Player Matchup

Zeus
Zeus
AZNMILE
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,773 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Flindoogin
Ah Muzen Cab
Level 122
God Stats
36W - 12L
1,877 SR
Queue Stats
52W - 30L
1,672 Elo+
Party 2
Thor
Thor
Johnin60secs
Thor
Level 158
God Stats
1W - 0L
1,542 SR
Queue Stats
25W - 15L
1,736 Elo+
Party 2
Mulan
Mulan
OnePunchMag
Mulan
Level 143
God Stats
4W - 2L
1,669 SR
Queue Stats
27W - 25L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Valhalla2648
Cthulhu
Level 154
God Stats
4W - 3L
1,765 SR
Queue Stats
72W - 60L
1,611 Elo+
Party 2
Team Averages
Level 140
1,670 SR
1,666 Elo+

VS

Team Averages
Level 133
1,536 SR
1,589 Elo+
Ullr
Ullr
Glizcor
Ullr
Level 155
God Stats
6W - 14L
1,383 SR
Queue Stats
319W - 293L
1,617 Elo+
Party 1
Thoth
Thoth
Sin or Pray
Thoth
Level 128
God Stats
0W - 2L
1,655 SR
Queue Stats
23W - 12L
1,630 Elo+
Solo
Da Ji
Da Ji
alexus2002
Da Ji
Level 155
God Stats
5W - 8L
1,671 SR
Queue Stats
615W - 627L
1,616 Elo+
Solo
Hercules
Hercules
rommx
Hercules
Level 158
God Stats
2W - 6L
1,336 SR
Queue Stats
511W - 485L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
xav693
Kukulkan
Level 69
God Stats
0W - 1L
1,638 SR
Queue Stats
19W - 31L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AZNMILE
Zeus
16
1 / 6 / 8
9,867
705
5,935
9,515
2,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Flindoogin
Ah Muzen Cab
18
6 / 7 / 6
11,029
788
11,090
17,261
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 3 / 10
11,771
841
9,391
13,182
5,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 6 / 12
13,594
971
16,283
22,240
19,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Valhalla2648
Cthulhu
16
3 / 2 / 6
9,730
695
6,606
10,707
10,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Glizcor
Ullr
18
7 / 3 / 7
12,244
875
13,849
10,348
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 11
10,524
752
12,158
12,159
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
19
11 / 4 / 8
13,719
980
20,587
12,329
5,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
rommx
Hercules
16
2 / 5 / 8
9,859
704
4,971
14,449
15,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
xav693
Kukulkan
17
2 / 6 / 8
10,029
716
10,478
10,294
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
66
24
Kills
24
24
Deaths
24
42
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
AZNMILE
Zeus
1
6
8
0.83
W
Ah Muzen Cab
Flindoogin
Ah Muzen Cab
6
7
6
1.29
L
Ullr
Glizcor
Ullr
7
3
7
3.5
W
5
3
10
3.33
W
9
6
12
2.5
L
2
6
11
1.25
W
Cthulhu
Valhalla2648
Cthulhu
3
2
6
3
L
Da Ji
11
4
8
3.75
L
Hercules
rommx
Hercules
2
5
8
1.2
L
Kukulkan
xav693
Kukulkan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,305
Damage
62,043
72,905
Taken
59,579
43,593
Mitigated
34,209
16,697
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AZNMILE
Zeus
5,935
310
0
703
9,515
2,565
0
2,574
6,815
30,053
0
W
Ah Muzen Cab
Flindoogin
Ah Muzen Cab
11,090
6,657
0
5,741
17,261
5,602
1,585
4,188
12,759
0
44,584
L
Ullr
Glizcor
Ullr
13,849
4,561
0
2,344
10,348
4,172
1,549
2,106
8,242
0
48,132
W
9,391
808
0
180
13,182
5,397
0
2,912
10,090
0
40,060
W
16,283
2,198
255
7,408
22,240
19,811
883
6,316
15,389
0
27,974
L
12,158
34
0
1,860
12,159
4,156
105
3,997
8,162
35,751
0
W
Cthulhu
Valhalla2648
Cthulhu
6,606
222
237
2,173
10,707
10,218
1
5,482
4,831
23,993
0
L
Da Ji
20,587
4,483
0
531
12,329
5,627
1
2,176
10,153
0
34,580
L
Hercules
rommx
Hercules
4,971
604
0
3,918
14,449
15,818
146
2,805
11,644
0
20,349
L
Kukulkan
xav693
Kukulkan
10,478
508
511
692
10,294
4,436
797
2,041
8,253
36,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,991
Gold Earned
56,375
300
Minions Killed
352
9
Camps Cleared
8
1,221,811
Distance Traveled
1,193,172
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,867
705
65
5
5
235,321
4
W
Ah Muzen Cab
11,029
788
96
7
0
243,148
1
L
Ullr
12,244
875
110
8
1
242,922
2
W
Thor
11,771
841
63
5
4
272,833
1
W
Mulan
13,594
971
38
3
0
253,807
0
L
Thoth
10,524
752
73
5
4
223,566
1
W
Cthulhu
9,730
695
38
3
0
216,702
0
L
Da Ji
13,719
980
44
3
1
232,282
4
L
Hercules
9,859
704
52
4
0
264,731
4
L
Kukulkan
10,029
716
73
5
2
229,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role