Player Matchup

Hun Batz
Hun Batz
AztecRome
Hun Batz
Level 10
God Stats
1W - 4L
1,232 SR
Queue Stats
3W - 8L
1,281 Elo+
Party 1
Ravana
Ravana
BFE69
Ravana
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
7W - 7L
1,130 Elo+
Solo
Kukulkan
Kukulkan
Desmori
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
KoaVietNam
Charybdis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,223 Elo+
Solo
Ymir
Ymir
Omega_MapacheS4
Ymir
Level 29
God Stats
0W - 3L
1,365 SR
Queue Stats
111W - 114L
1,378 Elo+
Solo
Team Averages
Level 15
1,382 SR
1,303 Elo+

VS

Team Averages
Level 27
1,464 SR
1,357 Elo+
Heimdallr
Heimdallr
DownOnMemeStreet
Heimdallr
Level 28
God Stats
1W - 0L
1,356 SR
Queue Stats
22W - 17L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
HampsterHank
Cliodhna
Level 26
God Stats
30W - 47L
1,454 SR
Queue Stats
50W - 77L
1,339 Elo+
Party 2
Horus
Horus
Handlama
Horus
Level 28
God Stats
4W - 3L
1,721 SR
Queue Stats
34W - 38L
1,341 Elo+
Party 2
Cerberus
Cerberus
TheLawItSelf2005
Cerberus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 36L
1,288 Elo+
Solo
Poseidon
Poseidon
Venterrus
Poseidon
Level 27
God Stats
2W - 1L
1,287 SR
Queue Stats
31W - 39L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AztecRome
Hun Batz
9
3 / 4 / 0
5,843
531
2,159
6,137
1,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
BFE69
Ravana
8
3 / 4 / 1
5,251
477
3,194
7,292
1,999
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Desmori
Kukulkan
8
0 / 3 / 1
5,038
458
2,222
4,031
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
KoaVietNam
Charybdis
9
0 / 2 / 2
5,372
488
2,305
4,119
804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 4
5,687
517
4,104
7,189
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
1 / 3 / 3
5,716
520
6,834
6,823
1,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
HampsterHank
Cliodhna
10
1 / 2 / 2
5,879
534
1,491
7,165
2,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Handlama
Horus
11
2 / 0 / 0
6,132
557
3,815
5,322
2,380
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 1
5,747
522
2,642
7,064
3,934
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Venterrus
Poseidon
10
5 / 1 / 2
6,203
564
4,227
5,585
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
13
15
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AztecRome
Hun Batz
3
4
0
0.75
L
Ravana
BFE69
Ravana
3
4
1
0.88
L
Kukulkan
Desmori
Kukulkan
0
3
1
0.17
W
Heimdallr
1
3
3
0.83
W
Cliodhna
HampsterHank
Cliodhna
1
2
2
1
W
Horus
Handlama
Horus
2
0
0
2
L
Charybdis
KoaVietNam
Charybdis
0
2
2
0.5
L
1
2
4
1.5
W
4
2
1
2.25
W
Poseidon
Venterrus
Poseidon
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,984
Damage
19,009
28,768
Taken
31,959
11,063
Mitigated
11,897
3,547
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AztecRome
Hun Batz
2,159
891
0
0
6,137
1,627
0
1,621
4,427
0
21,234
L
Ravana
BFE69
Ravana
3,194
771
0
1,170
7,292
1,999
25
1,104
6,074
0
17,051
L
Kukulkan
Desmori
Kukulkan
2,222
244
0
0
4,031
1,237
604
1,768
1,986
18,169
0
W
Heimdallr
6,834
2,742
0
2,219
6,823
1,792
322
1,934
4,794
0
32,194
W
Cliodhna
HampsterHank
Cliodhna
1,491
0
0
2,824
7,165
2,379
260
403
6,738
0
32,331
W
Horus
Handlama
Horus
3,815
1,550
427
1,836
5,322
2,380
1,094
230
4,980
0
23,132
L
Charybdis
KoaVietNam
Charybdis
2,305
1,398
0
456
4,119
804
804
630
3,294
0
17,373
L
4,104
703
0
1,921
7,189
5,396
62
1,450
5,739
17,933
0
W
2,642
256
0
1,672
7,064
3,934
33
2,170
4,830
18,028
0
W
Poseidon
Venterrus
Poseidon
4,227
1,094
0
750
5,585
1,412
0
1,345
4,066
28,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,191
Gold Earned
29,677
183
Minions Killed
266
0
Camps Cleared
0
1,108,898
Distance Traveled
980,956
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,843
531
40
4
0
242,183
0
L
Ravana
5,251
477
31
3
0
268,883
0
L
Kukulkan
5,038
458
37
3
0
170,409
0
W
Heimdallr
5,716
520
62
6
0
191,263
3
W
Cliodhna
5,879
534
65
6
0
208,353
0
W
Horus
6,132
557
37
3
0
200,541
3
L
Charybdis
5,372
488
36
3
0
218,609
1
L
Ymir
5,687
517
39
4
0
208,814
4
W
Cerberus
5,747
522
51
5
0
180,625
0
W
Poseidon
6,203
564
51
5
0
200,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role