Player Matchup

Bacchus
Bacchus
Boogalo Bob
Bacchus
Level 108
God Stats
2W - 3L
1,268 SR
Queue Stats
200W - 204L
1,322 Elo+
Solo
Nu Wa
Nu Wa
Casper26003
Nu Wa
Level 148
God Stats
3W - 3L
1,539 SR
Queue Stats
151W - 159L
1,347 Elo+
Solo
Khepri
Khepri
RemedyJ46
Khepri
Level 107
God Stats
0W - 2L
1,775 SR
Queue Stats
14W - 21L
1,317 Elo+
Solo
Guan Yu
Guan Yu
RosinFingers
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,032 Elo+
Solo
Camazotz
Camazotz
mxchael_c
Camazotz
Level 28
God Stats
0W - 3L
1,151 SR
Queue Stats
30W - 50L
1,323 Elo+
Solo
Team Averages
Level 82
1,447 SR
1,268 Elo+

VS

Team Averages
Level 98
1,424 SR
1,383 Elo+
Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Ginja88
Guan Yu
Level 82
God Stats
3W - 1L
1,470 SR
Queue Stats
157W - 194L
1,319 Elo+
Solo
Cerberus
Cerberus
Sentinel3ean
Cerberus
Level 59
God Stats
2W - 2L
1,435 SR
Queue Stats
63W - 83L
1,293 Elo+
Party 1
Tiamat
Tiamat
Space Dandy 115
Tiamat
Level 123
God Stats
1W - 1L
1,260 SR
Queue Stats
174W - 179L
1,452 Elo+
Party 1
Fenrir
Fenrir
TheMutedDj
Fenrir
Level 104
God Stats
3W - 1L
1,455 SR
Queue Stats
61W - 65L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boogalo Bob
Bacchus
15
4 / 6 / 7
10,311
687
16,086
20,474
23,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 5
11,169
745
26,335
14,394
6,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
RemedyJ46
Khepri
14
0 / 4 / 7
8,327
555
10,000
10,622
6,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
RosinFingers
Guan Yu
14
5 / 6 / 6
9,561
637
10,918
18,476
22,377
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
mxchael_c
Camazotz
15
0 / 6 / 7
8,595
573
11,327
15,551
13,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
7 / 4 / 17
12,045
803
14,974
24,491
42,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
Ginja88
Guan Yu
17
2 / 5 / 17
10,196
680
6,797
18,679
19,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Sentinel3ean
Cerberus
19
8 / 2 / 15
12,208
814
14,475
24,982
18,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 2 / 19
11,281
752
17,584
15,635
9,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheMutedDj
Fenrir
18
5 / 3 / 15
11,160
744
13,521
14,782
10,440
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
15
Kills
28
28
Deaths
16
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
4
17
3.88
L
Bacchus
Boogalo Bob
Bacchus
4
6
7
1.25
L
6
6
5
1.42
W
Guan Yu
Ginja88
Guan Yu
2
5
17
2.1
L
Khepri
RemedyJ46
Khepri
0
4
7
0.88
L
Guan Yu
RosinFingers
Guan Yu
5
6
6
1.33
W
Cerberus
Sentinel3ean
Cerberus
8
2
15
7.75
W
6
2
19
7.75
W
Fenrir
TheMutedDj
Fenrir
5
3
15
4.17
L
Camazotz
mxchael_c
Camazotz
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,666
Damage
67,351
79,517
Taken
98,569
72,656
Mitigated
100,429
25,463
Healing
57,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
14,974
5,889
1,998
5,970
24,491
42,224
1,059
10,051
14,440
28,303
0
L
Bacchus
Boogalo Bob
Bacchus
16,086
2,034
1,051
4,467
20,474
23,550
0
11,137
9,337
28,142
0
L
26,335
8,259
788
2,296
14,394
6,671
78
7,045
7,349
50,870
0
W
Guan Yu
Ginja88
Guan Yu
6,797
1,127
13,730
7,542
18,679
19,737
1,312
12,030
6,649
104
19,619
L
Khepri
RemedyJ46
Khepri
10,000
839
998
610
10,622
6,893
0
6,298
4,324
16,089
0
L
Guan Yu
RosinFingers
Guan Yu
10,918
2,831
4,938
4,686
18,476
22,377
29
11,887
6,589
0
14,559
W
Cerberus
Sentinel3ean
Cerberus
14,475
1,213
2,646
8,369
24,982
18,666
1,710
12,849
10,753
33,169
0
W
17,584
1,971
4,841
7,027
15,635
9,362
951
10,276
5,359
48,521
0
W
Fenrir
TheMutedDj
Fenrir
13,521
2,038
2,759
2,878
14,782
10,440
1,791
7,215
7,567
0
25,723
L
Camazotz
mxchael_c
Camazotz
11,327
3,546
886
4,743
15,551
13,165
180
10,770
4,781
0
20,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
56,890
100
Minions Killed
168
0
Camps Cleared
0
1,086,784
Distance Traveled
1,316,733
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,045
803
24
2
0
232,343
0
L
Bacchus
10,311
687
22
1
0
245,207
0
L
Nu Wa
11,169
745
41
3
0
227,001
0
W
Guan Yu
10,196
680
17
1
0
257,163
0
L
Khepri
8,327
555
11
1
0
213,780
0
L
Guan Yu
9,561
637
12
1
0
221,628
0
W
Cerberus
12,208
814
46
3
0
272,369
0
W
Tiamat
11,281
752
55
4
0
273,616
1
W
Fenrir
11,160
744
26
2
0
281,242
0
L
Camazotz
8,595
573
14
1
0
179,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role