Player Matchup

Bellona
Bellona
CoyOrphan8
Bellona
Level 67
God Stats
43W - 25L
1,625 SR
Queue Stats
151W - 126L
1,408 Elo+
Solo
Ymir
Ymir
Marjolila
Ymir
Level 147
God Stats
9W - 12L
1,519 SR
Queue Stats
50W - 45L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
W1tch5T0utch
Cliodhna
Level 47
God Stats
1W - 0L
1,371 SR
Queue Stats
11W - 21L
1,390 Elo+
Party 1
Cupid
Cupid
rjdmgd
Cupid
Level 127
God Stats
1W - 0L
1,890 SR
Queue Stats
66W - 49L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
withinthesky
Baron Samedi
Level 136
God Stats
1W - 2L
1,525 SR
Queue Stats
61W - 64L
1,459 Elo+
Party 1
Team Averages
Level 105
1,586 SR
1,468 Elo+

VS

Team Averages
Level 55
1,672 SR
1,520 Elo+
Ganesha
Ganesha
BiZxxare_crow777
Ganesha
Level 22
God Stats
1W - 1L
1,575 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
SageEclipse42
Cthulhu
Level 98
God Stats
1W - 1L
1,723 SR
Queue Stats
80W - 57L
1,479 Elo+
Solo
Rama
Rama
UnbeatenTiger06
Rama
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 2
Chaac
Chaac
X xPIPE PRxX
Chaac
Level 21
God Stats
1W - 1L
1,558 SR
Queue Stats
9W - 14L
1,340 Elo+
Solo
Olorun
Olorun
papaskunk
Olorun
Level 43
God Stats
1W - 1L
1,789 SR
Queue Stats
11W - 13L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoyOrphan8
Bellona
16
11 / 0 / 15
12,456
890
15,613
15,726
15,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
1 / 3 / 19
10,765
769
8,002
16,109
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
W1tch5T0utch
Cliodhna
16
9 / 5 / 11
11,643
832
12,962
12,446
4,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
rjdmgd
Cupid
18
11 / 1 / 12
12,868
919
22,855
14,559
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
withinthesky
Baron Samedi
16
1 / 1 / 23
10,376
741
12,163
6,401
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
8,628
616
6,665
19,032
18,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
14
0 / 7 / 8
8,393
600
7,910
15,817
14,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 7 / 4
8,426
602
9,418
13,624
4,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 6 / 2
9,749
696
7,407
16,018
12,268
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
papaskunk
Olorun
16
4 / 6 / 3
10,420
744
10,800
15,483
12,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
33
Kills
9
10
Deaths
33
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Bellona
CoyOrphan8
Bellona
11
0
15
18.5
W
Ymir
1
3
19
3.5
L
Cthulhu
0
7
8
0.57
L
1
7
4
0.43
W
Cliodhna
W1tch5T0utch
Cliodhna
9
5
11
2.9
L
4
6
2
0.83
L
Olorun
papaskunk
Olorun
4
6
3
0.92
W
Cupid
rjdmgd
Cupid
11
1
12
17
W
Baron Samedi
withinthesky
Baron Samedi
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,595
Damage
42,200
65,241
Taken
79,974
46,459
Mitigated
61,981
21,710
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,665
218
2,734
1,899
19,032
18,402
0
4,969
13,648
13,891
0
W
Bellona
CoyOrphan8
Bellona
15,613
3,391
0
3,382
15,726
15,982
867
3,999
11,727
0
24,882
W
Ymir
8,002
543
0
4,208
16,109
16,172
319
4,532
11,577
27,515
0
L
Cthulhu
7,910
304
757
804
15,817
14,049
0
4,043
11,485
19,911
0
L
9,418
7,573
0
868
13,624
4,517
1
2,651
10,795
0
29,324
W
Cliodhna
W1tch5T0utch
Cliodhna
12,962
1,753
0
665
12,446
4,908
1,293
5,078
7,368
0
35,866
L
7,407
1,285
0
3,143
16,018
12,268
1
4,505
11,325
0
16,443
L
Olorun
papaskunk
Olorun
10,800
4,837
626
1,787
15,483
12,745
0
3,997
11,184
39,972
3,375
W
Cupid
rjdmgd
Cupid
22,855
15,658
589
6,334
14,559
6,222
3,936
7,727
6,832
0
49,570
W
Baron Samedi
withinthesky
Baron Samedi
12,163
1,521
4,618
1,914
6,401
3,175
2,357
2,896
3,505
37,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
45,616
250
Minions Killed
209
11
Camps Cleared
3
1,339,762
Distance Traveled
1,097,028
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,628
616
2
0
0
212,547
0
W
Bellona
12,456
890
14
1
0
295,440
1
W
Ymir
10,765
769
47
3
3
243,348
5
L
Cthulhu
8,393
600
42
3
0
222,955
1
L
Rama
8,426
602
50
4
2
206,890
2
W
Cliodhna
11,643
832
47
3
3
276,825
3
L
Chaac
9,749
696
22
2
0
227,037
2
L
Olorun
10,420
744
93
7
1
227,599
1
W
Cupid
12,868
919
86
6
2
273,584
2
W
Baron Samedi
10,376
741
56
4
3
250,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role