Player Matchup

Ullr
Ullr
BLM44
Ullr
Level 8
God Stats
16W - 4L
1,869 SR
Queue Stats
28W - 15L
1,645 Elo+
Solo
Rama
Rama
KhoulieGhoulie
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,676 Elo+
Solo
Kukulkan
Kukulkan
Sillusions
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,624 Elo+
Party 2
Kali
Kali
Twtch boberZero
Kali
Level 33
God Stats
6W - 0L
1,953 SR
Queue Stats
107W - 79L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
VitraxMasos
Cthulhu
Level 17
God Stats
2W - 2L
1,582 SR
Queue Stats
7W - 5L
1,618 Elo+
Solo
Team Averages
Level 15
1,681 SR
1,615 Elo+

VS

Team Averages
Level 26
1,512 SR
1,460 Elo+
Ullr
Ullr
AlmondAndy
Ullr
Level 22
God Stats
22W - 11L
1,924 SR
Queue Stats
72W - 62L
1,772 Elo+
Solo
Jormungandr
Jormungandr
DownOnMemeStreet
Jormungandr
Level 28
God Stats
3W - 1L
1,672 SR
Queue Stats
22W - 17L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
HampsterHank
Kukulkan
Level 25
God Stats
12W - 21L
1,345 SR
Queue Stats
50W - 77L
1,345 Elo+
Party 1
Khepri
Khepri
Handlama
Khepri
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Venterrus
Tsukuyomi
Level 27
God Stats
2W - 5L
1,122 SR
Queue Stats
31W - 39L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BLM44
Ullr
15
8 / 1 / 2
9,699
606
12,097
8,908
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 5 / 5
8,462
529
11,308
12,719
3,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Sillusions
Kukulkan
15
3 / 6 / 7
9,112
570
8,224
9,247
3,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 4 / 2
9,743
609
8,138
12,696
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
VitraxMasos
Cthulhu
12
0 / 3 / 5
7,330
458
4,280
12,624
9,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
9,933
621
18,194
11,430
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DownOnMemeStreet
Jormungandr
12
1 / 2 / 0
7,000
438
4,774
11,504
9,690
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
HampsterHank
Kukulkan
13
4 / 6 / 2
8,421
526
6,484
10,831
3,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Handlama
Khepri
10
0 / 6 / 8
7,041
440
3,762
13,381
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Venterrus
Tsukuyomi
14
5 / 6 / 3
8,488
531
5,706
12,266
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
22
Kills
19
19
Deaths
22
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
2
5
5.75
W
Ullr
BLM44
Ullr
8
1
2
9
L
Jormungandr
DownOnMemeStreet
Jormungandr
1
2
0
0.5
L
Kukulkan
HampsterHank
Kukulkan
4
6
2
0.83
L
Khepri
Handlama
Khepri
0
6
8
0.67
W
5
5
5
1.5
W
Kukulkan
Sillusions
Kukulkan
3
6
7
1.08
W
6
4
2
1.75
L
Tsukuyomi
Venterrus
Tsukuyomi
5
6
3
1.08
W
Cthulhu
VitraxMasos
Cthulhu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
38,920
56,194
Taken
59,412
25,471
Mitigated
30,301
13,260
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,194
6,396
0
1,120
11,430
3,451
8
2,597
8,833
0
69,506
W
Ullr
BLM44
Ullr
12,097
4,452
0
2,516
8,908
3,171
594
2,168
6,740
0
59,444
L
Jormungandr
DownOnMemeStreet
Jormungandr
4,774
938
0
3,107
11,504
9,690
315
705
10,799
31,518
0
L
Kukulkan
HampsterHank
Kukulkan
6,484
677
0
1,275
10,831
3,632
0
4,052
6,779
44,395
0
L
Khepri
Handlama
Khepri
3,762
503
551
1,945
13,381
9,448
0
4,054
9,327
14,682
0
W
11,308
9,533
0
3,371
12,719
3,765
517
1,939
10,780
0
65,761
W
Kukulkan
Sillusions
Kukulkan
8,224
1,309
0
794
9,247
3,381
0
3,931
5,316
51,922
0
W
8,138
3,240
0
3,716
12,696
5,952
24
3,062
9,634
0
55,524
L
Tsukuyomi
Venterrus
Tsukuyomi
5,706
1,161
0
2,344
12,266
4,080
45
1,163
11,103
0
44,482
W
Cthulhu
VitraxMasos
Cthulhu
4,280
429
503
2,360
12,624
9,202
29
3,920
8,704
16,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
40,883
428
Minions Killed
359
0
Camps Cleared
0
1,534,432
Distance Traveled
1,499,791
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,933
621
109
7
0
315,586
7
W
Ullr
9,699
606
98
6
0
317,681
5
L
Jormungandr
7,000
438
67
4
0
312,807
7
L
Kukulkan
8,421
526
94
6
0
303,207
2
L
Khepri
7,041
440
13
1
0
260,570
3
W
Rama
8,462
529
115
7
0
284,047
2
W
Kukulkan
9,112
570
104
7
0
272,597
0
W
Kali
9,743
609
89
6
0
337,024
1
L
Tsukuyomi
8,488
531
76
5
0
307,621
0
W
Cthulhu
7,330
458
22
1
0
323,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role