Player Matchup

Nemesis
Nemesis
Healzurbunz
Nemesis
Level 42
God Stats
7W - 2L
1,787 SR
Queue Stats
190W - 155L
1,610 Elo+
Solo
Chronos
Chronos
MacroStar14
Chronos
Level 36
God Stats
7W - 5L
1,521 SR
Queue Stats
30W - 35L
1,364 Elo+
Party 2
Yemoja
Yemoja
Omega_MapacheS4
Yemoja
Level 29
God Stats
20W - 14L
1,629 SR
Queue Stats
111W - 114L
1,360 Elo+
Party 2
King Arthur
King Arthur
RedSkettiBoi
King Arthur
Level 144
God Stats
3W - 4L
1,440 SR
Queue Stats
121W - 133L
1,485 Elo+
Party 3
Hachiman
Hachiman
WhereDAchicken
Hachiman
Level 40
God Stats
2W - 6L
1,176 SR
Queue Stats
65W - 84L
1,366 Elo+
Party 3
Team Averages
Level 58
1,511 SR
1,437 Elo+

VS

Team Averages
Level 41
1,663 SR
1,527 Elo+
Fenrir
Fenrir
Alexianx
Fenrir
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 60L
1,452 Elo+
Party 4
Neith
Neith
EnvyToy
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 281L
1,439 Elo+
Solo
Khepri
Khepri
KazuyaKaz
Khepri
Level 58
God Stats
1W - 2L
1,695 SR
Queue Stats
40W - 51L
1,321 Elo+
Party 4
Gilgamesh
Gilgamesh
RTABird
Gilgamesh
Level 29
God Stats
7W - 5L
1,638 SR
Queue Stats
192W - 120L
1,695 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
okRicky
Morgan Le Fay
Level 58
God Stats
11W - 4L
1,981 SR
Queue Stats
268W - 172L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Healzurbunz
Nemesis
13
3 / 0 / 0
6,808
619
5,632
6,621
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
MacroStar14
Chronos
8
0 / 3 / 0
5,257
478
501
6,769
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 0 / 5
6,030
548
3,865
4,291
1,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
RedSkettiBoi
King Arthur
12
3 / 1 / 1
7,139
649
6,116
11,142
7,716
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
10
7 / 2 / 1
6,495
590
8,154
7,552
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexianx
Fenrir
10
1 / 4 / 1
6,031
548
2,663
9,656
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
EnvyToy
Neith
9
1 / 1 / 0
5,687
517
3,857
5,227
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
KazuyaKaz
Khepri
6
0 / 5 / 1
4,866
442
1,552
8,360
2,774
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
RTABird
Gilgamesh
11
1 / 3 / 0
6,519
593
7,415
10,938
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
okRicky
Morgan Le Fay
12
3 / 0 / 0
6,994
636
6,152
4,762
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
6
6
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexianx
Fenrir
1
4
1
0.38
L
Neith
EnvyToy
Neith
1
1
0
1
W
Nemesis
Healzurbunz
Nemesis
3
0
0
3
L
Khepri
KazuyaKaz
Khepri
0
5
1
0.1
W
Chronos
MacroStar14
Chronos
0
3
0
0
W
0
0
5
2.5
L
Gilgamesh
RTABird
Gilgamesh
1
3
0
0.33
W
King Arthur
RedSkettiBoi
King Arthur
3
1
1
3.5
W
Hachiman
7
2
1
3.75
L
Morgan Le Fay
okRicky
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
21,639
36,375
Taken
38,943
16,033
Mitigated
18,436
15,557
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexianx
Fenrir
2,663
671
0
3,148
9,656
3,576
15
497
9,159
0
34,240
L
Neith
EnvyToy
Neith
3,857
1,436
0
1,649
5,227
1,315
0
1,010
4,217
0
31,671
W
Nemesis
Healzurbunz
Nemesis
5,632
2,280
0
4,216
6,621
2,333
0
1,948
4,505
0
46,909
L
Khepri
KazuyaKaz
Khepri
1,552
66
558
581
8,360
2,774
0
1,703
6,657
5,819
0
W
Chronos
MacroStar14
Chronos
501
80
338
547
6,769
2,068
78
3,374
3,111
19,123
0
W
3,865
798
2,331
1,966
4,291
1,984
216
904
3,341
22,009
0
L
Gilgamesh
RTABird
Gilgamesh
7,415
2,212
0
3,688
10,938
9,511
0
0
10,938
0
39,134
W
King Arthur
RedSkettiBoi
King Arthur
6,116
769
0
4,284
11,142
7,716
0
0
11,029
0
42,183
W
Hachiman
8,154
5,485
0
1,875
7,552
1,932
0
980
6,572
0
34,524
L
Morgan Le Fay
okRicky
Morgan Le Fay
6,152
296
0
1,333
4,762
1,260
0
1,156
3,606
39,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
30,097
330
Minions Killed
312
0
Camps Cleared
0
1,141,164
Distance Traveled
1,032,673
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,031
548
59
5
0
190,625
0
L
Neith
5,687
517
67
6
0
199,815
2
W
Nemesis
6,808
619
89
8
0
273,838
5
L
Khepri
4,866
442
8
1
0
182,787
5
W
Chronos
5,257
478
41
4
0
220,961
2
W
Yemoja
6,030
548
43
4
0
208,714
5
L
Gilgamesh
6,519
593
78
7
0
216,316
3
W
King Arthur
7,139
649
101
9
0
236,623
3
W
Hachiman
6,495
590
56
5
0
201,028
0
L
Morgan Le Fay
6,994
636
100
9
0
243,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role