Player Matchup

Sol
Sol
GodestOfGods
Sol
Level 69
God Stats
1W - 1L
1,779 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KingRodentStrke
Sylvanus
Level 15
God Stats
1W - 1L
1,611 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Pickleetta
Hercules
Level 133
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
ViceSabreWolf
Apollo
Level 41
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 2
Team Averages
Level 65
1,682 SR
1,426 Elo+

VS

Team Averages
Level 91
1,419 SR
1,460 Elo+
Tyr
Tyr
GearBoxes66
Tyr
Level 107
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Hera
Hera
Mindboggles
Hera
Level 56
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
RECONSIX20AR70
Ao Kuang
Level 80
God Stats
0W - 1L
1,722 SR
Queue Stats
9W - 7L
1,502 Elo+
Solo
Charybdis
Charybdis
YoitsVips
Charybdis
Level 122
God Stats
0W - 1L
1,309 SR
Queue Stats
16W - 14L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 7
12,454
830
16,958
11,003
4,632
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
16
2 / 0 / 5
11,412
761
3,589
6,961
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Pickleetta
Hercules
19
10 / 1 / 11
12,920
861
13,868
18,147
17,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 5
11,782
785
8,467
9,691
4,049
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,283
619
5,928
12,940
9,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 8 / 1
10,371
691
11,165
12,048
3,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
2 / 7 / 3
10,448
697
7,417
12,900
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
YoitsVips
Charybdis
18
1 / 5 / 2
10,878
725
10,620
12,353
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
25
Kills
6
7
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
9
4
7
3.13
W
Sylvanus
2
0
5
4.5
L
3
8
1
0.44
W
Hercules
Pickleetta
Hercules
10
1
11
15.5
L
Ao Kuang
2
7
3
0.5
W
4
2
5
3.25
L
Charybdis
YoitsVips
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
35,130
45,802
Taken
50,241
33,779
Mitigated
23,108
17,937
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,928
609
0
2,215
12,940
9,557
1,017
6,436
6,504
0
24,749
W
16,958
5,161
0
2,189
11,003
4,632
4,929
6,582
4,161
58,023
0
W
Sylvanus
3,589
1,306
1,582
3,093
6,961
7,911
399
1,877
5,084
14,164
0
L
11,165
2,420
81
1,453
12,048
3,668
0
3,843
8,205
37,550
0
W
Hercules
Pickleetta
Hercules
13,868
4,167
0
8,163
18,147
17,187
2,144
7,139
11,008
0
41,571
L
Ao Kuang
7,417
1,297
0
2,943
12,900
5,163
0
7,005
5,895
24,575
0
W
8,467
5,882
0
2,910
9,691
4,049
1,949
3,239
6,452
0
50,663
L
Charybdis
YoitsVips
Charybdis
10,620
4,825
0
3,311
12,353
4,720
851
3,670
8,683
0
66,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
40,980
258
Minions Killed
276
10
Camps Cleared
11
1,091,208
Distance Traveled
1,018,637
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,283
619
50
3
2
288,441
2
W
Sol
12,454
830
82
5
1
251,460
0
W
Sylvanus
11,412
761
18
1
1
265,622
3
L
Hera
10,371
691
64
4
2
222,434
3
W
Hercules
12,920
861
51
3
4
317,187
2
L
Ao Kuang
10,448
697
33
2
5
275,016
1
W
Apollo
11,782
785
107
7
4
256,939
3
L
Charybdis
10,878
725
129
9
2
232,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role