Player Matchup

Hun Batz
Hun Batz
AztecRome
Hun Batz
Level 10
God Stats
0W - 3L
1,269 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 1
Nox
Nox
DeepBlueApu
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,346 Elo+
Solo
Chaac
Chaac
Desmori
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 1
King Arthur
King Arthur
ElLolostacio
King Arthur
Level 5
God Stats
16W - 9L
1,362 SR
Queue Stats
38W - 44L
1,459 Elo+
Party 2
Ymir
Ymir
MatMoon
Ymir
Level 63
God Stats
5W - 11L
1,474 SR
Queue Stats
159W - 200L
1,423 Elo+
Party 2
Team Averages
Level 18
1,421 SR
1,352 Elo+

VS

Team Averages
Level 36
1,426 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
EMELAY
Ymir
Level 109
God Stats
2W - 1L
1,560 SR
Queue Stats
8W - 12L
1,496 Elo+
Party 4
Izanami
Izanami
FABDISKO
Izanami
Level 18
God Stats
40W - 22L
1,309 SR
Queue Stats
249W - 288L
1,391 Elo+
Solo
Nemesis
Nemesis
FNFALlen
Nemesis
Level 7
God Stats
5W - 7L
1,261 SR
Queue Stats
8W - 16L
1,182 Elo+
Party 3
Agni
Agni
ZeroXprism
Agni
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AztecRome
Hun Batz
14
0 / 8 / 5
8,808
881
5,080
12,144
4,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 1 / 3
8,299
830
2,377
2,534
867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Desmori
Chaac
16
3 / 4 / 5
10,102
1,010
10,957
11,448
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
ElLolostacio
King Arthur
17
3 / 4 / 7
10,362
1,036
7,299
20,112
17,129
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
MatMoon
Ymir
16
4 / 4 / 6
10,650
1,065
11,151
17,442
15,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

150

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 1 / 10
9,424
942
7,974
6,651
2,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
EMELAY
Ymir
17
5 / 3 / 13
10,638
1,064
15,836
12,680
6,690
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
FABDISKO
Izanami
17
9 / 2 / 7
11,525
1,153
16,537
8,902
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
FNFALlen
Nemesis
17
1 / 2 / 11
9,568
957
6,897
9,455
5,070
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 10
10,301
1,030
11,485
4,276
1,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
10
Kills
21
21
Deaths
10
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
10
6
L
Hun Batz
AztecRome
Hun Batz
0
8
5
0.31
L
0
1
3
1.5
L
Chaac
Desmori
Chaac
3
4
5
1.38
W
Ymir
EMELAY
Ymir
5
3
13
3.83
L
King Arthur
ElLolostacio
King Arthur
3
4
7
1.63
W
Izanami
FABDISKO
Izanami
9
2
7
6.25
W
Nemesis
FNFALlen
Nemesis
1
2
11
3.25
L
Ymir
MatMoon
Ymir
4
4
6
1.75
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
58,729
63,680
Taken
41,964
51,655
Mitigated
19,724
3,834
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,974
5,177
0
1,430
6,651
2,495
0
2,527
3,989
18,524
0
L
Hun Batz
AztecRome
Hun Batz
5,080
490
0
0
12,144
4,529
0
6,318
5,826
0
17,316
L
2,377
274
0
0
2,534
867
0
1,274
1,260
10,588
0
L
Chaac
Desmori
Chaac
10,957
1,298
0
1,734
11,448
13,697
0
5,140
6,308
1,609
26,887
W
Ymir
EMELAY
Ymir
15,836
4,465
0
0
12,680
6,690
0
4,080
8,256
25,722
0
L
King Arthur
ElLolostacio
King Arthur
7,299
1,156
395
945
20,112
17,129
0
11,539
8,573
0
12,740
W
Izanami
FABDISKO
Izanami
16,537
13,919
0
0
8,902
3,770
0
4,024
4,785
0
40,862
W
Nemesis
FNFALlen
Nemesis
6,897
2,954
0
270
9,455
5,070
0
2,060
7,210
0
23,181
L
Ymir
MatMoon
Ymir
11,151
1,190
0
760
17,442
15,433
0
11,024
6,418
24,366
0
W
11,485
1,116
0
6
4,276
1,699
0
1,173
2,976
23,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
51,456
135
Minions Killed
170
3
Camps Cleared
6
788,556
Distance Traveled
865,595
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,424
942
26
3
1
168,224
0
L
Hun Batz
8,808
881
29
3
1
164,489
0
L
Nox
8,299
830
21
2
1
78,304
0
L
Chaac
10,102
1,010
36
4
1
171,159
1
W
Ymir
10,638
1,064
36
4
2
174,769
0
L
King Arthur
10,362
1,036
12
1
0
212,018
0
W
Izanami
11,525
1,153
43
4
0
167,171
1
W
Nemesis
9,568
957
41
4
3
201,731
0
L
Ymir
10,650
1,065
37
4
0
162,586
0
W
Agni
10,301
1,030
24
2
0
153,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role