Player Matchup

Janus
Janus
Dragonsbane2089
Janus
Level 147
God Stats
2W - 4L
1,459 SR
Queue Stats
246W - 265L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
Esphira
Sun Wukong
Level 125
God Stats
1W - 1L
1,607 SR
Queue Stats
38W - 32L
1,505 Elo+
Party 2
Apollo
Apollo
RklesSxicide
Apollo
Level 103
God Stats
5W - 6L
1,591 SR
Queue Stats
47W - 51L
1,436 Elo+
Party 2
Bacchus
Bacchus
Warhawk76
Bacchus
Level 68
God Stats
1W - 2L
1,309 SR
Queue Stats
246W - 310L
1,338 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Warhawk76 JR
Tsukuyomi
Level 62
God Stats
9W - 9L
1,511 SR
Queue Stats
182W - 227L
1,368 Elo+
Party 3
Team Averages
Level 101
1,495 SR
1,412 Elo+

VS

Team Averages
Level 89
1,493 SR
1,418 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlueOrigins
Sobek
Level 78
God Stats
2W - 1L
1,450 SR
Queue Stats
92W - 114L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
HernanD2356
Zhong Kui
Level 71
God Stats
20W - 15L
1,358 SR
Queue Stats
498W - 549L
1,436 Elo+
Solo
Osiris
Osiris
KaptainH23
Osiris
Level 86
God Stats
5W - 2L
1,568 SR
Queue Stats
232W - 298L
1,365 Elo+
Party 1
Pele
Pele
RusianGrlSmp
Pele
Level 108
God Stats
19W - 13L
1,590 SR
Queue Stats
313W - 305L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
8,929
425
8,876
10,848
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Esphira
Sun Wukong
15
2 / 2 / 5
9,755
465
9,231
12,899
10,633
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
18
11 / 4 / 4
12,107
577
14,004
14,710
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Warhawk76
Bacchus
13
1 / 3 / 10
9,272
442
11,407
17,603
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Warhawk76 JR
Tsukuyomi
16
7 / 6 / 2
10,276
489
13,363
16,386
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 4 / 5
11,502
548
11,416
15,418
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 8
10,508
500
5,808
18,921
18,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
HernanD2356
Zhong Kui
19
6 / 2 / 4
12,119
577
15,255
16,127
11,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
KaptainH23
Osiris
17
1 / 4 / 3
10,823
515
6,953
14,425
10,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 6 / 2
11,459
546
11,169
18,696
6,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
21
Kills
21
21
Deaths
22
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
5
1.38
W
2
6
8
1
L
0
6
1
0.08
L
Sun Wukong
Esphira
Sun Wukong
2
2
5
2.25
W
Zhong Kui
HernanD2356
Zhong Kui
6
2
4
4
W
Osiris
KaptainH23
Osiris
1
4
3
0.63
L
Apollo
11
4
4
3.25
W
9
6
2
1.67
L
Bacchus
Warhawk76
Bacchus
1
3
10
2
L
Tsukuyomi
Warhawk76 JR
Tsukuyomi
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,881
Damage
50,601
72,446
Taken
83,587
43,615
Mitigated
52,622
18,471
Healing
23,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,416
5,289
0
2,164
15,418
5,181
4,304
4,432
10,858
0
96,186
W
5,808
1,117
135
3,599
18,921
18,622
133
4,310
14,475
19,631
0
L
8,876
705
0
1,160
10,848
3,303
46
3,137
7,711
64,310
0
L
Sun Wukong
Esphira
Sun Wukong
9,231
3,306
0
4,127
12,899
10,633
266
3,527
9,372
0
55,525
W
Zhong Kui
HernanD2356
Zhong Kui
15,255
1,054
0
9,296
16,127
11,146
0
6,575
9,086
91,300
0
W
Osiris
KaptainH23
Osiris
6,953
2,972
0
2,541
14,425
10,811
3,171
50
14,375
0
62,198
L
Apollo
14,004
7,283
0
4,542
14,710
5,629
4,119
2,747
11,963
0
79,333
W
11,169
3,433
373
5,136
18,696
6,862
1,383
4,008
14,510
0
68,868
L
Bacchus
Warhawk76
Bacchus
11,407
1,325
749
4,204
17,603
17,892
0
6,252
11,351
32,266
0
L
Tsukuyomi
Warhawk76 JR
Tsukuyomi
13,363
2,949
0
3,689
16,386
6,158
0
5,400
10,986
0
58,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
56,411
489
Minions Killed
577
0
Camps Cleared
0
2,020,406
Distance Traveled
2,020,793
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,502
548
165
8
0
410,418
5
W
Sobek
10,508
500
29
1
0
365,991
3
L
Janus
8,929
425
109
5
0
403,223
3
L
Sun Wukong
9,755
465
115
5
0
378,700
7
W
Zhong Kui
12,119
577
163
8
0
402,701
9
W
Osiris
10,823
515
120
6
0
436,561
1
L
Apollo
12,107
577
140
7
0
390,265
1
W
Pele
11,459
546
100
5
0
405,122
0
L
Bacchus
9,272
442
43
2
0
416,817
1
L
Tsukuyomi
10,276
489
82
4
0
431,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role