Player Matchup

King Arthur
King Arthur
IFadedMatter
King Arthur
Level 68
God Stats
4W - 9L
1,429 SR
Queue Stats
178W - 172L
1,522 Elo+
Party 2
Ymir
Ymir
In Undertow
Ymir
Level 105
God Stats
0W - 3L
1,573 SR
Queue Stats
370W - 319L
1,545 Elo+
Party 3
Loki
Loki
Mumph
Loki
Level 98
God Stats
9W - 6L
1,657 SR
Queue Stats
337W - 284L
1,541 Elo+
Party 3
Artemis
Artemis
Snakevenom5079
Artemis
Level 73
God Stats
27W - 19L
1,536 SR
Queue Stats
283W - 246L
1,510 Elo+
Party 3
Persephone
Persephone
softiess
Persephone
Level 90
God Stats
5W - 7L
1,697 SR
Queue Stats
145W - 127L
1,497 Elo+
Party 2
Team Averages
Level 87
1,578 SR
1,523 Elo+

VS

Team Averages
Level 97
1,584 SR
1,511 Elo+
Bakasura
Bakasura
DeadlyRa1n
Bakasura
Level 120
God Stats
7W - 2L
1,674 SR
Queue Stats
194W - 169L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
FlowerBoi5827
Heimdallr
Level 86
God Stats
1W - 2L
1,257 SR
Queue Stats
548W - 503L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Lil zlKira
Sylvanus
Level 84
God Stats
8W - 5L
1,725 SR
Queue Stats
159W - 175L
1,510 Elo+
Solo
Bellona
Bellona
OptimumOsprey6
Bellona
Level 107
God Stats
15W - 10L
1,626 SR
Queue Stats
420W - 356L
1,537 Elo+
Party 1
Agni
Agni
X SG Snob X
Agni
Level 89
God Stats
28W - 16L
1,638 SR
Queue Stats
272W - 245L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IFadedMatter
King Arthur
14
1 / 7 / 4
8,597
506
8,346
19,031
10,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 7
8,658
509
7,605
12,296
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Mumph
Loki
15
7 / 4 / 6
9,339
549
8,470
10,317
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 7
8,397
494
8,045
9,796
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
softiess
Persephone
16
6 / 4 / 3
10,449
615
7,866
11,046
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeadlyRa1n
Bakasura
17
11 / 4 / 3
10,721
631
14,350
17,123
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
FlowerBoi5827
Heimdallr
15
3 / 5 / 6
9,078
534
7,904
12,597
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Lil zlKira
Sylvanus
14
2 / 4 / 4
8,188
482
6,441
11,275
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 2
10,036
590
12,266
14,866
15,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 2
9,028
531
4,826
6,686
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
19
Kills
22
22
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeadlyRa1n
Bakasura
11
4
3
3.13
W
Heimdallr
FlowerBoi5827
Heimdallr
3
5
6
1.2
L
King Arthur
IFadedMatter
King Arthur
1
7
4
0.43
L
3
3
7
2.17
W
Sylvanus
Lil zlKira
Sylvanus
2
4
4
1
L
Loki
Mumph
Loki
7
4
6
2.5
W
4
3
2
1.67
L
2
4
7
1.38
W
2
3
2
1
L
Persephone
softiess
Persephone
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
45,787
62,486
Taken
62,547
30,432
Mitigated
41,924
13,155
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeadlyRa1n
Bakasura
14,350
9,355
0
6,105
17,123
8,878
278
3,819
13,176
0
70,446
W
Heimdallr
FlowerBoi5827
Heimdallr
7,904
1,960
0
2,647
12,597
4,516
330
4,077
8,483
0
51,438
L
King Arthur
IFadedMatter
King Arthur
8,346
1,167
0
3,700
19,031
10,432
0
2,729
15,649
4,107
47,910
L
7,605
2,053
362
2,901
12,296
10,272
0
3,845
8,429
28,608
0
W
Sylvanus
Lil zlKira
Sylvanus
6,441
2,312
1,709
3,388
11,275
10,678
76
3,038
8,197
35,991
9,140
L
Loki
Mumph
Loki
8,470
2,305
0
2,544
10,317
3,237
0
2,254
7,590
0
46,872
W
12,266
4,038
0
3,923
14,866
15,391
289
2,480
12,286
15,743
49,149
L
8,045
3,722
0
943
9,796
2,914
0
1,090
8,559
0
60,431
W
4,826
291
0
264
6,686
2,461
1,083
2,644
3,967
56,202
0
L
Persephone
softiess
Persephone
7,866
836
0
2,705
11,046
3,577
575
3,583
6,604
60,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
47,051
452
Minions Killed
534
0
Camps Cleared
0
1,677,035
Distance Traveled
1,562,672
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,721
631
122
7
0
367,093
3
W
Heimdallr
9,078
534
107
6
0
306,306
1
L
King Arthur
8,597
506
104
6
0
340,982
3
L
Ymir
8,658
509
42
2
0
329,664
0
W
Sylvanus
8,188
482
74
4
0
295,623
3
L
Loki
9,339
549
78
5
0
349,400
1
W
Bellona
10,036
590
137
8
0
322,516
2
L
Artemis
8,397
494
116
7
0
353,520
3
W
Agni
9,028
531
94
6
0
271,134
5
L
Persephone
10,449
615
112
7
0
303,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role