Player Matchup

Yemoja
Yemoja
Gold V
Hot_gamerchik
Yemoja
Gold V
Level 107
God Stats
29W - 18L
1,645 SR
Queue Stats
180W - 192L
1,398 MMR
Solo
Loki
Loki
Bronze III
ImSoJaded
Loki
Bronze III
Level 153
God Stats
26W - 7L
1,480 SR
Queue Stats
60W - 29L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
Thinks Hes Nice
Fenrir
Gold I
Level 115
God Stats
33W - 25L
1,588 SR
Queue Stats
382W - 377L
1,484 MMR
Solo
Anubis
Anubis
Platinum III
death_knight5589
Anubis
Platinum III
Level 112
God Stats
20W - 12L
1,630 SR
Queue Stats
363W - 366L
1,621 MMR
Solo
Izanami
Izanami
Bronze III
rfXecho
Izanami
Bronze III
Level 148
God Stats
5W - 0L
1,541 SR
Queue Stats
49W - 15L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,577 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,510 SR
1,493 MMR
Danzaburou
Danzaburou
Gold V
Iilnene510
Danzaburou
Gold V
Level 86
God Stats
0W - 2L
1,376 SR
Queue Stats
36W - 35L
1,497 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
ProfessorBeast
Kumbhakarna
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Athena
Athena
Gold I
Rapskallian
Athena
Gold I
Level 141
God Stats
2W - 4L
1,731 SR
Queue Stats
49W - 58L
1,634 MMR
Solo
Pele
Pele
Bronze III
blueKarma242
Pele
Bronze III
Level 115
God Stats
0W - 2L
1,491 SR
Queue Stats
9W - 8L
1,288 MMR
Party 2
Ra
Ra
Platinum III
malro2012
Ra
Platinum III
Level 129
God Stats
10W - 17L
1,452 SR
Queue Stats
275W - 277L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,754
520
4,641
8,351
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
4 / 1 / 1
8,740
672
3,828
7,248
2,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 2 / 4
8,481
652
6,135
8,350
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 3
7,750
596
5,071
9,256
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
rfXecho
Izanami
13
5 / 2 / 2
7,727
594
12,521
7,383
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArtioGilgameshOdinHeraGeb

VS

Bans
CthulhuAchillesTsukuyomiKing ArthurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iilnene510
Danzaburou
10
2 / 6 / 3
6,436
495
4,888
9,248
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ProfessorBeast
Kumbhakarna
9
1 / 1 / 2
6,050
465
2,847
12,375
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
11
0 / 2 / 0
6,424
494
2,336
7,283
4,743
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 4
6,294
484
4,579
7,686
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 5 / 2
8,247
634
5,943
9,077
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
10
11
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Danzaburou
Iilnene510
Danzaburou
2
6
3
0.58
W
Loki
4
1
1
4.5
L
Kumbhakarna
ProfessorBeast
Kumbhakarna
1
1
2
2
L
Athena
0
2
0
0
W
6
2
4
4
L
2
3
4
1.33
W
1
4
3
0.63
L
5
5
2
1.2
W
Izanami
rfXecho
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
20,593
40,588
Taken
45,669
18,648
Mitigated
19,850
15,890
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,641
591
782
1,050
8,351
6,453
444
1,452
6,899
17,412
0
L
Danzaburou
Iilnene510
Danzaburou
4,888
1,673
0
2,123
9,248
2,717
0
2,748
6,500
0
31,849
W
Loki
3,828
960
0
2,677
7,248
2,579
0
1,605
5,643
0
65,645
L
Kumbhakarna
ProfessorBeast
Kumbhakarna
2,847
447
0
3,723
12,375
6,840
0
2,487
9,888
18,740
0
L
Athena
2,336
735
0
0
7,283
4,743
0
0
7,283
36,935
0
W
6,135
1,287
0
4,500
8,350
3,248
0
1,767
6,525
0
50,137
L
4,579
1,110
0
1,501
7,686
2,688
0
585
7,101
0
23,193
W
5,071
82
0
4,648
9,256
4,244
500
4,097
4,913
57,013
0
L
5,943
628
108
2,595
9,077
2,862
0
3,892
5,185
44,293
0
W
Izanami
rfXecho
Izanami
12,521
8,838
0
2,233
7,383
2,124
1,609
1,859
5,482
0
65,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
33,451
495
Minions Killed
319
0
Camps Cleared
0
1,341,982
Distance Traveled
1,312,738
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,754
520
25
2
0
251,867
0
L
Danzaburou
6,436
495
62
5
0
236,557
4
W
Loki
8,740
672
135
10
0
312,932
5
L
Kumbhakarna
6,050
465
13
1
0
262,920
6
L
Athena
6,424
494
92
7
0
277,968
4
W
Fenrir
8,481
652
88
7
0
295,613
2
L
Pele
6,294
484
49
4
0
294,761
1
W
Anubis
7,750
596
106
8
0
234,111
6
L
Ra
8,247
634
103
8
0
240,532
6
W
Izanami
7,727
594
141
11
0
247,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role