Player Matchup

Agni
Agni
Venom34_
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,454 Elo+
Party 1
Geb
Geb
floower34
Geb
Level 85
God Stats
15W - 9L
1,632 SR
Queue Stats
236W - 257L
1,501 Elo+
Party 1
Bakasura
Bakasura
super_daydream3
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,241 Elo+
Solo
Team Averages
Level 66
1,544 SR
1,398 Elo+

VS

Team Averages
Level 33
1,536 SR
1,439 Elo+
Ymir
Ymir
DropYourWall3t
Ymir
Level 86
God Stats
1W - 8L
1,506 SR
Queue Stats
46W - 46L
1,443 Elo+
Solo
Neith
Neith
ImbaIco
Neith
Level 7
God Stats
19W - 24L
1,603 SR
Queue Stats
45W - 61L
1,510 Elo+
Solo
Bakasura
Bakasura
SquarerTunic851
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 0 / 6
7,302
730
10,590
5,758
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 7
7,766
777
5,454
8,024
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
11
4 / 1 / 2
7,114
711
4,809
5,162
2,079
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,620
662
7,583
14,970
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
ImbaIco
Neith
10
0 / 2 / 1
6,171
617
5,347
5,170
1,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
8
0 / 2 / 1
5,799
580
653
5,142
1,774
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Neith
ImbaIco
Neith
0
2
1
0.25
L
Bakasura
0
2
1
0.25
W
Agni
3
0
6
6
W
2
0
7
5.5
W
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,853
Damage
13,583
18,944
Taken
25,282
10,192
Mitigated
14,808
6,402
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,583
1,297
38
2,678
14,970
11,113
0
9,497
5,346
20,705
0
L
Neith
ImbaIco
Neith
5,347
2,209
0
788
5,170
1,921
0
3,999
1,171
0
18,808
L
Bakasura
653
502
0
371
5,142
1,774
21
3,706
1,411
0
8,014
W
Agni
10,590
1,286
243
1,930
5,758
2,247
292
2,432
3,286
34,911
0
W
5,454
775
0
3,406
8,024
5,866
570
2,039
5,985
11,597
0
W
Bakasura
4,809
2,945
0
823
5,162
2,079
1,139
3,371
1,791
0
10,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,182
Gold Earned
18,590
106
Minions Killed
78
4
Camps Cleared
5
593,206
Distance Traveled
448,396
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,620
662
23
2
1
153,407
1
L
Neith
6,171
617
31
3
1
146,932
0
L
Bakasura
5,799
580
24
2
3
148,057
0
W
Agni
7,302
730
51
5
3
181,330
2
W
Geb
7,766
777
20
2
0
197,313
4
W
Bakasura
7,114
711
35
4
1
214,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role