Player Matchup

Ares
Ares
 
Ares
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FillOrTroll
Hercules
Level 82
God Stats
6W - 3L
1,498 SR
Queue Stats
240W - 204L
1,566 Elo+
Solo
Raijin
Raijin
Galaxy2291
Raijin
Level 78
God Stats
2W - 0L
1,963 SR
Queue Stats
55W - 37L
1,597 Elo+
Solo
Bastet
Bastet
Nathanjk1
Bastet
Level 122
God Stats
20W - 6L
1,766 SR
Queue Stats
86W - 54L
1,651 Elo+
Solo
Izanami
Izanami
TestAKools
Izanami
Level 105
God Stats
23W - 19L
1,479 SR
Queue Stats
191W - 170L
1,630 Elo+
Solo
Team Averages
Level 105
1,641 SR
1,589 Elo+

VS

Team Averages
Level 130
1,577 SR
1,547 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Doltey14
Artemis
Level 106
God Stats
1W - 3L
1,310 SR
Queue Stats
194W - 199L
1,575 Elo+
Party 1
Ra
Ra
MasterKillza
Ra
Level 141
God Stats
8W - 6L
1,670 SR
Queue Stats
384W - 370L
1,579 Elo+
Party 1
Osiris
Osiris
Muzotto
Osiris
Level 109
God Stats
9W - 3L
1,849 SR
Queue Stats
656W - 659L
1,545 Elo+
Solo
Cliodhna
Cliodhna
riflashzz
Cliodhna
Level 148
God Stats
20W - 30L
1,555 SR
Queue Stats
420W - 411L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 3 / 4
9,538
561
9,246
16,754
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
FillOrTroll
Hercules
16
3 / 0 / 2
9,421
554
6,561
11,968
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
Galaxy2291
Raijin
15
2 / 4 / 5
9,584
564
4,770
9,021
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Nathanjk1
Bastet
17
7 / 3 / 4
10,354
609
7,898
11,767
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
TestAKools
Izanami
15
3 / 3 / 3
9,387
552
6,915
12,087
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 3 / 5
7,998
470
7,227
8,517
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Doltey14
Artemis
14
5 / 6 / 2
8,456
497
12,257
13,095
3,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
8,967
527
3,815
7,805
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Muzotto
Osiris
12
1 / 4 / 0
7,595
447
6,359
8,756
6,913
Cliodhna
riflashzz
Cliodhna
13
2 / 3 / 4
8,191
482
7,240
10,957
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
20
Kills
13
13
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
4
2.33
L
Sylvanus
 
Sylvanus
3
3
5
1.83
L
Artemis
Doltey14
Artemis
5
6
2
1
W
Hercules
FillOrTroll
Hercules
3
0
2
4
W
Raijin
Galaxy2291
Raijin
2
4
5
1.13
L
2
4
3
0.88
L
Osiris
Muzotto
Osiris
1
4
0
0.25
W
Bastet
Nathanjk1
Bastet
7
3
4
3
W
Izanami
TestAKools
Izanami
3
3
3
1.5
L
Cliodhna
riflashzz
Cliodhna
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
36,898
61,597
Taken
49,130
42,245
Mitigated
24,106
16,794
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,246
904
0
1,912
16,754
18,826
412
3,884
12,870
30,302
0
L
Sylvanus
 
Sylvanus
7,227
2,228
2,419
2,972
8,517
7,039
0
4,551
3,696
28,235
8,900
L
Artemis
Doltey14
Artemis
12,257
8,978
0
2,412
13,095
3,922
0
2,583
10,426
0
48,661
W
Hercules
FillOrTroll
Hercules
6,561
1,262
0
5,195
11,968
11,497
24
2,613
9,355
11,514
46,369
W
Raijin
Galaxy2291
Raijin
4,770
384
0
1,728
9,021
3,812
0
1,917
7,104
60,874
0
L
3,815
448
490
1,602
7,805
2,797
576
3,275
4,363
72,653
0
L
Osiris
Muzotto
Osiris
6,359
1,458
0
2,130
8,756
6,913
0
1,252
6,851
6,624
35,306
W
Bastet
Nathanjk1
Bastet
7,898
3,080
0
4,696
11,767
4,323
1,150
1,893
9,874
0
64,713
W
Izanami
TestAKools
Izanami
6,915
4,380
0
3,263
12,087
3,787
4,282
1,428
10,659
0
64,204
L
Cliodhna
riflashzz
Cliodhna
7,240
1,358
0
3,854
10,957
3,435
0
3,707
7,147
0
55,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
41,207
556
Minions Killed
488
0
Camps Cleared
0
1,627,979
Distance Traveled
1,518,622
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,538
561
41
2
0
321,832
1
L
Sylvanus
7,998
470
63
4
0
288,366
3
L
Artemis
8,456
497
82
5
0
271,652
3
W
Hercules
9,421
554
129
8
0
322,726
3
W
Raijin
9,584
564
138
8
0
319,720
6
L
Ra
8,967
527
142
8
0
338,071
4
L
Osiris
7,595
447
97
6
0
261,902
2
W
Bastet
10,354
609
118
7
0
340,643
9
W
Izanami
9,387
552
130
8
0
323,058
9
L
Cliodhna
8,191
482
104
6
0
358,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role