Player Matchup

Izanami
Izanami
FooFlemingo433
Izanami
Level 8
God Stats
3W - 1L
1,440 SR
Queue Stats
41W - 52L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hopelesslionboy
Morgan Le Fay
Level 90
God Stats
9W - 3L
1,635 SR
Queue Stats
232W - 260L
1,501 Elo+
Party 1
Chaac
Chaac
IHaveA3Inch
Chaac
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 46L
1,564 Elo+
Party 1
Ymir
Ymir
ILikeLoosepuss
Ymir
Level 15
God Stats
2W - 0L
1,821 SR
Queue Stats
32W - 26L
1,446 Elo+
Solo
Mercury
Mercury
SyderasHotept
Mercury
Level 75
God Stats
5W - 2L
1,567 SR
Queue Stats
88W - 100L
1,420 Elo+
Party 1
Team Averages
Level 39
1,593 SR
1,511 Elo+

VS

Team Averages
Level 12
1,505 SR
1,480 Elo+
Anhur
Anhur
AnhurYagami
Anhur
Level 6
God Stats
9W - 6L
1,669 SR
Queue Stats
26W - 27L
1,563 Elo+
Solo
Cliodhna
Cliodhna
Destlex
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,464 Elo+
Solo
Cerberus
Cerberus
HighRezzy
Cerberus
Level 7
God Stats
2W - 4L
1,358 SR
Queue Stats
9W - 8L
1,399 Elo+
Solo
Agni
Agni
Kingluck90
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,485 Elo+
Solo
Chaac
Chaac
Xalesc
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,264
551
4,582
7,603
1,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Hopelesslionboy
Morgan Le Fay
16
17 / 0 / 5
10,637
709
16,021
7,073
2,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 3
7,339
489
2,814
6,718
5,437
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 5
8,821
588
7,565
9,886
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
15
7 / 2 / 9
9,413
628
9,839
11,519
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
6,149
410
2,567
6,300
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Destlex
Cliodhna
10
3 / 6 / 0
6,482
432
4,282
10,686
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
HighRezzy
Cerberus
11
5 / 4 / 3
7,041
469
5,585
11,587
6,073
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 11 / 1
5,482
365
640
8,524
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Xalesc
Chaac
11
2 / 6 / 2
6,858
457
8,708
14,435
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
29
Kills
12
12
Deaths
29
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Cliodhna
Destlex
Cliodhna
3
6
0
0.5
W
1
5
2
0.4
L
Cerberus
HighRezzy
Cerberus
5
4
3
1.63
W
Morgan Le Fay
Hopelesslionboy
Morgan Le Fay
17
0
5
19.5
W
1
4
3
0.63
W
3
1
5
5.5
L
0
11
1
0.05
W
Mercury
7
2
9
5.75
L
Chaac
Xalesc
Chaac
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,821
Damage
21,782
42,799
Taken
51,532
18,991
Mitigated
22,367
13,324
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,567
874
0
1,778
6,300
1,618
0
2,209
4,091
0
24,821
L
Cliodhna
Destlex
Cliodhna
4,282
1,028
0
1,085
10,686
3,742
232
5,388
5,298
0
30,356
W
4,582
3,249
234
1,277
7,603
1,609
2,154
2,449
5,154
0
55,632
L
Cerberus
HighRezzy
Cerberus
5,585
393
0
2,296
11,587
6,073
184
5,754
5,833
20,709
0
W
Morgan Le Fay
Hopelesslionboy
Morgan Le Fay
16,021
2,896
0
2,709
7,073
2,919
332
1,601
5,380
63,298
0
W
2,814
491
123
602
6,718
5,437
404
547
5,768
0
23,760
W
7,565
1,717
0
4,110
9,886
5,216
378
1,013
8,603
53,768
0
L
640
163
0
64
8,524
2,578
0
5,405
3,119
17,750
0
W
Mercury
9,839
4,746
0
4,269
11,519
3,810
1,152
1,053
10,185
0
64,761
L
Chaac
Xalesc
Chaac
8,708
1,676
0
4,436
14,435
8,356
184
4,830
9,605
1,057
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
32,012
485
Minions Killed
243
0
Camps Cleared
0
1,475,050
Distance Traveled
1,176,075
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,149
410
52
3
0
174,050
2
L
Cliodhna
6,482
432
54
4
0
257,271
0
W
Izanami
8,264
551
103
7
0
277,968
0
L
Cerberus
7,041
469
52
3
0
271,095
4
W
Morgan Le Fay
10,637
709
109
7
0
297,734
3
W
Chaac
7,339
489
58
4
0
261,015
0
W
Ymir
8,821
588
89
6
0
282,700
1
L
Agni
5,482
365
36
2
0
227,987
1
W
Mercury
9,413
628
126
8
0
355,633
2
L
Chaac
6,858
457
49
3
0
245,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role