Player Matchup

Izanami
Izanami
GoogleArtOfZoo
Izanami
Level 29
God Stats
5W - 3L
1,373 SR
Queue Stats
27W - 25L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
King_Onionn
Ao Kuang
Level 71
God Stats
8W - 6L
1,464 SR
Queue Stats
178W - 200L
1,437 Elo+
Party 1
Anubis
Anubis
McMullen1013
Anubis
Level 105
God Stats
13W - 8L
1,585 SR
Queue Stats
275W - 332L
1,410 Elo+
Party 1
Bacchus
Bacchus
Ns Wreks
Bacchus
Level 41
God Stats
1W - 2L
1,443 SR
Queue Stats
47W - 54L
1,440 Elo+
Solo
Tyr
Tyr
brisingr13578
Tyr
Level 29
God Stats
3W - 4L
1,278 SR
Queue Stats
61W - 74L
1,356 Elo+
Party 1
Team Averages
Level 55
1,429 SR
1,417 Elo+

VS

Team Averages
Level 41
1,457 SR
1,406 Elo+
Cliodhna
Cliodhna
Rameivys
Cliodhna
Level 39
God Stats
19W - 27L
1,488 SR
Queue Stats
109W - 149L
1,386 Elo+
Party 2
King Arthur
King Arthur
Ryakkusu
King Arthur
Level 65
God Stats
30W - 40L
1,433 SR
Queue Stats
205W - 246L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
Scarlet_Archon
Cthulhu
Level 14
God Stats
9W - 8L
1,399 SR
Queue Stats
11W - 16L
1,265 Elo+
Party 2
Charybdis
Charybdis
Stupld_Witch
Charybdis
Level 48
God Stats
0W - 3L
1,464 SR
Queue Stats
53W - 55L
1,542 Elo+
Solo
Ra
Ra
unitedhcks
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 281L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
10,139
596
15,119
9,792
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
King_Onionn
Ao Kuang
17
8 / 0 / 6
10,190
599
9,757
12,222
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
17
7 / 1 / 3
10,434
614
9,912
8,644
4,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ns Wreks
Bacchus
14
4 / 2 / 9
9,326
549
7,903
12,419
15,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 1
8,083
475
5,538
11,664
9,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Rameivys
Cliodhna
12
1 / 4 / 3
7,079
416
4,536
12,268
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Ryakkusu
King Arthur
13
3 / 4 / 1
8,295
488
9,195
13,331
10,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 3
7,026
413
4,738
14,882
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Stupld_Witch
Charybdis
11
3 / 8 / 1
7,703
453
6,108
12,217
2,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 0
8,038
473
3,879
11,514
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
29
Kills
8
8
Deaths
29
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Ao Kuang
King_Onionn
Ao Kuang
8
0
6
11
W
Anubis
7
1
3
8.5
W
Bacchus
Ns Wreks
Bacchus
4
2
9
4.25
L
Cliodhna
Rameivys
Cliodhna
1
4
3
0.63
L
King Arthur
Ryakkusu
King Arthur
3
4
1
0.88
L
0
5
3
0.3
L
Charybdis
Stupld_Witch
Charybdis
3
8
1
0.44
W
1
3
1
0.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,229
Damage
28,456
54,741
Taken
64,212
37,276
Mitigated
27,086
22,083
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,119
8,360
0
1,947
9,792
2,875
2,844
2,469
6,991
0
84,829
W
Ao Kuang
King_Onionn
Ao Kuang
9,757
2,320
0
7,606
12,222
4,903
794
1,172
10,974
63,492
0
W
Anubis
9,912
74
0
5,967
8,644
4,379
343
2,218
6,426
72,273
0
W
Bacchus
Ns Wreks
Bacchus
7,903
849
0
4,616
12,419
15,648
462
2,165
9,818
28,839
0
L
Cliodhna
Rameivys
Cliodhna
4,536
394
540
2,330
12,268
3,578
96
7,621
4,647
0
35,929
L
King Arthur
Ryakkusu
King Arthur
9,195
918
0
2,618
13,331
10,153
32
5,581
7,750
3,197
40,394
L
4,738
657
390
1,328
14,882
8,336
66
3,705
11,177
20,806
0
L
Charybdis
Stupld_Witch
Charybdis
6,108
3,775
276
1,766
12,217
2,058
934
4,350
7,867
0
36,626
W
5,538
173
0
1,947
11,664
9,471
513
388
11,276
11,205
28,956
L
3,879
319
0
2,542
11,514
2,961
923
8,351
3,163
43,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
38,141
522
Minions Killed
358
0
Camps Cleared
0
1,576,633
Distance Traveled
1,447,245
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,139
596
151
9
0
293,497
0
W
Ao Kuang
10,190
599
110
6
0
339,486
1
W
Anubis
10,434
614
148
9
0
290,039
3
W
Bacchus
9,326
549
35
2
0
342,986
1
L
Cliodhna
7,079
416
63
4
0
341,034
0
L
King Arthur
8,295
488
98
6
0
255,110
5
L
Cthulhu
7,026
413
48
3
0
314,088
0
L
Charybdis
7,703
453
67
4
0
271,539
0
W
Tyr
8,083
475
78
5
0
310,625
3
L
Ra
8,038
473
82
5
0
265,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role