Player Matchup

Fenrir
Fenrir
ToffeeDweeb
Fenrir
Level 129
God Stats
7W - 1L
1,619 SR
Queue Stats
419W - 385L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Wx Zebra xW
Nu Wa
Level 109
God Stats
20W - 8L
1,716 SR
Queue Stats
154W - 96L
1,619 Elo+
Party 1
Ares
Ares
im th3 p3nguini
Ares
Level 125
God Stats
26W - 10L
1,572 SR
Queue Stats
290W - 240L
1,636 Elo+
Party 1
Team Averages
Level 121
1,635 SR
1,583 Elo+

VS

Team Averages
Level 95
1,316 SR
1,523 Elo+
Cupid
Cupid
FutrellBoyz
Cupid
Level 87
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 6L
1,452 Elo+
Party 2
Olorun
Olorun
Starrudy
Olorun
Level 68
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
crrman
Bacchus
Level 129
God Stats
0W - 3L
1,514 SR
Queue Stats
9W - 10L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 3 / 6
10,075
720
8,564
10,039
6,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 7
9,955
711
9,280
5,170
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 9
10,121
723
6,557
15,149
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,285
592
3,262
9,164
2,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Starrudy
Olorun
13
5 / 5 / 2
9,327
666
9,148
9,019
3,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
crrman
Bacchus
11
1 / 1 / 5
8,134
581
6,564
9,422
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
7
7
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Olorun
Starrudy
Olorun
5
5
2
1.2
W
Fenrir
6
3
6
3
W
4
1
7
7.5
L
Bacchus
crrman
Bacchus
1
1
5
3.5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
18,974
30,358
Taken
27,605
23,771
Mitigated
16,533
7,511
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,262
689
160
715
9,164
2,699
0
5,239
3,649
0
18,825
L
Olorun
Starrudy
Olorun
9,148
5,510
236
1,875
9,019
3,375
0
4,991
3,828
34,924
0
W
Fenrir
8,564
1,626
0
4,026
10,039
6,560
586
5,844
3,820
0
37,118
W
9,280
1,716
0
797
5,170
2,021
1,809
2,213
2,791
53,019
0
L
Bacchus
crrman
Bacchus
6,564
927
0
1,290
9,422
10,459
0
4,871
4,205
17,918
0
W
6,557
150
0
2,688
15,149
15,190
412
7,269
7,504
11,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
25,746
172
Minions Killed
138
9
Camps Cleared
4
713,836
Distance Traveled
603,676
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,285
592
42
3
2
221,038
0
L
Olorun
9,327
666
62
4
0
197,425
0
W
Fenrir
10,075
720
52
4
3
247,199
5
W
Nu Wa
9,955
711
114
8
5
226,955
0
L
Bacchus
8,134
581
34
2
2
185,213
2
W
Ares
10,121
723
6
0
1
239,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role