Player Matchup

Baron Samedi
Baron Samedi
ELCHECO24
Baron Samedi
Level 143
God Stats
3W - 0L
1,951 SR
Queue Stats
460W - 238L
1,886 Elo+
Party 1
Geb
Geb
Frijolandante
Geb
Level 160
God Stats
9W - 1L
2,005 SR
Queue Stats
249W - 90L
1,940 Elo+
Party 1
Xbalanque
Xbalanque
QuesadiIIa
Xbalanque
Level 160
God Stats
1W - 0L
1,591 SR
Queue Stats
415W - 137L
1,930 Elo+
Party 1
Team Averages
Level 154
1,849 SR
1,919 Elo+

VS

Team Averages
Level 116
1,520 SR
1,741 Elo+
Mulan
Mulan
NefariousVlad
Mulan
Level 128
God Stats
3W - 2L
1,743 SR
Queue Stats
199W - 55L
1,939 Elo+
Solo
Raijin
Raijin
YoungDescendant
Raijin
Level 140
God Stats
10W - 5L
1,613 SR
Queue Stats
418W - 243L
1,622 Elo+
Solo
Neith
Neith
bsplitt
Neith
Level 81
God Stats
0W - 2L
1,204 SR
Queue Stats
34W - 35L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELCHECO24
Baron Samedi
12
4 / 6 / 9
9,092
758
9,076
10,886
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 8
10,357
863
10,996
16,021
16,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
QuesadiIIa
Xbalanque
13
7 / 3 / 7
9,519
793
15,747
8,047
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
8,895
741
6,744
16,411
17,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 7 / 4
8,278
690
9,387
11,576
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
bsplitt
Neith
11
2 / 6 / 7
8,520
710
6,936
13,687
5,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
10
10
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ELCHECO24
Baron Samedi
4
6
9
1.42
W
7
1
8
11
L
5
5
2
1.2
W
Xbalanque
QuesadiIIa
Xbalanque
7
3
7
3.5
L
3
7
4
0.71
L
Neith
bsplitt
Neith
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
23,067
34,954
Taken
41,674
26,164
Mitigated
26,946
8,206
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ELCHECO24
Baron Samedi
9,076
967
1,261
2,420
10,886
6,253
577
2,687
8,199
23,628
0
W
10,996
2,462
0
3,217
16,021
16,166
265
5,045
10,976
22,032
0
L
6,744
1,340
0
1,257
16,411
17,293
0
7,447
8,964
0
15,153
W
Xbalanque
QuesadiIIa
Xbalanque
15,747
4,766
0
1,308
8,047
3,745
1,604
2,082
5,965
0
46,038
L
9,387
2,100
0
2,099
11,576
4,277
0
7,193
4,328
30,435
0
L
Neith
bsplitt
Neith
6,936
2,246
0
3,287
13,687
5,376
0
5,364
8,256
0
18,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
25,693
131
Minions Killed
106
6
Camps Cleared
4
675,515
Distance Traveled
599,507
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,092
758
29
2
3
213,528
3
W
Geb
10,357
863
18
2
1
253,561
0
L
Mulan
8,895
741
19
2
3
215,081
5
W
Xbalanque
9,519
793
84
7
2
208,426
1
L
Raijin
8,278
690
51
4
1
181,315
1
L
Neith
8,520
710
36
3
0
203,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role