Player Matchup

Nemesis
Nemesis
Chrsl238
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,616 Elo+
Solo
Medusa
Medusa
Snoozyn_
Medusa
Level 14
God Stats
4W - 6L
1,308 SR
Queue Stats
108W - 128L
1,392 Elo+
Party 1
Bellona
Bellona
Vini_lest1
Bellona
Level 27
God Stats
25W - 14L
1,671 SR
Queue Stats
187W - 191L
1,548 Elo+
Solo
Ymir
Ymir
llSleezyll
Ymir
Level 41
God Stats
6W - 7L
1,482 SR
Queue Stats
147W - 141L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
se77ens585
Nu Wa
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 40L
1,349 Elo+
Party 1
Team Averages
Level 19
1,492 SR
1,466 Elo+

VS

Team Averages
Level 26
1,571 SR
1,559 Elo+
Ullr
Ullr
 
Ullr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dethmon
Ra
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
16W - 14L
1,751 Elo+
Solo
Charybdis
Charybdis
Reizero32
Charybdis
Level 29
God Stats
2W - 0L
1,612 SR
Queue Stats
71W - 76L
1,453 Elo+
Solo
Nu Wa
Nu Wa
TrueJKR
Nu Wa
Level 26
God Stats
7W - 5L
1,491 SR
Queue Stats
108W - 100L
1,495 Elo+
Solo
Cliodhna
Cliodhna
sittingSnipe
Cliodhna
Level 26
God Stats
6W - 2L
1,752 SR
Queue Stats
63W - 58L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chrsl238
Nemesis
10
0 / 8 / 0
6,410
356
2,655
11,318
2,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Snoozyn_
Medusa
12
2 / 9 / 4
7,614
423
6,139
14,978
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Vini_lest1
Bellona
17
0 / 6 / 0
9,570
532
6,007
18,551
10,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 7 / 1
7,052
392
4,577
15,064
5,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
14
2 / 10 / 0
7,996
444
6,575
16,275
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
8 / 0 / 3
11,547
642
13,537
8,919
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 5 / 10
10,096
561
7,620
10,563
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Reizero32
Charybdis
17
5 / 2 / 4
10,973
610
7,474
9,816
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
TrueJKR
Nu Wa
18
5 / 0 / 10
11,752
653
12,327
6,266
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
sittingSnipe
Cliodhna
19
16 / 0 / 5
12,212
678
17,135
12,535
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
7
Kills
39
40
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
3
9.5
L
Nemesis
Chrsl238
Nemesis
0
8
0
0
W
5
5
10
2
W
Charybdis
Reizero32
Charybdis
5
2
4
3.5
L
Medusa
Snoozyn_
Medusa
2
9
4
0.44
W
Nu Wa
TrueJKR
Nu Wa
5
0
10
10
L
Bellona
Vini_lest1
Bellona
0
6
0
0
L
3
7
1
0.5
L
Nu Wa
2
10
0
0.2
W
Cliodhna
sittingSnipe
Cliodhna
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
58,093
76,186
Taken
48,099
26,439
Mitigated
18,945
14,432
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,537
3,939
0
3,849
8,919
4,515
3,200
1,217
7,702
0
79,572
L
Nemesis
Chrsl238
Nemesis
2,655
643
0
204
11,318
2,425
0
2,284
8,952
0
25,890
W
7,620
1,599
1,317
4,541
10,563
3,965
2,000
3,294
7,269
38,397
0
W
Charybdis
Reizero32
Charybdis
7,474
5,072
0
2,602
9,816
3,283
3,274
2,006
7,810
0
71,511
L
Medusa
Snoozyn_
Medusa
6,139
3,777
0
2,309
14,978
4,472
0
5,056
9,508
0
29,510
W
Nu Wa
TrueJKR
Nu Wa
12,327
2,357
0
2,874
6,266
2,288
1,803
2,152
4,114
82,163
0
L
Bellona
Vini_lest1
Bellona
6,007
2,545
0
6,749
18,551
10,736
0
1,931
16,620
0
86,926
L
4,577
155
0
2,452
15,064
5,327
0
5,270
9,601
28,272
0
L
Nu Wa
6,575
2,004
0
2,718
16,275
3,479
0
4,717
11,558
46,431
0
W
Cliodhna
sittingSnipe
Cliodhna
17,135
2,882
0
5,102
12,535
4,894
0
2,699
9,836
0
89,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
56,580
418
Minions Killed
623
0
Camps Cleared
0
1,530,159
Distance Traveled
1,645,137
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,547
642
122
7
0
335,598
0
L
Nemesis
6,410
356
58
3
0
326,510
1
W
Ra
10,096
561
72
4
0
338,056
1
W
Charybdis
10,973
610
139
8
0
255,942
6
L
Medusa
7,614
423
53
3
0
295,727
0
W
Nu Wa
11,752
653
170
9
0
312,555
1
L
Bellona
9,570
532
185
10
0
355,184
1
L
Ymir
7,052
392
50
3
0
279,669
1
L
Nu Wa
7,996
444
72
4
0
273,069
1
W
Cliodhna
12,212
678
120
7
0
402,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role