Player Matchup

Zeus
Zeus
 
Zeus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Diavar1
Charybdis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 50L
1,513 Elo+
Solo
Nemesis
Nemesis
Hazhay
Nemesis
Level 29
God Stats
1W - 3L
1,168 SR
Queue Stats
117W - 118L
1,410 Elo+
Solo
Freya
Freya
LaceyVixen
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Cerberus
Cerberus
NOCTURNALEKKO
Cerberus
Level 27
God Stats
3W - 3L
1,495 SR
Queue Stats
89W - 94L
1,479 Elo+
Solo
Team Averages
Level 25
1,433 SR
1,405 Elo+

VS

Team Averages
Level 16
1,515 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gostly
Ah Muzen Cab
Level 29
God Stats
5W - 2L
1,721 SR
Queue Stats
55W - 53L
1,491 Elo+
Solo
Guan Yu
Guan Yu
MaxKillington
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,738 Elo+
Party 1
Eset
Eset
On My Motherrr
Eset
Level 16
God Stats
2W - 1L
1,446 SR
Queue Stats
4W - 5L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Spooky-Sock69
Kukulkan
Level 17
God Stats
42W - 26L
1,561 SR
Queue Stats
56W - 62L
1,365 Elo+
Party 1
Zeus
Zeus
castipolIi
Zeus
Level 7
God Stats
3W - 5L
1,348 SR
Queue Stats
6W - 7L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 14 / 4
10,245
1,025
15,697
19,178
7,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Diavar1
Charybdis
17
4 / 4 / 8
10,975
1,098
15,847
11,666
4,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Hazhay
Nemesis
16
1 / 9 / 6
9,844
984
5,170
21,918
10,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
17
2 / 8 / 6
10,472
1,047
6,158
15,613
6,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
NOCTURNALEKKO
Cerberus
16
2 / 4 / 7
9,689
969
7,208
19,977
22,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

45

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gostly
Ah Muzen Cab
20
19 / 0 / 15
14,516
1,452
35,660
9,463
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
19
10 / 1 / 17
12,803
1,280
19,312
16,685
21,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 1 / 19
10,949
1,095
8,026
9,161
3,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Spooky-Sock69
Kukulkan
18
4 / 5 / 17
11,122
1,112
10,625
9,996
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 17
11,246
1,125
5,993
9,900
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
13
Kills
39
39
Deaths
13
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
14
4
0.43
L
Charybdis
Diavar1
Charybdis
4
4
8
2
W
Ah Muzen Cab
Gostly
Ah Muzen Cab
19
0
15
26.5
L
Nemesis
Hazhay
Nemesis
1
9
6
0.44
L
Freya
2
8
6
0.63
W
Guan Yu
10
1
17
18.5
L
Cerberus
NOCTURNALEKKO
Cerberus
2
4
7
1.38
W
3
1
19
12.5
W
Kukulkan
Spooky-Sock69
Kukulkan
4
5
17
2.5
W
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,080
Damage
79,616
88,352
Taken
55,205
52,189
Mitigated
38,645
6,725
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,697
2,688
87
1,042
19,178
7,586
0
5,610
13,568
42,324
0
L
Charybdis
Diavar1
Charybdis
15,847
7,438
0
573
11,666
4,893
0
3,276
8,390
0
41,784
W
Ah Muzen Cab
Gostly
Ah Muzen Cab
35,660
20,192
0
3,050
9,463
3,675
0
5,872
3,591
0
68,916
L
Nemesis
Hazhay
Nemesis
5,170
1,667
0
1,184
21,918
10,610
0
6,525
15,393
0
27,291
L
Freya
6,158
2,258
0
1,774
15,613
6,423
0
5,877
9,736
23,402
0
W
Guan Yu
19,312
2,327
1,840
3,119
16,685
21,776
0
7,560
9,125
9,503
26,305
L
Cerberus
NOCTURNALEKKO
Cerberus
7,208
535
0
2,065
19,977
22,677
0
8,177
11,800
17,891
0
W
8,026
2,145
138
2,007
9,161
3,406
0
5,492
3,669
34,512
0
W
Kukulkan
Spooky-Sock69
Kukulkan
10,625
1,502
0
363
9,996
4,138
0
3,914
6,082
23,945
0
W
5,993
1,776
0
505
9,900
5,650
0
6,225
3,675
12,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
60,636
228
Minions Killed
224
5
Camps Cleared
6
845,357
Distance Traveled
874,206
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,245
1,025
68
7
0
131,094
0
L
Charybdis
10,975
1,098
49
5
1
168,562
2
W
Ah Muzen Cab
14,516
1,452
78
8
2
189,500
0
L
Nemesis
9,844
984
44
4
3
210,166
2
L
Freya
10,472
1,047
41
4
1
176,302
1
W
Guan Yu
12,803
1,280
28
3
2
208,959
1
L
Cerberus
9,689
969
26
3
0
159,233
0
W
Eset
10,949
1,095
57
6
1
189,031
0
W
Kukulkan
11,122
1,112
43
4
1
162,750
0
W
Zeus
11,246
1,125
18
2
0
123,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role