Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Drowzyy7
Danzaburou
Level 88
God Stats
25W - 27L
1,497 SR
Queue Stats
753W - 669L
1,548 Elo+
Party 2
Zeus
Zeus
PURDUCHI
Zeus
Level 107
God Stats
1W - 1L
1,304 SR
Queue Stats
428W - 349L
1,605 Elo+
Party 2
Terra
Terra
Thecatofwar
Terra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,471 Elo+
Party 1
Chaac
Chaac
hellhound23
Chaac
Level 109
God Stats
3W - 0L
1,570 SR
Queue Stats
7W - 4L
1,674 Elo+
Party 1
Team Averages
Level 108
1,474 SR
1,560 Elo+

VS

Team Averages
Level 103
1,701 SR
1,599 Elo+
Discordia
Discordia
AgenteDoblex
Discordia
Level 125
God Stats
6W - 9L
1,496 SR
Queue Stats
271W - 273L
1,546 Elo+
Solo
Geb
Geb
KTLkid21
Geb
Level 65
God Stats
6W - 5L
1,848 SR
Queue Stats
211W - 186L
1,570 Elo+
Party 3
Hachiman
Hachiman
Murkiiinn
Hachiman
Level 77
God Stats
11W - 10L
1,576 SR
Queue Stats
201W - 176L
1,609 Elo+
Party 3
Bastet
Bastet
Nathanjk1
Bastet
Level 122
God Stats
20W - 6L
1,851 SR
Queue Stats
86W - 54L
1,664 Elo+
Solo
Tiamat
Tiamat
Wyckliffe
Tiamat
Level 128
God Stats
34W - 18L
1,731 SR
Queue Stats
784W - 728L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 1 / 5
8,830
519
8,263
11,809
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Drowzyy7
Danzaburou
17
5 / 0 / 5
10,355
609
7,550
9,060
3,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
3 / 1 / 5
9,152
538
10,556
10,938
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 10
8,265
486
6,133
16,534
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 3 / 1
9,786
576
10,886
15,614
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgenteDoblex
Discordia
12
0 / 4 / 0
7,357
433
9,430
9,651
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
6,138
361
6,733
14,062
8,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Murkiiinn
Hachiman
14
1 / 3 / 1
8,263
486
4,990
10,616
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Nathanjk1
Bastet
16
4 / 5 / 2
9,458
556
10,356
13,898
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Wyckliffe
Tiamat
13
1 / 5 / 3
7,925
466
6,719
12,241
14,427
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
6
6
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
5
7.5
L
Discordia
AgenteDoblex
Discordia
0
4
0
0
W
Danzaburou
Drowzyy7
Danzaburou
5
0
5
7.5
L
0
4
0
0
L
Hachiman
Murkiiinn
Hachiman
1
3
1
0.5
L
Bastet
Nathanjk1
Bastet
4
5
2
1
W
Zeus
3
1
5
5.5
W
1
1
10
6
L
Tiamat
Wyckliffe
Tiamat
1
5
3
0.5
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,388
Damage
38,228
63,955
Taken
60,468
40,840
Mitigated
32,904
31,901
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,263
1,862
0
10,350
11,809
4,868
54
4,362
7,253
0
50,076
L
Discordia
AgenteDoblex
Discordia
9,430
201
0
1,108
9,651
2,647
23
5,480
4,171
52,882
0
W
Danzaburou
Drowzyy7
Danzaburou
7,550
3,453
0
3,233
9,060
3,468
2,334
1,724
7,326
0
83,363
L
6,733
335
133
1,705
14,062
8,621
0
7,083
6,926
20,858
0
L
Hachiman
Murkiiinn
Hachiman
4,990
2,224
0
3,893
10,616
2,957
0
1,508
9,108
0
60,973
L
Bastet
Nathanjk1
Bastet
10,356
3,796
0
4,897
13,898
4,252
6
1,709
12,006
0
64,761
W
Zeus
10,556
929
0
6,148
10,938
4,043
478
5,410
5,179
72,998
0
W
6,133
1,844
685
5,854
16,534
15,198
236
5,510
10,768
27,857
0
L
Tiamat
Wyckliffe
Tiamat
6,719
1,229
0
2,331
12,241
14,427
0
909
10,676
34,540
0
W
10,886
3,537
0
5,631
15,614
13,263
729
5,139
10,475
0
57,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
39,141
532
Minions Killed
417
0
Camps Cleared
0
1,697,759
Distance Traveled
1,599,992
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,830
519
82
5
0
381,354
2
L
Discordia
7,357
433
115
7
0
335,546
10
W
Danzaburou
10,355
609
154
9
0
325,447
4
L
Geb
6,138
361
26
2
0
334,582
5
L
Hachiman
8,263
486
103
6
0
300,173
3
L
Bastet
9,458
556
111
7
0
328,857
6
W
Zeus
9,152
538
144
8
0
318,855
7
W
Terra
8,265
486
32
2
0
372,968
5
L
Tiamat
7,925
466
62
4
0
300,834
5
W
Chaac
9,786
576
120
7
0
299,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role