Player Matchup

Sylvanus
Sylvanus
B4tm4nS Angel
Sylvanus
Level 13
God Stats
4W - 1L
1,665 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 1
Charybdis
Charybdis
Beefy5Layer5464
Charybdis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,549 Elo+
Party 1
Chaac
Chaac
BigGlizzy4358
Chaac
Level 12
God Stats
7W - 4L
1,565 SR
Queue Stats
21W - 20L
1,543 Elo+
Party 1
Susano
Susano
Busting1994
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,554 Elo+
Party 1
Hera
Hera
StillOrc443093
Hera
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,544 Elo+
Party 1
Team Averages
Level 14
1,546 SR
1,542 Elo+

VS

Team Averages
Level 27
1,544 SR
1,397 Elo+
Yemoja
Yemoja
TheHeroThatHates
Yemoja
Level 29
God Stats
7W - 9L
1,319 SR
Queue Stats
157W - 135L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
dukenukem731
Zhong Kui
Level 27
God Stats
0W - 1L
1,772 SR
Queue Stats
3W - 7L
1,356 Elo+
Solo
Sol
Sol
elfactor73
Sol
Level 29
God Stats
21W - 12L
1,607 SR
Queue Stats
129W - 121L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
krossfade187
Gilgamesh
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 40L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
majymaj16
Erlang Shen
Level 27
God Stats
46W - 40L
1,522 SR
Queue Stats
382W - 411L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B4tm4nS Angel
Sylvanus
16
2 / 1 / 9
11,428
571
5,837
15,218
16,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Beefy5Layer5464
Charybdis
19
5 / 0 / 4
12,894
645
11,015
12,332
4,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 5
11,795
590
8,200
15,103
12,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
20
11 / 1 / 5
14,355
718
11,498
11,751
5,163
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 0 / 6
12,923
646
12,097
7,378
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,736
437
7,024
14,252
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
dukenukem731
Zhong Kui
11
0 / 11 / 2
7,453
373
5,986
16,933
14,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 7 / 0
7,056
353
4,049
13,238
3,398
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
krossfade187
Gilgamesh
7
0 / 12 / 0
6,061
303
1,529
11,461
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
majymaj16
Erlang Shen
12
0 / 3 / 1
7,461
373
2,456
10,266
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
33
Kills
2
2
Deaths
35
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
B4tm4nS Angel
Sylvanus
2
1
9
6.5
W
Charybdis
Beefy5Layer5464
Charybdis
5
0
4
7
W
4
0
5
6.5
W
Susano
11
1
5
13.5
W
11
0
6
14
L
1
2
0
0.5
L
Zhong Kui
dukenukem731
Zhong Kui
0
11
2
0.09
L
1
7
0
0.14
L
Gilgamesh
krossfade187
Gilgamesh
0
12
0
0
L
Erlang Shen
majymaj16
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
21,044
61,782
Taken
66,150
41,848
Mitigated
39,536
29,461
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
B4tm4nS Angel
Sylvanus
5,837
1,963
1,483
6,358
15,218
16,585
1,743
7,261
7,957
46,211
13,496
W
Charybdis
Beefy5Layer5464
Charybdis
11,015
7,895
0
6,664
12,332
4,923
3,531
2,685
9,647
0
121,286
W
8,200
800
57
5,901
15,103
12,420
2,708
3,477
11,478
0
60,679
W
Susano
11,498
3,346
0
7,668
11,751
5,163
0
2,545
9,085
0
127,115
W
12,097
2,721
0
1,330
7,378
2,757
4,418
3,466
3,873
83,858
0
L
7,024
1,180
1,566
3,707
14,252
12,013
0
2,493
11,759
51,814
0
L
Zhong Kui
dukenukem731
Zhong Kui
5,986
3,128
0
2,383
16,933
14,297
0
6,242
10,691
42,955
0
L
4,049
963
0
3,055
13,238
3,398
0
3,311
9,927
34,608
0
L
Gilgamesh
krossfade187
Gilgamesh
1,529
441
0
282
11,461
6,038
0
1,798
9,663
0
8,184
L
Erlang Shen
majymaj16
Erlang Shen
2,456
1,155
0
3,039
10,266
3,790
0
3,408
6,858
0
36,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,395
Gold Earned
36,767
706
Minions Killed
315
0
Camps Cleared
0
1,806,824
Distance Traveled
1,359,098
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,428
571
94
5
0
329,743
2
W
Charybdis
12,894
645
168
8
0
321,513
2
W
Chaac
11,795
590
117
6
0
350,363
4
W
Susano
14,355
718
197
10
0
465,587
4
W
Hera
12,923
646
130
7
0
339,618
0
L
Yemoja
8,736
437
98
5
0
353,454
2
L
Zhong Kui
7,453
373
84
4
0
286,796
0
L
Sol
7,056
353
56
3
0
280,328
3
L
Gilgamesh
6,061
303
8
0
0
190,780
1
L
Erlang Shen
7,461
373
69
3
0
247,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role