Player Matchup

Charybdis
Charybdis
AudiGames
Charybdis
Level 148
God Stats
1W - 1L
1,265 SR
Queue Stats
18W - 14L
1,627 Elo+
Party 2
Bacchus
Bacchus
BREXIT0R
Bacchus
Level 118
God Stats
1W - 0L
1,506 SR
Queue Stats
18W - 19L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MangelPort
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,444 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 2
Medusa
Medusa
SideFrame1
Medusa
Level 23
God Stats
1W - 3L
1,758 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 2
Mercury
Mercury
delao2
Mercury
Level 155
God Stats
2W - 0L
1,520 SR
Queue Stats
17W - 12L
1,585 Elo+
Party 2
Team Averages
Level 118
1,499 SR
1,497 Elo+

VS

Team Averages
Level 95
1,532 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Not Xbox police
Ares
Level 122
God Stats
16W - 10L
1,578 SR
Queue Stats
140W - 124L
1,573 Elo+
Solo
Thanatos
Thanatos
OsoArrogantGake
Thanatos
Level 143
God Stats
10W - 12L
1,534 SR
Queue Stats
61W - 71L
1,470 Elo+
Party 1
Neith
Neith
l Wyatt Derp l
Neith
Level 143
God Stats
0W - 1L
1,272 SR
Queue Stats
32W - 44L
1,428 Elo+
Party 1
Anhur
Anhur
xEsclavista
Anhur
Level 41
God Stats
0W - 1L
1,775 SR
Queue Stats
13W - 20L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AudiGames
Charybdis
18
1 / 1 / 11
11,472
717
9,122
8,718
3,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
BREXIT0R
Bacchus
17
2 / 6 / 17
11,640
728
9,258
16,620
22,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
MangelPort
Morgan Le Fay
20
11 / 2 / 7
14,214
888
22,818
12,581
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SideFrame1
Medusa
18
2 / 2 / 11
11,760
735
6,190
8,896
3,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
delao2
Mercury
19
7 / 5 / 9
13,141
821
15,534
16,466
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 5 / 9
11,230
702
10,569
14,326
6,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 4
10,424
652
9,271
18,286
21,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
19
7 / 4 / 8
12,603
788
9,877
12,421
5,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 10
10,989
687
9,615
11,981
5,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 7 / 7
10,100
631
6,645
18,721
7,162
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
23
Kills
16
16
Deaths
23
55
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
9
1.3
W
Charybdis
AudiGames
Charybdis
1
1
11
6.5
W
Bacchus
BREXIT0R
Bacchus
2
6
17
1.75
W
Morgan Le Fay
MangelPort
Morgan Le Fay
11
2
7
7.25
L
3
4
4
1.25
L
Thanatos
7
4
8
2.75
W
Medusa
SideFrame1
Medusa
2
2
11
3.75
W
Mercury
delao2
Mercury
7
5
9
2.3
L
2
3
10
2.33
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,922
Damage
45,977
63,281
Taken
75,735
40,759
Mitigated
44,805
9,628
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,569
1,978
48
5,271
14,326
6,029
805
6,699
7,501
40,411
0
W
Charybdis
AudiGames
Charybdis
9,122
5,238
0
1,790
8,718
3,303
3,223
3,718
4,863
0
41,035
W
Bacchus
BREXIT0R
Bacchus
9,258
628
0
1,486
16,620
22,854
0
3,916
11,669
20,543
0
W
Morgan Le Fay
MangelPort
Morgan Le Fay
22,818
1,817
522
3,725
12,581
5,756
2,119
4,012
8,518
78,170
0
L
9,271
0
0
1,941
18,286
21,053
1
4,732
13,359
29,705
0
L
Thanatos
9,877
2,389
0
6,301
12,421
5,385
0
4,120
8,229
0
34,353
W
Medusa
SideFrame1
Medusa
6,190
2,455
0
1,292
8,896
3,412
1,344
3,222
5,543
0
31,791
W
Mercury
delao2
Mercury
15,534
6,666
0
813
16,466
5,434
0
4,754
11,223
0
44,982
L
9,615
1,186
0
738
11,981
5,176
769
6,018
5,909
0
47,511
L
6,645
2,357
92
800
18,721
7,162
34
10,260
8,236
0
28,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,227
Gold Earned
55,346
367
Minions Killed
328
7
Camps Cleared
10
1,612,789
Distance Traveled
1,444,043
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,230
702
89
6
1
296,121
2
W
Charybdis
11,472
717
93
6
2
303,325
2
W
Bacchus
11,640
728
22
1
2
312,546
3
W
Morgan Le Fay
14,214
888
115
7
2
327,438
3
L
Ares
10,424
652
33
2
0
268,304
5
L
Thanatos
12,603
788
58
4
4
323,213
2
W
Medusa
11,760
735
70
4
1
318,983
0
W
Mercury
13,141
821
67
4
0
350,497
1
L
Neith
10,989
687
96
6
5
286,386
0
L
Anhur
10,100
631
52
3
0
270,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role