,741
16,801
29,135
0
L
Vamana
F w G Flow
Vamana
14,482
8,175
1,610
8,292
20,921
16,183
598
2,548
17,583
0
57,747
L
Hercules
F w G Kelz
Hercules
7,543
838
0
1,816
17,883
14,565
38
10,733
7,046
8,305
18,242
L
Nemesis
F w G Phil
Nemesis
7,048
2,226
0
1,182
14,580
8,653
2,111
6,988
7,441
0
46,491
W
Kukulkan
WoodnoteAngel
Kukulkan
9,411
530
0
0
10,341
5,582
1,302
2,050
8,291
51,014
0
W
Gilgamesh
doompitt
Gilgamesh
17,644
2,682
0
7,567
23,760
21,137
569
6,792
16,768
7,893
37,316
L
16,699
286
271
1,411
12,474
4,652
755
2,977
9,085
52,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
46,624
291
Minions Killed
285
11
Camps Cleared
11
1,378,034
Distance Traveled
1,112,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,454
791
115
7
3
325,154
0
W
Athena
13,490
794
36
2
2
387,590
2
L
Vamana
12,776
752
84
5
3
275,737
1
L
Hercules
10,396
612
43
3
1
247,428
0
L
Nemesis
11,671
687
82
5
3
317,741
0
W
Kukulkan
12,414
730
101
6
3
304,946
0
W
Gilgamesh
12,441
732
39
2
3
360,344
0
L
Janus
11,781
693
76
4
4
271,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role