Player Matchup

Hercules
Hercules
ConDior
Hercules
Level 87
God Stats
9W - 8L
1,556 SR
Queue Stats
166W - 127L
1,516 Elo+
Party 1
Discordia
Discordia
Mollbeast17
Discordia
Level 27
God Stats
5W - 3L
1,587 SR
Queue Stats
36W - 23L
1,570 Elo+
Party 1
Cliodhna
Cliodhna
OmieSushi
Cliodhna
Level 89
God Stats
0W - 1L
1,278 SR
Queue Stats
79W - 64L
1,537 Elo+
Party 1
Team Averages
Level 68
1,474 SR
1,541 Elo+

VS

Team Averages
Level 107
1,484 SR
1,518 Elo+
Xing Tian
Xing Tian
BaneoffKings
Xing Tian
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 65L
1,429 Elo+
Party 2
Persephone
Persephone
Oyasumì
Persephone
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 52L
1,531 Elo+
Party 2
Chiron
Chiron
PandasRFat
Chiron
Level 127
God Stats
11W - 11L
1,453 SR
Queue Stats
190W - 189L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ConDior
Hercules
12
0 / 3 / 7
8,985
562
9,270
24,431
25,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Mollbeast17
Discordia
15
4 / 3 / 6
10,289
643
22,137
13,711
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
OmieSushi
Cliodhna
13
6 / 8 / 1
9,993
625
16,712
16,614
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaneoffKings
Xing Tian
14
0 / 5 / 11
11,220
701
9,629
31,424
24,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
Oyasumì
Persephone
14
5 / 4 / 5
11,436
715
16,388
11,368
3,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
PandasRFat
Chiron
17
9 / 1 / 4
12,390
774
22,334
17,050
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
14
14
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BaneoffKings
Xing Tian
0
5
11
1.1
L
Hercules
ConDior
Hercules
0
3
7
1.17
L
Discordia
Mollbeast17
Discordia
4
3
6
2.33
L
Cliodhna
OmieSushi
Cliodhna
6
8
1
0.81
W
Persephone
Oyasumì
Persephone
5
4
5
1.88
W
Chiron
PandasRFat
Chiron
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,119
Damage
48,351
54,756
Taken
59,842
35,015
Mitigated
35,429
9,405
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BaneoffKings
Xing Tian
9,629
896
1,104
10,816
31,424
24,835
271
9,163
21,063
23,005
0
L
Hercules
ConDior
Hercules
9,270
1,818
0
5,804
24,431
25,634
94
11,936
12,495
0
12,565
L
Discordia
Mollbeast17
Discordia
22,137
1,426
740
2,112
13,711
4,444
208
5,965
7,746
61,096
0
L
Cliodhna
OmieSushi
Cliodhna
16,712
1,857
0
749
16,614
4,937
0
8,517
8,097
0
31,878
W
Persephone
Oyasumì
Persephone
16,388
1,229
272
2,679
11,368
3,516
465
5,888
5,433
42,190
0
W
Chiron
PandasRFat
Chiron
22,334
9,289
777
7,679
17,050
7,078
1,958
7,426
9,357
0
71,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
35,046
145
Minions Killed
185
4
Camps Cleared
9
831,091
Distance Traveled
970,548
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,220
701
22
1
0
335,546
0
L
Hercules
8,985
562
14
1
0
289,187
0
L
Discordia
10,289
643
86
5
2
282,471
0
L
Cliodhna
9,993
625
45
3
2
259,433
0
W
Persephone
11,436
715
54
3
1
301,370
3
W
Chiron
12,390
774
109
7
8
333,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role