Player Matchup

Yemoja
Yemoja
Brodyajka
Yemoja
Level 42
God Stats
2W - 3L
1,572 SR
Queue Stats
147W - 147L
1,425 Elo+
Solo
Agni
Agni
CondeVampa
Agni
Level 108
God Stats
0W - 1L
1,312 SR
Queue Stats
5W - 9L
1,388 Elo+
Solo
Danzaburou
Danzaburou
FSPT44
Danzaburou
Level 147
God Stats
3W - 4L
1,474 SR
Queue Stats
121W - 127L
1,425 Elo+
Solo
The Morrigan
The Morrigan
JinjiLeBlanc
The Morrigan
Level 99
God Stats
0W - 4L
1,336 SR
Queue Stats
107W - 132L
1,519 Elo+
Solo
Artemis
Artemis
tratataktor
Artemis
Level 92
God Stats
4W - 4L
1,487 SR
Queue Stats
69W - 91L
1,327 Elo+
Solo
Team Averages
Level 98
1,436 SR
1,417 Elo+

VS

Team Averages
Level 79
1,553 SR
1,413 Elo+
Ne Zha
Ne Zha
Bonds7318
Ne Zha
Level 88
God Stats
4W - 1L
1,697 SR
Queue Stats
211W - 169L
1,523 Elo+
Solo
Hades
Hades
FiLiP-Sky25
Hades
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 113L
1,321 Elo+
Party 1
Kuzenbo
Kuzenbo
Yhugzzz
Kuzenbo
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 85L
1,311 Elo+
Party 1
Merlin
Merlin
Ylarr
Merlin
Level 88
God Stats
1W - 1L
1,746 SR
Queue Stats
23W - 13L
1,465 Elo+
Solo
Yemoja
Yemoja
sankeey
Yemoja
Level 87
God Stats
1W - 0L
1,322 SR
Queue Stats
35W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brodyajka
Yemoja
18
0 / 3 / 17
10,211
638
5,130
19,844
25,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 4 / 10
11,650
728
30,157
19,116
8,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FSPT44
Danzaburou
18
3 / 7 / 13
11,001
688
14,293
23,240
10,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
JinjiLeBlanc
The Morrigan
19
4 / 6 / 10
11,443
715
18,627
17,429
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
tratataktor
Artemis
16
5 / 9 / 8
10,753
672
14,175
15,362
7,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bonds7318
Ne Zha
20
12 / 4 / 15
12,985
812
33,395
27,201
23,037
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 7 / 16
10,932
683
10,836
19,574
14,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Yhugzzz
Kuzenbo
19
3 / 5 / 20
11,171
698
8,728
18,282
26,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Ylarr
Merlin
20
7 / 2 / 18
12,507
782
30,639
15,830
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
sankeey
Yemoja
19
4 / 3 / 14
11,858
741
3,839
22,899
22,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
112
20
Kills
29
29
Deaths
21
58
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bonds7318
Ne Zha
12
4
15
4.88
L
Yemoja
Brodyajka
Yemoja
0
3
17
2.83
L
8
4
10
3.25
L
Danzaburou
FSPT44
Danzaburou
3
7
13
1.36
W
3
7
16
1.57
L
The Morrigan
JinjiLeBlanc
The Morrigan
4
6
10
1.5
W
Kuzenbo
Yhugzzz
Kuzenbo
3
5
20
2.6
W
Merlin
Ylarr
Merlin
7
2
18
8
W
Yemoja
sankeey
Yemoja
4
3
14
3.67
L
Artemis
tratataktor
Artemis
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,382
Damage
87,437
94,991
Taken
103,786
60,527
Mitigated
93,678
42,921
Healing
50,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bonds7318
Ne Zha
33,395
7,533
1,472
10,442
27,201
23,037
1,747
12,989
13,874
0
70,174
L
Yemoja
Brodyajka
Yemoja
5,130
935
10,648
6,398
19,844
25,702
367
11,988
7,856
14,361
0
L
30,157
1,450
2,992
5,130
19,116
8,731
261
9,394
9,722
48,210
0
L
Danzaburou
FSPT44
Danzaburou
14,293
2,780
1,499
7,626
23,240
10,877
527
14,709
8,531
0
36,714
W
10,836
321
1,448
4,267
19,574
14,691
1,156
10,153
8,992
20,241
0
L
The Morrigan
JinjiLeBlanc
The Morrigan
18,627
827
3,285
3,368
17,429
8,082
183
8,370
9,059
35,853
0
W
Kuzenbo
Yhugzzz
Kuzenbo
8,728
1,941
2,022
2,066
18,282
26,180
177
8,044
9,897
26,200
0
W
Merlin
Ylarr
Merlin
30,639
1,167
3,235
4,393
15,830
7,123
2,092
8,508
7,084
65,827
0
W
Yemoja
sankeey
Yemoja
3,839
1,122
13,499
7,451
22,899
22,647
452
12,569
9,940
15,716
0
L
Artemis
tratataktor
Artemis
14,175
6,688
1,082
893
15,362
7,135
495
9,581
5,781
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,058
Gold Earned
59,453
189
Minions Killed
193
0
Camps Cleared
0
1,314,198
Distance Traveled
1,472,516
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,985
812
52
3
0
305,820
2
L
Yemoja
10,211
638
17
1
0
289,094
1
L
Agni
11,650
728
52
3
0
294,802
0
L
Danzaburou
11,001
688
49
3
0
250,665
0
W
Hades
10,932
683
24
2
0
264,003
0
L
The Morrigan
11,443
715
51
3
0
259,790
1
W
Kuzenbo
11,171
698
22
1
0
324,783
0
W
Merlin
12,507
782
81
5
0
312,004
4
W
Yemoja
11,858
741
14
1
0
265,906
0
L
Artemis
10,753
672
20
1
0
219,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role