Player Matchup

Artio
Artio
Doctor Damp
Artio
Level 103
God Stats
1W - 1L
1,262 SR
Queue Stats
325W - 357L
1,442 Elo+
Party 1
Arachne
Arachne
HOTBOYKAZE
Arachne
Level 75
God Stats
3W - 1L
1,429 SR
Queue Stats
334W - 415L
1,444 Elo+
Party 1
Janus
Janus
UprizeProdigy
Janus
Level 127
God Stats
3W - 0L
1,621 SR
Queue Stats
53W - 44L
1,517 Elo+
Party 1
Team Averages
Level 102
1,437 SR
1,468 Elo+

VS

Team Averages
Level 47
1,529 SR
1,462 Elo+
Rama
Rama
Algon2005
Rama
Level 44
God Stats
2W - 3L
1,614 SR
Queue Stats
44W - 65L
1,456 Elo+
Solo
Odin
Odin
OmegaX17
Odin
Level 29
God Stats
4W - 7L
1,368 SR
Queue Stats
44W - 48L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
Spoccifi
Baron Samedi
Level 69
God Stats
3W - 3L
1,604 SR
Queue Stats
135W - 150L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 10
10,390
693
6,742
25,488
33,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
HOTBOYKAZE
Arachne
15
4 / 2 / 6
10,276
685
9,400
9,219
3,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 0 / 4
11,290
753
24,255
5,698
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 3 / 2
8,985
599
7,501
12,451
3,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
12
1 / 4 / 4
8,748
583
9,287
19,352
12,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Spoccifi
Baron Samedi
13
1 / 5 / 4
9,142
609
13,651
15,941
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
5
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
3
3
2
1.33
W
0
3
10
1.67
W
Arachne
HOTBOYKAZE
Arachne
4
2
6
3.5
L
Odin
1
4
4
0.75
L
Baron Samedi
Spoccifi
Baron Samedi
1
5
4
0.6
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,397
Damage
30,439
40,405
Taken
47,744
39,017
Mitigated
22,504
9,360
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,501
3,816
0
2,789
12,451
3,696
0
8,286
3,799
0
32,574
W
6,742
685
994
5,104
25,488
33,034
261
8,502
16,986
17,566
0
W
Arachne
HOTBOYKAZE
Arachne
9,400
6,793
1,076
1,842
9,219
3,944
1,524
3,897
5,322
0
28,209
L
Odin
9,287
2,624
363
2,943
19,352
12,974
0
9,901
8,993
556
20,554
L
Baron Samedi
Spoccifi
Baron Samedi
13,651
754
2,565
3,722
15,941
5,834
0
11,664
3,728
46,757
0
W
24,255
200
0
344
5,698
2,039
1,111
2,005
3,693
66,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
26,875
183
Minions Killed
177
7
Camps Cleared
6
895,659
Distance Traveled
732,921
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,985
599
62
4
3
215,651
2
W
Artio
10,390
693
19
1
0
287,612
2
W
Arachne
10,276
685
52
3
6
300,852
1
L
Odin
8,748
583
31
2
2
274,313
0
L
Baron Samedi
9,142
609
84
6
1
242,957
0
W
Janus
11,290
753
112
7
1
307,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role