Player Matchup

Aphrodite
Aphrodite
Bananatron1000
Aphrodite
Level 29
God Stats
21W - 11L
1,779 SR
Queue Stats
144W - 99L
1,663 Elo+
Solo
Thanatos
Thanatos
M4g30nly
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
The4ceis1withme
Gilgamesh
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
YesStepBr0
Zhong Kui
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 44L
1,601 Elo+
Solo
Apollo
Apollo
dmDAX
Apollo
Level 154
God Stats
7W - 6L
1,714 SR
Queue Stats
315W - 315L
1,582 Elo+
Party 1
Team Averages
Level 48
1,599 SR
1,587 Elo+

VS

Team Averages
Level 18
1,597 SR
1,656 Elo+
Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AlmondAndy
Artemis
Level 22
God Stats
2W - 4L
1,698 SR
Queue Stats
72W - 62L
1,719 Elo+
Solo
Baron Samedi
Baron Samedi
Bil Libby
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,679 Elo+
Solo
Mercury
Mercury
farens123
Mercury
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,739 Elo+
Solo
Ne Zha
Ne Zha
ragnaloy
Ne Zha
Level 28
God Stats
8W - 7L
1,785 SR
Queue Stats
135W - 111L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bananatron1000
Aphrodite
10
0 / 5 / 5
6,287
484
3,817
9,230
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
M4g30nly
Thanatos
13
9 / 1 / 5
8,267
636
8,466
10,650
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
The4ceis1withme
Gilgamesh
13
3 / 1 / 2
7,694
592
6,190
8,838
4,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
YesStepBr0
Zhong Kui
14
6 / 0 / 3
8,332
641
7,365
5,032
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
dmDAX
Apollo
11
0 / 5 / 6
7,000
538
6,504
9,233
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 5 / 0
6,447
496
6,147
10,464
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
AlmondAndy
Artemis
13
7 / 4 / 3
8,167
628
10,890
10,689
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Bil Libby
Baron Samedi
10
1 / 3 / 0
5,966
459
3,051
6,688
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
farens123
Mercury
10
3 / 4 / 6
6,794
523
5,289
11,798
5,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
ragnaloy
Ne Zha
11
0 / 2 / 2
6,218
478
1,904
6,717
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
18
Kills
12
12
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
0
0.2
L
Artemis
AlmondAndy
Artemis
7
4
3
2.13
W
Aphrodite
Bananatron1000
Aphrodite
0
5
5
0.5
L
Baron Samedi
Bil Libby
Baron Samedi
1
3
0
0.33
W
Thanatos
M4g30nly
Thanatos
9
1
5
11.5
W
Gilgamesh
The4ceis1withme
Gilgamesh
3
1
2
4
W
Zhong Kui
YesStepBr0
Zhong Kui
6
0
3
7.5
W
Apollo
dmDAX
Apollo
0
5
6
0.6
L
Mercury
farens123
Mercury
3
4
6
1.5
L
Ne Zha
ragnaloy
Ne Zha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
27,281
42,983
Taken
46,356
17,035
Mitigated
17,805
24,344
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,147
1,257
0
4,328
10,464
4,701
158
234
10,230
32,836
0
L
Artemis
AlmondAndy
Artemis
10,890
4,886
0
3,422
10,689
3,011
0
2,302
8,315
0
56,344
W
Aphrodite
Bananatron1000
Aphrodite
3,817
458
2,150
3,614
9,230
4,201
0
1,809
7,421
23,701
0
L
Baron Samedi
Bil Libby
Baron Samedi
3,051
171
0
1,735
6,688
2,658
0
2,801
3,700
30,676
0
W
Thanatos
M4g30nly
Thanatos
8,466
1,871
0
10,882
10,650
2,960
0
1,655
8,995
0
38,074
W
Gilgamesh
The4ceis1withme
Gilgamesh
6,190
1,473
0
3,030
8,838
4,392
0
5,183
3,655
0
45,156
W
Zhong Kui
YesStepBr0
Zhong Kui
7,365
565
145
3,268
5,032
3,612
0
1,593
3,439
47,853
0
W
Apollo
dmDAX
Apollo
6,504
3,098
0
1,255
9,233
1,870
0
313
8,920
0
39,727
L
Mercury
farens123
Mercury
5,289
885
978
1,663
11,798
5,645
0
5,149
6,517
4,472
17,276
L
Ne Zha
ragnaloy
Ne Zha
1,904
418
0
3,493
6,717
1,790
0
265
6,412
0
32,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
33,592
387
Minions Killed
334
0
Camps Cleared
0
1,249,859
Distance Traveled
1,197,305
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,447
496
66
5
0
224,145
1
L
Artemis
8,167
628
88
7
0
205,220
3
W
Aphrodite
6,287
484
38
3
0
221,353
1
L
Baron Samedi
5,966
459
67
5
0
233,386
3
W
Thanatos
8,267
636
58
4
0
260,113
3
W
Gilgamesh
7,694
592
97
7
0
245,282
4
W
Zhong Kui
8,332
641
104
8
0
278,113
8
W
Apollo
7,000
538
90
7
0
244,998
2
L
Mercury
6,794
523
35
3
0
269,620
3
L
Ne Zha
6,218
478
78
6
0
264,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role