Player Matchup

Gilgamesh
Gilgamesh
DCFMX14
Gilgamesh
Level 27
God Stats
7W - 4L
1,553 SR
Queue Stats
46W - 44L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
Farrenide
Nu Wa
Level 48
God Stats
10W - 10L
1,551 SR
Queue Stats
144W - 148L
1,402 Elo+
Party 1
Loki
Loki
THINNISHPIZZA77
Loki
Level 69
God Stats
23W - 23L
1,453 SR
Queue Stats
155W - 153L
1,403 Elo+
Party 1
Team Averages
Level 48
1,519 SR
1,399 Elo+

VS

Team Averages
Level 56
1,469 SR
1,297 Elo+
Baron Samedi
Baron Samedi
MattPaigeDamon
Baron Samedi
Level 111
God Stats
76W - 69L
1,602 SR
Queue Stats
342W - 392L
1,438 Elo+
Solo
Zeus
Zeus
Uknwn_error
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 89L
1,229 Elo+
Party 2
Loki
Loki
Voidless_Nova
Loki
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
38W - 77L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DCFMX14
Gilgamesh
16
6 / 2 / 13
12,245
680
10,318
16,602
12,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Farrenide
Nu Wa
17
8 / 5 / 15
13,009
723
21,400
13,929
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
12 / 2 / 11
13,679
760
15,917
13,653
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MattPaigeDamon
Baron Samedi
16
4 / 5 / 4
11,526
640
14,726
20,780
13,201
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 8 / 4
11,603
645
13,647
17,599
5,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 13 / 7
10,042
558
8,386
16,273
7,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
26
Kills
9
9
Deaths
26
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DCFMX14
Gilgamesh
6
2
13
6.25
W
Nu Wa
Farrenide
Nu Wa
8
5
15
3.1
L
Baron Samedi
MattPaigeDamon
Baron Samedi
4
5
4
1.2
W
12
2
11
8.75
L
4
8
4
0.75
L
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,635
Damage
36,759
44,184
Taken
54,652
23,056
Mitigated
26,270
11,507
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DCFMX14
Gilgamesh
10,318
2,796
525
4,664
16,602
12,415
466
11,619
4,983
0
18,802
W
Nu Wa
Farrenide
Nu Wa
21,400
7,506
261
3,687
13,929
5,219
1,500
9,817
4,112
57,571
0
L
Baron Samedi
MattPaigeDamon
Baron Samedi
14,726
560
1,088
6,193
20,780
13,201
0
7,835
12,945
70,930
0
W
15,917
3,548
263
2,107
13,653
5,422
1,381
7,103
6,550
0
65,675
L
13,647
1,354
0
3,401
17,599
5,564
0
7,872
9,727
41,156
0
L
8,386
3,123
0
209
16,273
7,505
0
6,577
9,696
0
24,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
33,171
158
Minions Killed
212
5
Camps Cleared
8
1,015,820
Distance Traveled
841,345
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,245
680
11
1
0
347,054
2
W
Nu Wa
13,009
723
82
5
1
304,493
5
L
Baron Samedi
11,526
640
131
7
6
300,616
7
W
Loki
13,679
760
65
4
4
364,273
4
L
Zeus
11,603
645
63
4
0
257,489
3
L
Loki
10,042
558
18
1
2
283,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role