Player Matchup

Achilles
Achilles
BabyGotBackrolls
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 11L
1,994 Elo+
Party 4
Cerberus
Cerberus
GloryOfMuffins
Cerberus
Level 140
God Stats
2W - 0L
1,943 SR
Queue Stats
421W - 70L
1,921 Elo+
Party 4
Vulcan
Vulcan
MacacoGAlex
Vulcan
Level 124
God Stats
2W - 0L
1,495 SR
Queue Stats
21W - 26L
1,406 Elo+
Party 1
Artemis
Artemis
Mike1o
Artemis
Level 14
God Stats
4W - 3L
1,561 SR
Queue Stats
7W - 12L
1,348 Elo+
Party 1
Loki
Loki
luisma39856
Loki
Level 121
God Stats
5W - 0L
1,632 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 1
Team Averages
Level 85
1,626 SR
1,617 Elo+

VS

Team Averages
Level 50
1,469 SR
1,445 Elo+
Xing Tian
Xing Tian
Alusious
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Eset
Eset
EtherealSkies
Eset
Level 18
God Stats
2W - 3L
1,230 SR
Queue Stats
96W - 59L
1,411 Elo+
Party 3
Set
Set
HeavensFeeI
Set
Level 68
God Stats
0W - 3L
1,180 SR
Queue Stats
204W - 165L
1,447 Elo+
Party 3
Zeus
Zeus
TyronaldSmith
Zeus
Level 29
God Stats
4W - 1L
1,655 SR
Queue Stats
23W - 17L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
brinicc
Gilgamesh
Level 48
God Stats
3W - 1L
1,782 SR
Queue Stats
27W - 26L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 25
10,535
1,054
15,103
14,484
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
18
14 / 0 / 20
12,634
1,263
14,904
15,143
21,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
18
6 / 1 / 26
10,931
1,093
23,153
6,121
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mike1o
Artemis
17
5 / 3 / 17
10,067
1,007
17,236
8,799
3,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
11 / 1 / 18
12,558
1,256
19,459
9,171
3,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alusious
Xing Tian
15
1 / 4 / 5
9,625
963
7,482
22,016
20,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 8 / 5
9,411
941
7,671
16,165
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 5
8,853
885
9,178
22,391
7,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 7 / 3
8,959
896
10,653
11,857
7,390
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
brinicc
Gilgamesh
15
3 / 10 / 2
10,553
1,055
12,336
21,859
15,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
26
38
Kills
6
6
Deaths
38
106
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alusious
Xing Tian
1
4
5
0.88
W
2
1
25
14.5
L
1
8
5
0.44
W
Cerberus
14
0
20
24
L
0
9
5
0.28
W
Vulcan
6
1
26
19
W
Artemis
Mike1o
Artemis
5
3
17
4.5
L
1
7
3
0.36
L
Gilgamesh
brinicc
Gilgamesh
3
10
2
0.4
W
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,855
Damage
47,320
53,718
Taken
94,288
46,977
Mitigated
55,616
6,309
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alusious
Xing Tian
7,482
319
0
852
22,016
20,149
0
7,566
13,676
14,967
0
W
15,103
3,096
0
2,749
14,484
15,738
0
6,281
8,203
380
31,665
L
7,671
948
1,228
1,095
16,165
5,444
0
7,899
7,669
23,924
0
W
Cerberus
14,904
282
0
3,444
15,143
21,232
0
7,917
7,226
22,199
0
L
9,178
3,363
0
421
22,391
7,316
0
10,239
11,590
0
24,110
W
Vulcan
23,153
6,505
0
0
6,121
2,535
0
4,119
2,002
45,272
0
W
Artemis
Mike1o
Artemis
17,236
10,597
0
0
8,799
3,507
0
4,259
4,540
0
24,397
L
10,653
1,815
0
44
11,857
7,390
0
4,161
7,559
29,521
0
L
Gilgamesh
brinicc
Gilgamesh
12,336
3,896
1,026
1,892
21,859
15,317
0
7,231
14,109
0
29,378
W
19,459
4,135
0
116
9,171
3,965
0
3,230
5,941
0
55,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
47,401
224
Minions Killed
170
11
Camps Cleared
3
1,047,918
Distance Traveled
973,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,625
963
13
1
0
210,313
0
W
Achilles
10,535
1,054
43
4
0
214,352
0
L
Eset
9,411
941
49
5
0
191,071
0
W
Cerberus
12,634
1,263
25
3
0
223,363
0
L
Set
8,853
885
27
3
2
193,159
0
W
Vulcan
10,931
1,093
84
8
1
222,215
2
W
Artemis
10,067
1,007
20
2
1
169,238
0
L
Zeus
8,959
896
47
5
1
182,273
0
L
Gilgamesh
10,553
1,055
34
3
0
196,623
0
W
Loki
12,558
1,256
52
5
9
218,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role