Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Crini
Chernobog
Level 147
God Stats
2W - 4L
1,502 SR
Queue Stats
177W - 196L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Jamfalcon
Sylvanus
Level 43
God Stats
0W - 1L
1,756 SR
Queue Stats
113W - 125L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
RedbeardBravo
Hun Batz
Level 45
God Stats
2W - 1L
1,861 SR
Queue Stats
100W - 112L
1,478 Elo+
Party 2
Tyr
Tyr
prospectordave6
Tyr
Level 101
God Stats
2W - 1L
1,837 SR
Queue Stats
24W - 30L
1,452 Elo+
Solo
Team Averages
Level 95
1,691 SR
1,481 Elo+

VS

Team Averages
Level 118
1,548 SR
1,477 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Panda_Devotion_
King Arthur
Level 98
God Stats
2W - 0L
1,502 SR
Queue Stats
110W - 95L
1,507 Elo+
Solo
Charybdis
Charybdis
SPCEKNIGHT
Charybdis
Level 104
God Stats
3W - 2L
1,483 SR
Queue Stats
85W - 109L
1,425 Elo+
Party 1
Hades
Hades
ShekumbeBadingo
Hades
Level 144
God Stats
6W - 4L
1,768 SR
Queue Stats
260W - 261L
1,493 Elo+
Party 1
The Morrigan
The Morrigan
rouxshoux
The Morrigan
Level 129
God Stats
9W - 8L
1,485 SR
Queue Stats
376W - 363L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 6 / 10
11,417
761
10,441
11,774
5,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Crini
Chernobog
19
3 / 4 / 14
11,481
765
14,003
14,905
7,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Jamfalcon
Sylvanus
17
4 / 8 / 10
10,729
715
10,957
23,546
24,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
RedbeardBravo
Hun Batz
18
4 / 7 / 9
10,706
714
12,873
14,617
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 7 / 10
10,125
675
11,829
21,665
23,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 3 / 20
12,220
815
13,362
14,556
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Panda_Devotion_
King Arthur
16
3 / 4 / 18
10,125
675
10,417
22,037
24,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Charybdis
SPCEKNIGHT
Charybdis
20
3 / 3 / 22
11,617
774
13,580
15,220
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
11 / 4 / 15
12,527
835
16,042
19,826
14,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
rouxshoux
The Morrigan
18
6 / 5 / 13
11,405
760
19,379
9,368
4,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
118
19
Kills
30
32
Deaths
19
53
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
6
10
1.5
W
Chang'e
 
Chang'e
7
3
20
5.67
L
Chernobog
Crini
Chernobog
3
4
14
2.5
L
Sylvanus
Jamfalcon
Sylvanus
4
8
10
1.13
W
King Arthur
Panda_Devotion_
King Arthur
3
4
18
3
L
Hun Batz
RedbeardBravo
Hun Batz
4
7
9
1.21
W
Charybdis
SPCEKNIGHT
Charybdis
3
3
22
4.67
W
11
4
15
4.63
L
4
7
10
1.29
W
The Morrigan
rouxshoux
The Morrigan
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,103
Damage
72,780
86,507
Taken
81,007
70,333
Mitigated
56,896
24,694
Healing
34,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,441
2,461
1,528
1,222
11,774
5,265
950
8,346
3,428
27,054
0
W
Chang'e
 
Chang'e
13,362
862
11,401
5,065
14,556
7,001
648
4,632
9,746
32,905
0
L
Chernobog
Crini
Chernobog
14,003
8,029
670
4,213
14,905
7,932
2,587
7,472
7,433
0
49,757
L
Sylvanus
Jamfalcon
Sylvanus
10,957
2,475
6,045
4,800
23,546
24,890
350
14,656
8,838
20,452
0
W
King Arthur
Panda_Devotion_
King Arthur
10,417
455
550
1,726
22,037
24,058
117
4,871
16,847
445
17,263
L
Hun Batz
RedbeardBravo
Hun Batz
12,873
1,695
319
1,357
14,617
8,330
930
8,503
6,114
0
24,340
W
Charybdis
SPCEKNIGHT
Charybdis
13,580
6,574
1,131
3,335
15,220
6,380
3,948
3,842
11,093
0
36,431
W
16,042
1,899
2,722
4,822
19,826
14,947
1,358
6,310
13,297
30,509
0
L
11,829
2,130
469
4,071
21,665
23,916
705
9,601
12,064
0
25,418
W
The Morrigan
rouxshoux
The Morrigan
19,379
2,570
2,110
2,121
9,368
4,510
534
1,743
7,321
35,899
1,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
57,894
146
Minions Killed
184
0
Camps Cleared
0
1,106,806
Distance Traveled
1,321,694
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,417
761
36
2
0
206,974
0
W
Chang'e
12,220
815
46
3
0
273,987
0
L
Chernobog
11,481
765
64
4
0
196,042
0
L
Sylvanus
10,729
715
10
1
0
198,539
0
W
King Arthur
10,125
675
8
1
0
265,904
1
L
Hun Batz
10,706
714
22
1
0
249,918
1
W
Charybdis
11,617
774
57
4
0
277,539
1
W
Hades
12,527
835
40
3
0
247,928
1
L
Tyr
10,125
675
14
1
0
255,333
1
W
The Morrigan
11,405
760
33
2
0
256,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role