Player Matchup

Mulan
Mulan
Silver V
 
Mulan
Silver V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
DiegoBTG
Mercury
Silver V
Level 106
God Stats
4W - 3L
1,539 SR
Queue Stats
139W - 163L
533 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
SGriDemonzK
Morgan Le Fay
Gold IV
Level 128
God Stats
3W - 3L
1,740 SR
Queue Stats
66W - 75L
1,554 MMR
Solo
Hou Yi
Hou Yi
Bronze III
SirFrederick
Hou Yi
Bronze III
Level 66
God Stats
0W - 1L
1,145 SR
Queue Stats
4W - 6L
1,423 MMR
Party 1
Sobek
Sobek
Bronze III
lLordBehemoth
Sobek
Bronze III
Level 157
God Stats
2W - 3L
1,173 SR
Queue Stats
70W - 88L
1,423 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,419 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,586 SR
1,318 MMR
Osiris
Osiris
Silver V
 
Osiris
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
Abracadabri
Tiamat
Gold III
Level 105
God Stats
12W - 12L
1,547 SR
Queue Stats
730W - 737L
1,549 MMR
Solo
Khepri
Khepri
Silver I
MonkeyGod98
Khepri
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,182 MMR
Solo
Heimdallr
Heimdallr
Silver I
WiIISand
Heimdallr
Silver I
Level 102
God Stats
1W - 1L
1,589 SR
Queue Stats
64W - 56L
1,199 MMR
Solo
Nike
Nike
Gold V
optivnerve
Nike
Gold V
Level 63
God Stats
3W - 2L
1,792 SR
Queue Stats
240W - 234L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 0 / 0
10,278
541
9,483
19,146
15,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
DiegoBTG
Mercury
13
1 / 13 / 2
8,299
437
6,626
17,847
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SGriDemonzK
Morgan Le Fay
13
2 / 3 / 0
8,842
465
11,535
11,978
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
12
1 / 4 / 2
7,925
417
6,987
11,379
3,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 2
7,868
414
6,991
20,988
21,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaArtioGilgameshUllrLoki

VS

Bans
OdinAwilixTsukuyomiThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
3 / 2 / 6
10,598
558
16,186
13,256
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
17
7 / 1 / 7
10,343
544
14,052
10,820
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
13
2 / 2 / 12
9,073
478
6,814
14,445
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
WiIISand
Heimdallr
16
3 / 1 / 7
9,568
504
12,017
10,617
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 1 / 8
10,525
554
13,057
15,068
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
24
24
Deaths
7
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
0
0
2
W
Osiris
 
Osiris
3
2
6
3
W
Tiamat
7
1
7
10.5
L
Mercury
DiegoBTG
Mercury
1
13
2
0.15
W
Khepri
2
2
12
4
L
Morgan Le Fay
SGriDemonzK
Morgan Le Fay
2
3
0
0.67
L
Hou Yi
1
4
2
0.5
W
Heimdallr
WiIISand
Heimdallr
3
1
7
6.5
L
1
4
2
0.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,622
Damage
62,126
81,338
Taken
64,206
51,223
Mitigated
45,639
15,208
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,483
1,020
0
7,579
19,146
15,634
0
2,296
16,736
10,006
66,310
W
Osiris
 
Osiris
16,186
5,222
0
5,311
13,256
13,303
1,311
2,376
10,848
109
76,722
W
Tiamat
14,052
1,435
0
3,901
10,820
6,528
339
3,745
6,856
66,888
0
L
Mercury
DiegoBTG
Mercury
6,626
1,893
0
1,023
17,847
6,753
0
4,572
13,045
0
58,948
W
Khepri
6,814
1,547
0
2,854
14,445
12,649
26
4,652
9,648
21,845
0
L
Morgan Le Fay
SGriDemonzK
Morgan Le Fay
11,535
277
0
1,816
11,978
3,718
0
4,174
7,516
54,416
0
L
Hou Yi
6,987
2,076
0
250
11,379
3,282
703
2,540
8,813
0
44,670
W
Heimdallr
WiIISand
Heimdallr
12,017
5,508
0
4,257
10,617
4,550
844
4,060
6,417
0
73,973
L
6,991
963
0
4,540
20,988
21,836
0
6,400
14,266
18,698
0
W
13,057
1,835
0
5,012
15,068
8,609
0
5,116
9,729
0
84,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,212
Gold Earned
50,107
481
Minions Killed
528
0
Camps Cleared
0
1,888,045
Distance Traveled
2,016,763
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,278
541
148
8
0
399,138
6
W
Osiris
10,598
558
147
8
0
407,791
5
W
Tiamat
10,343
544
121
6
0
380,211
5
L
Mercury
8,299
437
103
5
0
342,838
2
W
Khepri
9,073
478
28
1
0
412,694
9
L
Morgan Le Fay
8,842
465
109
6
0
351,599
9
L
Hou Yi
7,925
417
92
5
0
365,944
4
W
Heimdallr
9,568
504
99
5
0
355,617
6
L
Sobek
7,868
414
29
2
0
428,526
4
W
Nike
10,525
554
133
7
0
460,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role