Player Matchup

Anubis
Anubis
FusioNxDarkk
Anubis
Level 62
God Stats
29W - 18L
1,588 SR
Queue Stats
276W - 341L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
MrRiFT11
Cthulhu
Level 45
God Stats
10W - 6L
1,594 SR
Queue Stats
195W - 226L
1,402 Elo+
Party 2
Ullr
Ullr
intoxicatd_savag
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,568 Elo+
Solo
Team Averages
Level 44
1,561 SR
1,455 Elo+

VS

Team Averages
Level 121
1,446 SR
1,368 Elo+
Cupid
Cupid
J-DUBS_805
Cupid
Level 138
God Stats
1W - 1L
1,499 SR
Queue Stats
3W - 2L
1,419 Elo+
Party 1
Ganesha
Ganesha
Musty2saucin
Ganesha
Level 69
God Stats
1W - 0L
1,404 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 1
Zeus
Zeus
P3NEYZ
Zeus
Level 156
God Stats
1W - 0L
1,434 SR
Queue Stats
3W - 1L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 6 / 1
8,298
593
4,376
10,293
3,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MrRiFT11
Cthulhu
11
0 / 4 / 2
8,426
602
6,582
14,933
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 3
7,884
563
3,244
12,051
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
8 / 0 / 8
10,341
739
8,554
6,387
2,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Musty2saucin
Ganesha
13
0 / 1 / 16
9,889
706
5,448
11,120
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
P3NEYZ
Zeus
14
8 / 2 / 7
10,494
750
19,779
6,271
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
2
Kills
16
16
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
1
0.42
W
Cupid
8
0
8
12
L
Cthulhu
MrRiFT11
Cthulhu
0
4
2
0.25
W
Ganesha
Musty2saucin
Ganesha
0
1
16
8
W
Zeus
P3NEYZ
Zeus
8
2
7
5.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
33,781
37,277
Taken
23,778
18,692
Mitigated
14,908
5,632
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,376
108
203
2,264
10,293
3,429
0
7,626
2,667
26,259
0
W
Cupid
8,554
4,382
379
790
6,387
2,182
1,306
3,545
2,842
0
37,646
L
Cthulhu
MrRiFT11
Cthulhu
6,582
341
305
1,316
14,933
12,593
0
8,012
6,921
23,565
0
W
Ganesha
Musty2saucin
Ganesha
5,448
591
0
1,518
11,120
10,587
199
5,465
5,655
13,690
0
W
Zeus
P3NEYZ
Zeus
19,779
331
0
665
6,271
2,139
958
2,371
3,900
48,007
0
L
3,244
859
0
1,544
12,051
2,670
0
9,847
2,204
0
13,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
30,724
111
Minions Killed
148
4
Camps Cleared
5
662,183
Distance Traveled
803,652
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,298
593
48
3
3
227,462
6
W
Cupid
10,341
739
77
6
0
283,762
0
L
Cthulhu
8,426
602
30
2
0
264,948
1
W
Ganesha
9,889
706
0
0
0
263,038
1
W
Zeus
10,494
750
71
5
5
256,852
4
L
Ullr
7,884
563
33
2
1
169,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role